Map: UA Goldrush v1 Author: UpsiAiiyah Published: April 30, 2026 Remake of original map "Goldrush" Tested with ET Legacy 2.83.2 and ET 2.60 Map has only been tested locally, not on public servers Supports up to 64 players This is an unfinished map but still perfectly playable Omnibot waypoints are not yet available as of the published date As a temporary solution the "goldrush" waypoints will mostly work ========================================================================= ============================== OBJECTIVES =============================== ========================================================================= Same as original map Goldrush ========================================================================= ====================== DIFFERENCES FROM “GOLDRUSH" ====================== ========================================================================= - Siwa Oasis inspired visual overhaul - Expanded accessibility with additional routes - Round time changed from 30 to 18+18 minutes - Respawn times reduced: Allies 20->12; Axis 30->24 ========================================================================= ============================ MAP INSPIRATION ============================ ========================================================================= Have been wanting to do a Goldrush-Oasis mashup for quite some time ========================================================================= ================================ CREDITS ================================ ========================================================================= Everyone who made "Wolfenstein: Enemy Territory" possible ========================================================================= ============================== KNOWN BUGS =============================== ========================================================================= This map is unfinished, I still need to: -Add in many more false windows -Fix lighting in many places -Possibly further adjust Hint brushes -Add more ladders and ledges -Possibly adjust box locations -Make the bank indoor area more interesting -Do more with that mini room the tank reveals when demolishing the wall -Possibly add in a sniper outpost for Allies similar to the Axis one -Possibly reduce the amount of Structural brushes in shared spawn area ...and probably many more things I literally started working on this Goldrush-Oasis mashup in 2018. It has gone through many, many different iterations since then. I've been wanting to release this map for many years and don't want to delay it any further, so I'm releasing it unfinished. I will eventually have time to "finish" it! ================================== END ==================================