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TeamMuppet Spawnkill areas


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List of maps - click for quick access:

 

 

For all areas marked, the factor for calling or not calling it a spawnkill is damage dealt, not landing place of projectile. For example: if mortar lands outside of red area marked out but still damages someone standing inside red area, it is counted as an offence.

 

 

                                                            

Venice

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

Allies first spawn (FIXED)

Spoiler

venice 1.jpg

 

Axis first spawn (FIXED)

Spoiler

venice 3.jpg

Artillery/heavy is allowed-multible exits.

 

Axis first spawn / Allies second spawn (FIXED)

Spoiler

venice bridge.jpg

Mortaring to red area isnt allowed.Other weapons allowed-multible exits.

 

Allies second spawn (2ns exit)

Spoiler

venice 4.jpg

Mortaring to red area isnt allowed.Other weapons allowed-multible exits.

 

Edited by Flo
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Supply depot

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (FIXED)

Spoiler

Allies_spawn_1.png

 

Axis first spawn / Allies second spawn

Spoiler

Allies_spawn_2.png

All weapons except mortar from both sides are allowed only when flag is capturable!

 

Allies CP

Spoiler

CP_spawn_allies.png

Mortar isn't allowed when built. All other are allowed in all time as its not fixed!

 

Axis second spawn inside

Spoiler

axis_spawn_2_inside.png

 

Axis second spawn (back exit)

Spoiler

Axis_spawn_2_outside_back.png

 

 

Edited by Cyber
uptated 04.07.2023
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Fuel dump

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn

Spoiler

shot0007.jpg

 

Allies CP spawn

Spoiler

shot0004.jpg

No Mortar when built! Other weapons are allowed if its not fixed!

shot0004 – koopia.jpg

If its the version where its fixed, no mortar! Arty allowed, but not that close to have an impact to the people in spawn! No heavy into spawn!

 

Axis second spawn (front exit)

Spoiler

shot0002.jpg

No mortar inside building and door exit! Arty/heavy allowed as there are multiple exits.

 

Axis second spawn (back exit)

Spoiler

shot0003.jpg

No mortar at exit area! Arty is allowed as there are multiple exits. No heavy weapons inside door/building!

 

Edited by Cyber
formatting
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Adlernest

Not allowed.Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn

Spoiler

 

Spawn_allies_1.png

No mortar! Arty is allowed-multiple exits! No heavy inside!

 

No mortar! Arty is allowed-multiple exits! No heavy inside!

 

Axis spawn

Spoiler

Spawn_axis_1.png

Fixed spawn-you may spawnpass to get to the objective (you may defend yourself with light weapon in the way after you get shot-otherwise it will count as SK).

 

Allies CP

Spoiler

 

CP.png

Heavy is allowed-Axis can destroy it so its not fixed!

 

Edited by Cyber
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Caen

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Axis first spawn

Spoiler

Axis_spawn_1a.png

 

Axis_spawn_1.png

No mortar or arty allowed in red area! No heavy inside building!

 

Allies first spawn (capturable)

Spoiler

Allies_spawn_1.png

When flag is capturable-only mortar is forbidden!

 

Axis second spawn

Spoiler

2023-09-21-161459-caen2.png

 

When flag isn't capturable, nothing allowed in Spawn yard-Fixed spawn!

 

Allies second spawn

Spoiler

Allies_spawn_2.png

No mortar in to red area! No arty close to building as allies needs to remain one way out and the blast may affect people inside. No heavy inside building!

 

Edited by Cyber
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Bremen

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn

Spoiler

shot0002.jpg

Allies Fixed spawn

 

Axis first spawn (capturable)

Spoiler

shot0000.jpg

Capturable flag! Mortar not allowed. Arty and heavy allowed from both sides as long its capturable.

 

Allies second spawn (fixed)

Spoiler

shot0000 – koopia.jpg

After gate is blown, spawn is fixed!

 

CP / Allies spawn

Spoiler

shot0003.jpg

CP can be destroyed so its not fixed-All weapons allowed from both sides (except mortar when CP is built).

 

Axis second spawn (fixed)

Spoiler

shot0004.jpg

No arty/mortar in spawn yard as exits are too close to each other. No heavy inside building. Fixed spawn!

 

Edited by Cyber
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Beach invasion

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (fixed)

Spoiler

Spawn_allies_1.png

Fixed spawns - no mortar, arty or heavy allowed.

 

Allies second spawn (capturable flag)

Spoiler

Beach_flag.png

Once flag is fully captured (after 1 minute held), this spawn becomes fixed for Allies and no mortar/heavy/arty allowed

 

Axis spawn (fixed)

Spoiler

Spawn_axis_1_a.png

Heavy weapons/nades blast may not harm people in spawn! Mortar isn't allowed at spawn/spawn exit!

Spawn_axis_1_2_tiles.png

 

Edited by Cyber
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Siwa oasis

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (fixed)

Spoiler

Allies_spawn_1.png

Allies_spawn_1a.png

No mortar in red zone either.

 

Axis first spawn (capturable)

Spoiler

oasis_axis_spawn_1_front.png

No mortar at all around capturable flag when wall not blown. Arty and heavy allowed.

 

Allies second spawn (fixed)

Spoiler

 

Oasis_allies_fixed.png

No mortar, arty or heavy allowed past wall after it's blown up - flag changes to fixed spawn.

 

Axis second spawn (fixed)

Spoiler

Axis_spawn_2.png

No heavy/nades/arty/mortar into spawn yard-fixed spawn!

 

 

Edited by Cyber
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Streets of Italy

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (fixed)

Spoiler

shot0022.jpg

Allies must have one path free-No SK with arty/mortar/heavy as marked in picture

 

Flag (capturable spawn)

Spoiler

shot0023.jpg

No mortar! Arty/heavy allowed from both sides the whole map-Capturable spawn!

 

CP (capturable)

Spoiler

shot0025.jpg

Arty/heavy allowed-capturable! No mortar when CP is built!

 

Axis first spawn (fixed)

Spoiler

shot0001.jpg

 

 

 

Edited by Cyber
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Braundorf_b4

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Axis first spawn (capturable) / Allies second spawn (capturable)

Spoiler


image.jpeg

When the flag is capturable everything is allowed except Mortar

When the gate is exploded and the flag is fixed (No Mortar, No Heavy Weapons and No Arty in the red zone)

Allies first spawn (FIXED)

Spoiler

Allies_1_spawn.jpg

  • No mortar or heavy weapons on yellow area
  • No artillery on blue and yellow area

Allies second spawn (FIXED)

Spoiler

image.jpeg

Whole area is spawnkilling. Heavy + arty not allowed

 

CP (capturable)

Spoiler

 

image.png
Arty/heavy allowed-capturable! No mortar when CP is built!

 

Axis Second spawn (Back & Front Entrance) (FIXED)

Spoiler

Axis Front exit to main gate

image.jpeg

Axis front entrance to CP gate

axis_stairs_to_back.jpg

Axis back entrance to CP gate

axis_stairs_to_back_b.jpg

 

Allies can't shoot in the red areas with Heavy + Arty

 

 

 

Edited by Ande
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 Erdenberg_t2

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (FIXED)

Spoiler


image.jpeg

  • Axis can't shoot inside the garage with any kind of weapon (Fixed spawn allies)
  • Axis can't arty in front of the gate
  • Axis can't shoot mortar in red area
  • Axis can't shoot with heavys in red area

 

Axis first spawn/bunker (Capturable)

Spoiler

image.png

  • Allies are allowed to use all kind of weapons except Mortar (in whole bunker)

 

Allies second spawn / bunker (Fixed)

Spoiler

image.png

  • Axis can't use Arty nor Mortar in red zone
  • Axis can't shoot with panzer through yellow doors
  • Axis can't shoot with heavy weapons at the upper ladder/gate enterance

 

Axis Second spawn (Back & Front Entrance) (FIXED)

Spoiler

Axis Front exit to radar (left and right)

image.jpeg

  • Allies can't use arty in red zones
  • Allies can't shoot with heavy weapons in yellow areas
  • Allies can't use Mortar in red zones

image.png

  • Allies can't shoot with heavy weapons in yellow enterance hole

 

 

 

 

 

Edited by Cyber
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  Decay

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (FIXED)

Spoiler


image.png

  • Red zone is fully restricted (no arty, no heavy no mortar allowed

 

Axis & Allies spawn capturable

Spoiler

image.png

  • Allies and axis can use every weapon except mortar in this area.

 

Axis bunker spawn (FIXED)

Spoiler

image.png

  • Allies can't use mortar in the red zone
  • Allies can't use heavy weapons in the yellow zone

 

Allies second spawn (FIXED)

Spoiler

Decay spawn allies 2a.pngDecay spawn allies 2.png

  • Axis can't use mortar in the red zone
  • Axis can't use heavy weapons in the yellow zone

 

 

Edited by Cyber
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   ETL Frostbite

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (FIXED)

Spoiler

image.png

image.png

  • Red zone is fully restricted (no arty, no heavy no mortar allowed)

 

Axis spawn UP (FIXED)

Spoiler

image.png

  • Allies can't use any heavy weapons in red area (edge at the door enterance and till the ammo/med boxes)

 

Axis spawn down (FIXED)

Spoiler

image.png

  • Allies can't use any kind of heavy weapons in red zone 

 

Axis spawn down outside (FIXED)

Spoiler

image.png

  • Allies can't use any kind of heavy weapons in red zone 
  • Allies can't put arty in red zone
  • Allies can't shoot heavy weapons from the outside to the inside (axis spawn place)

 

CP both teams (CAPTURED)

Spoiler

image.png

  • Only Mortar is not allowed in red zone while CP is built. Other weapons are allowed. 

 

 

 

 

Edited by Cyber
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     Würzburg Radar

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (FIXED)

Spoiler

allies 1st.png

 

  • Red zone is  restricted for arty and mortar. No heavy inside house

 

Allies second spawn (FIXED)

Spoiler

 

flag truck.png

 

  • No heavy weapons allowed inside the bunker corridors
  • Arty allowed - multiple exits
  • Mortar not allowed between truck and spawn exit

 

Axis flag spawn  (CAPTURABLE)

Spoiler

flag truck.png

 

 

  • No mortar between truck and spawn exit
  • Arty and heavy inside are allowed - spawn is capturable

 

Axis spawn at main house (FIXED)

Spoiler

 

axis 2nd a.png

axis 2nd b.png

axis 2nd c.png

 

  • No mortar in red areas
  • No heavy inside of the house
  • Arty allowed outside of house - multiple exits + other spawn

 

Axis spawn in small hut (FIXED)

Spoiler

axis 2nd forward.png

 

  • No mortar or arty in red area
  • No heavy inside the hut

 

Allies CP spawn 

Spoiler

allies cp.png

 

  • No mortar in red area
  • Heavy and arty allowed on command post spawns

 

 

 

 

Edited by Cyber
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Warbell v2

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Axis first spawn (FIXED)

Spoiler

axis 1st.png

 

  • Red zone is restricted for mortar, arty and heavy

 

Allies first spawn (CAPTURABLE)

Spoiler

flag.png

 

  • Mortar not allowed in red area
  • Heavy and arty allowed - capturable flag

 

Axis second spawn  (FIXED)

Spoiler

flag.png

 

  • No mortar, arty or heavy in red area - fixed spawn after blowing the gate below

 

Allies spawn at CP (CAPTURABLE)

Spoiler

cp.png

  • No mortar in red areas
  • Arty and heavy allowed - command post spawn

 

Allied spawn in church (FIXED)

Spoiler

allied church.png

allied church roof.png

  • No mortar arty or heavy in red area

 

 

Edited by Cyber
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     Pirates

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Axis first spawn (CAPTURABLE)

Spoiler

axis 1st.png

 

  • Red zone is restricted for mortar
  • Arty and heavy allowed - capturable spawn

 

Axis second spawn (FIXED)

Spoiler

axis 2nd.png

 

  • Mortar and arty not allowed in red area
  • Heavy not allowed in yellow area

 

Allies first spawn  (FIXED)

Spoiler

allies 1st.png

 

  • No mortar, arty or heavy in red area - fixed spawn 

 

Allies second spawn (FIXED)

Spoiler

allied 2nd.png

 

  • No mortar or arty in red areas
  • No heavy inside

 

Allies spawn at CP (CAPTURABLE)

Spoiler

allied cp.png

 

  • No mortar in red area
  • Arty and heavy allowed - command post spawn

 

 

Edited by Cyber
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     Goldrush

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Axis first spawn (CAPTURABLE)

Spoiler

tank spawn.png

 

  • Red zone is restricted for mortar
  • Arty and heavy allowed - capturable spawn

 

Axis second spawn (FIXED)

Spoiler

axis 2nd.png

axis 2nd back.png

 

  • Mortar not allowed in red area
  • Heavy and arty not allowed in yellow area - border at tank barrier exit is the little stairs leading out (damage received on stairs = spawnkill)

 

Allies first spawn  (FIXED)

Spoiler

allies 1st.png

 

  • No mortar, arty or heavy in red area - fixed spawn 

 

Allies second spawn (FIXED)

Spoiler

tank spawn.png

 

  • No mortar or arty in red areas
  • No heavy inside
Edited by Cyber
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  • 5 months later...

 Library

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Axis first spawn+flag

Spoiler

2023-09-22-222723-library_b3.png

No mortar on spawn exit

 

Axis second spawn (FIXED)

Spoiler

2023-09-22-222813-library_b3.png

2023-09-22-222757-library_b3.png

No mortar at any spawn exit. No heavy inside spawn.

 

Allies first spawn  (FIXED)

Spoiler

2023-09-22-222735-library_b3.png

No mortar in red zone either.

 

Allies second spawn (FIXED)

Spoiler

2023-09-22-222728-library_b3.png

No arty, mortar or heavy in red zone.

 

CP - when built (CAPTURABLE)

Spoiler

Library.png

2023-09-22-222823-library_b3.png

No mortar at spawn exit.

 

Edited by Cyber
UPTATED 06.05.2023
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C2 Missile b4

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (fixed)

Spoiler

Allies_spawn_1.png

Red zone is fully restricted (no arty, no heavy, no mortar allowed).

 

Allies second / Axis first spawn (CAPTURABLE)

Spoiler

Axis_spawn_1.png

Allies and axis can use every weapon except mortar in this area when flag is disputed. Axis can't use any heavy weapon when flag is no more present (gate blown objective cleared).

 

Allies third spawn  (FIXED)

Spoiler

Allies_spawn_2.png

Axis can't use mortar in the red zone

Axis can't use heavy weapons in the yellow zone

 

Axis second spawn (FIXED)

Spoiler

Axis_spawn_2.png

Allies can't use mortar in the red zone.

Allies can't use heavy weapons in the yellow zone.

 

Axis third spawn (FIXED)

Spoiler

Missile_spawnarea_axis_last.png

Allies can't use mortar in the red zones.

Allies can't use heavy weapons in the yellow zone.

 

Edited by Cyber
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  • 5 months later...

Special Delivery

Not allowed. Marked as:

Red-mortar

Blue-artillery

Yellow-heavy weapons

 

Allies first spawn (fixed)

Spoiler

Allies_spawn_1.png

 

Allies second spawn (FIXED)

Spoiler

Allies_spawn_2.png

When spawn becomes fixed for allies (controls built), no heavy allowed in spawn.

 

Axis spawn (FIXED)

Spoiler

Axis_spawn_2.png

No heavy allowed in axis spawn.

 

Edited by Flo
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  • 1 month later...
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