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Showing content with the highest reputation on 03/19/2020 in all areas

  1. The syringe stats code was removed back in 2014, but thanks to some changes done last year it was not too hard to get it back without the naughty side effects. Syringe stats will be back in the next snapshot (not the new one from today, but the next)!
    2 points
  2. Well, anyone that connects in the meantime will get a free Prestige Point, to be rewarded later today. Come and get one while it's hot! Promotion won't last forever!
    2 points
  3. done. new system (under testing for now) is set to: set skill_soldier "20 50 90 140" set skill_medic "20 50 90 -1" set skill_fieldops "20 50 90 140" set skill_engineer "20 50 90 140" set skill_covertops "20 50 90 140" set skill_battlesense "20 50 90 140" set skill_lightweapons "20 50 90 140"
    1 point
  4. Ofc! I only updated the server and extended db schema but didn't changed any server settings yet (skills). This can be done by hand via rcon (and restart is not required) but when it's 2 a.m. last thing you want to do is to break the server. So this will be set today when i will be on the server.
    1 point
  5. Server is misconfigured and the new prestige feature won't work: ensure skills are not set up automatically! Read notes in the sticky post for more info. If you want to disable last skill of field ops, use skill_fieldops "20 50 90 -1", not skill_fieldops "20 50 90 10000". Alternatively, don't disable the skill and use the default skill_fieldops "20 50 90 140". The skill_medic cvar has been correctly set, so you got it half right! This is obviously valid for all skill_* cvars.
    1 point
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