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Showing content with the highest reputation on 06/09/2021 in all areas

  1. /// Invisible wall in Axis spawn window - Needs to be tested more for explosions /// _Ler. 08 June 2021 create { scriptName "roof_bugfix" classname "func_fakebrush" origin "2345 3166 1170" contents 1 // CONTENTS_PLAYERCLIP mins "-15 -200 -60" maxs "35 200 60" } /// End invisible wall In case you have modified mapscript the code above must be placed at beginning of the mapscript file, right after the spawn (check file attached, it's original mapscript form et_beach.pk3) et_beach.script Forgot to say: -There is a video on Discord channel to see how it works - It needs a bit more testing (some SK tests with mortar and panzer to check how it works with explosion range) - It's only the upper window, lower window needs to be made (but i can't test or do anything until next week)
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