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Dmxj

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Posts posted by Dmxj

  1. Wow! Thanks buddy!

    We do our best to maintain the servers as good as we can, there will be always positive and negative things but in the end we only want YOU guys to have a lovely environment where u can relax and play games as much as you want.

    Keep playing and we hope we can add some more years to this beautifull community!

    Thank you and keep fragging! 😍

  2.    ETL Frostbite

    Not allowed. Marked as:

    Red-mortar

    Blue-artillery

    Yellow-heavy weapons

     

    Allies first spawn (FIXED)

    Spoiler

    image.png

    image.png

    • Red zone is fully restricted (no arty, no heavy no mortar allowed)

     

    Axis spawn UP (FIXED)

    Spoiler

    image.png

    • Allies can't use any heavy weapons in red area (edge at the door enterance and till the ammo/med boxes)

     

    Axis spawn down (FIXED)

    Spoiler

    image.png

    • Allies can't use any kind of heavy weapons in red zone 

     

    Axis spawn down outside (FIXED)

    Spoiler

    image.png

    • Allies can't use any kind of heavy weapons in red zone 
    • Allies can't put arty in red zone
    • Allies can't shoot heavy weapons from the outside to the inside (axis spawn place)

     

    CP both teams (CAPTURED)

    Spoiler

    image.png

    • Only Mortar is not allowed in red zone while CP is built. Other weapons are allowed. 

     

     

     

     

    • Thanks 1
  3.   Decay

    Not allowed. Marked as:

    Red-mortar

    Blue-artillery

    Yellow-heavy weapons

     

    Allies first spawn (FIXED)

    Spoiler


    image.png

    • Red zone is fully restricted (no arty, no heavy no mortar allowed

     

    Axis & Allies spawn capturable

    Spoiler

    image.png

    • Allies and axis can use every weapon except mortar in this area.

     

    Axis bunker spawn (FIXED)

    Spoiler

    image.png

    • Allies can't use mortar in the red zone
    • Allies can't use heavy weapons in the yellow zone

     

    Allies second spawn (FIXED)

    Spoiler

    Decay spawn allies 2a.pngDecay spawn allies 2.png

    • Axis can't use mortar in the red zone
    • Axis can't use heavy weapons in the yellow zone

     

     

    • Like 1
    • Thanks 1
  4.  Erdenberg_t2

    Not allowed. Marked as:

    Red-mortar

    Blue-artillery

    Yellow-heavy weapons

     

    Allies first spawn (FIXED)

    Spoiler


    image.jpeg

    • Axis can't shoot inside the garage with any kind of weapon (Fixed spawn allies)
    • Axis can't arty in front of the gate
    • Axis can't shoot mortar in red area
    • Axis can't shoot with heavys in red area

     

    Axis first spawn/bunker (Capturable)

    Spoiler

    image.png

    • Allies are allowed to use all kind of weapons except Mortar (in whole bunker)

     

    Allies second spawn / bunker (Fixed)

    Spoiler

    image.png

    • Axis can't use Arty nor Mortar in red zone
    • Axis can't shoot with panzer through yellow doors
    • Axis can't shoot with heavy weapons at the upper ladder/gate enterance

     

    Axis Second spawn (Back & Front Entrance) (FIXED)

    Spoiler

    Axis Front exit to radar (left and right)

    image.jpeg

    • Allies can't use arty in red zones
    • Allies can't shoot with heavy weapons in yellow areas
    • Allies can't use Mortar in red zones

    image.png

    • Allies can't shoot with heavy weapons in yellow enterance hole

     

     

     

     

     

    • Thanks 1
  5. Braundorf_b4

    Not allowed. Marked as:

    Red-mortar

    Blue-artillery

    Yellow-heavy weapons

     

    Axis first spawn (capturable) / Allies second spawn (capturable)

    Spoiler


    image.jpeg

    When the flag is capturable everything is allowed except Mortar

    When the gate is exploded and the flag is fixed (No Mortar, No Heavy Weapons and No Arty in the red zone)

    Allies first spawn (FIXED)

    Spoiler

    Allies_1_spawn.jpg

    • No mortar or heavy weapons on yellow area
    • No artillery on blue and yellow area

    Allies second spawn (FIXED)

    Spoiler

    image.jpeg

    Whole area is spawnkilling. Heavy + arty not allowed

     

    CP (capturable)

    Spoiler

     

    image.png
    Arty/heavy allowed-capturable! No mortar when CP is built!

     

    Axis Second spawn (Back & Front Entrance) (FIXED)

    Spoiler

    Axis Front exit to main gate

    image.jpeg

    Axis front entrance to CP gate

    axis_stairs_to_back.jpg

    Axis back entrance to CP gate

    axis_stairs_to_back_b.jpg

     

    Allies can't shoot in the red areas with Heavy + Arty

     

     

     

    • Like 1
    • Thanks 1
    • TeamMuppet coin 1
  6. On 11/19/2022 at 10:44 PM, Nanaa said:

    Are the @hazz sk scripts matching the areas in this topic? Not that I've noticed any discrepancies :D

    There at least Braundorf which has sk scripts but no pictures here. Planning to add them at some point? Or was the idea that you could visualize the areas in-game somehow in the future?

    Yes the scripts are based on the topics here + we finetuned some maps like caen etc

  7. 13 hours ago, Nanaa said:

    It's the same with goldrush and supply depot. Past certain point it's almost impossible to prevent escape. On Bremen Axis would need a better spawn / better spawn exits to have a chance in the late game.

    Well you have to see it in both ways.

    Grush:
    How hard is it for allies to make the tank
    How hard is it for allies to take the gold and bring it back to the truck with 20 axis waiting outside or inside for you

    Supply Depot:
    How hard is it for allies to get the flag when 20 axis are waiting in a bunker for you

    It's for both side hard at some points, that makes the game unpredictable isn't it?

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