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lost

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lost last won the day on November 3 2023

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  1. It is hard to compare lvl on nitmod server to the main server. Playing 25 vs 25 cause making objective nearly impossible. From my perspective: im playing medic all the time. I enjoy fragging etc BUT I know how to use needle etc. So when i see players in my team with low health or someone who is not gibbed I'm always trying to heal them before taking any action against enemy players, but in some situations I choose to fight first than heal (for example when obj is endangered). And back to the words about servers lvls. On the main server there are many players with outstanding skills, usually it is not possible to lockone team in the spawn, ofc there are many situations when one team is much stronger than second one BUT I have never seen that any team was locked in the spawn with full server. Changing medic class like on nitmod server will decrease number of players on the server, im sure about that.
  2. lost

    CFG doesn't save

    What is changing ? Can you give us example?
  3. lost

    Ding

    Hi Svepa Thanks for your message. First of all - there is no rule that admins/member need to warn before kick we can awlays check someone sk/warn/kick/ban history and based on this make decision, so if someone is constanlty spawnkilling, he can get kick right away (im not telling that you are massive spawnkiller, just wanted to clarify some things) About sk areas and script - scripts are not perfect, so there can be some mistakes with areas and admin/member can make action based on his own feeling. Im not telling that you were spawnkilling or not but to resolve your case, demo would be appreciate About putting spec - do not know your case, but many players are afking in spawn and we are putting them specs to not block other players etc, im pretty sure putting u spec was not to make your game worse but probably u were inactive for sometime in spawn and Ding noticed it
  4. Maxtor froggy is playing on beginner server with Nitmod, so there is not Hud Editor there
  5. Can we make new pull about this prone situation ? It is kinda pathetic and irritating that some players are overusing this "prone hitboxes bug".
  6. Einsgurke is not Gandalf, this is 2 different guys
  7. This is beginner server not main :)
  8. I watched this demo few times too. Why I assume that he is using WH ? He cant even move properly in the game, but most of the time he is aiming exactly when enemy is coming (even without hear enemy or see) About some kind of aimbot: There are micro fast aim switches and aim warps on this demo. To be honest Im not familiar with nitmod, so maybe this mod is working different, but from my perspective it looks like bot
  9. I checked the demo. In my opinion: 1. He is using WH 2. He is using some kind of bot, because on the record you can notice not natural targets swaps and something like aim assist
  10. lost

    report

    Hi, this not admin abuse western is not TM admin he is Just a player
  11. i checked it. Sk areas are only defined in building, this is why mortar is not warned outside the building. Need to add 2 additional areas only for mortar
  12. I will check today area for axis second spawn, maybe something is wrong
  13. I have the same problem when /timescale was set to high number like 100, for some reason server list goes empty, after I changed this value to 10 everything started working again
  14. What OS and version of legacy do you use (32/64 bit)?
  15. This map is 100% in axis favour. Most of the time allies cant even take a flag, so in my opinion, extra times should not be changed I checked wrong option should checked yes
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