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Posts posted by Sammow
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I can never decide what to vote for.
Can I see the maps somewhere? I mostly recognize it when playing, but not the name
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I agree!
On the other hand it would be very very difficult for Axis to defend the bunker on 2 sides if the allies can always spawn at the CP after it is destroyed (and built)
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1 hour ago, 0wN1x said:
Too much French over here, my brain can't handle it
Welcome anyways
Jus d'orange pommes frites Dutchie!
Bienvenue Tchiiouu!
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Oh is that also Discord?
I used Teamspeak and Ventrilo when I played (when I was young).
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How does the voicechat work by the way?
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I learned that I would be a very bad zombie hunter, and an even worse zombie.
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Welcome! Our Fins will be happy to see their numbers grow. Maybe they can keep up with the Belgians
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You can deactivate it by hiding the vodka
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6 minutes ago, Ctrz said:
There is a nice mashup with this song and eminem "lose yourself".
I turned around in my chair!
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Palms are getting sweaty by thinking of these kind of events
Heartrate when being the last one is at least 160bpm
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Didn't work, still hitting on her.
Edit: him
Edit2: it
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I wouldn't push all the Xmas things through players throats. Just a few little additions/changes like more snow, christmas hats, a few maps to vote on is enough for me.
Keep it classy
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In my search for SR I found some posts about it in the beginning of this topic.
My SR always remains 0.00. Even when I get a possitive SR for a map. Now I'm not sure if I suck that hard so I'm below 0.00, or that something is wrong.
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Looking good!
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Not that those messages have a lot of meaning when server is this full.
Getting slaughtered by Axis, but when a player leaves and it's 12 versus 14 it shows somebody should join Axis.
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How about making rewards for revives bigger?
don't really have an idea about how though.
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I really like the satchel part!
Gives the game a bit more depth since somebody has to be a covert ops. Also gives a bigger chance to steal a uniform and open the door of the house (in the beginning and for the obj.)
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Oh the sweaty palms when returning with a crate and almost reaching your base.
But then, completely out of nowhere, a rifle grenade drops right next to you and you only have 5hp left. "Just enough to make it" you think? You wish, someone's completely lost bullet hits you and you can start all over.
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I seem to notice Temple has been forgotten in this poll.
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Listened to it with volume down. Still good song indeed.
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1 hour ago, Dmxj said:
Like in my previous topic, we need more open maps with different walking ways. So you dont have always a fight in the middle of the map with 10v10...
An easy example is radar. 2 diffrent obj and alot alot of ways to get those obj (CP way, back way, main way trickjump at other spaw axis etc..), the focus of the defending team it not 1 place but they have to focuss on the whole map/sides.
Those maps we really need!
Alot of 1v1 2v2 etc actions and not a small area where u see 10v10 with 3 artys 2 panzas and a flamethrower.
Jens
Suggestions?
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We played Teuthonia yesterday, it was horrible.
We had some good players on both sides. The teams were not uneven. Still the game was a complete stalemate in the middle of the map. Could be that there were too many people so it was too easy for axis to defend the narrow entrances to the square where the tank is. Anyway, frustrating map with a lot of people. Never gets my vote again
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Can I add something? Of course I can:
When the server is pretty full and the teams are red 9 and blue 10 players, it's not possible to join blue (and that's perfect). But when the server is filled with bots, it's perfectly possible to fill one team with 5 human players and the other team with only bots (or 1 human player). This is pretty annoying when you're in the server having a good game with 2 players and some bots on each side. But then suddenly 3 human players join and they all join 1 side. BOOM! Game completely unbalanced.
I encountered this yesterday, and I thought it's irritating. Could it be done that human players have to be equaly divided between both teams?
Not a big pain in the ass, just some thoughts
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Are there any rules at the moment about excluding maps that have just been played from the voting? Or is it possible to play Gold Rush and Supply Depot over and over again, without any other maps in between?
To name a map: Temple would be nice to try with this amount of players on the server yes Map timer has to be correct though. If it doesnt get extended the map is useless.
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ETL1 Map Poll [June]
in Maps and Map suggestions
Posted
Super mixed feelings about Baserace