All Activity
- Yesterday
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done
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Hello, you are now able to connect 👍
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Hey Nice to meet u, see u ingame
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Admins will look into it asap hang tight
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I'd also recommend another in-game name (add in a few letters?), 1010101 can be hard to trace as chains of numbers are rarely unique
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Heya, Welcome lad, enjoy the server and game with us! see you around
- Last week
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hey guys i am being kicked from the server for an vpn but i don't use it my name in the game its ovrload
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ovrloadvt joined the community
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Hey, i got a Windows pc please whitelist my new guid Name: 1010101
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Hi nice to meet you and welcome to our community
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Hey all! Im Pestilence666 when i was a young kid my cousin showed me the RTCW game and i fell in love with this game ,circa 2001. After ET was came out and i fell in love again XD. i think i started to playe ET 2007 or somthing like that (that time i played many others game Jedy knight 2, Quake 3 arena, Unreal Tournament), after a litle brake and i finde Dark Alchemy server and i very liked that community (a bit sad was endid this period), that time i was very active player. Then I didn't find my place i played UJE server and some others but this server was very nice, so thats why i join here also in forum About myself: i worked cnc turn machines for 7 years but july 31 was the last day, so now im free XD before i worked many carpenter workshop. Hobby : I started cycling 8 years ago and ride the mountains with an enduro bike, but i have dirt bike also. So i like jumping with bike, but not just ride, i like to build trail, i have neer where i live my own trail, me and my friends build it Music: Black metal and other metals also XD
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Welcome to our servers and site.. About players age I'm 45years.. But I remember when I was 26 years old the oldest player what I saw that time was 72years old..
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Pestilence666 joined the community
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youf joined the community
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papywolf started following fragginhart v4 - fragginhart_v4.pk3 and waypoints beta and Matrix - Matrix.pk3 and waypoints
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I saved a bunch of TM servers that look active in my Favorites, so yeah!
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Hi HipKat! Nice to see you here You are not so old as some are even olders than you... Me maybe? 🤔 I never met you as I play on Beginners, but who knows, maybe you will come one day 😉
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Should be ok now I made you a regular member.
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SpartanZed joined the community
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We probably have that age group too
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At what point can I make more than 2 posts per day?
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Welcome to the forums hope you enjoy our servers. Nice to meet you 😀
- Earlier
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Version 1.0.0
0 downloads
Fragginhart a map for Wolfenstein Enemy-Territoy. Map by ( Remasters ) in close collaboration with U!ps https://www.splashdamage.com/games/wolfenstein-enemy-territory/ https://www.etlegacy.com/ https://et.trackbase.net/map/9158 Map Objectives 1. Activate the generator. - Build Allied CP to enable allied spawn. 2. Destroy the Depot Gate Controls. - Destroy the Side wall. - Capture the forward bunker flag. 3. Steal the Documents. - Build the assualt ramp. - Take the Documents to the Transmitter v4 change log - Added route from middle spawn to lower barracks. ( requested by U!ps ) - Changed generator switch. - Changed the switches at main gate. - Lowered the wall at axis middle spawn MG. ( requested by U!ps ) - Clipped roof at middle and gen spawn areas. - Added new textures. - Added "props". - Reworked the Terrian/Road. - Reworked the flag section (forward bunker). - Added new route from sidewall to flag. - Reworked Allies villa spawn. - Changed the skybox. - Updated levelshot on map load screen. (image created by U!ps) - Added obj dropped sound for axis. - Updated location data. V3 change log - Fixed missing brush above main gate. - Fixed cov_door_Depot_Gate bug. - Added route from transmitter to sidewall area. ( requested by U!ps ) - Added custom textures. ( provided by U!ps ) - Reworked door at assualt ramp, added button inside docs room. - Removed keycard to fix map breaking bug ( reported by ETc|nick ) - Changed generator activation to "repair" or "switch". - Generator activation type can be changed by server admin via mapscript (default set to switch). - Allied CP room now longer, moved Allied CP location in the room. ( requested by U!ps ) - Added new route at generator axis spawn. ( requested by U!ps ) - Fixed FPS drops. ( reported by kevlar ) - Added limbo cams. ( requested by [eG] johnd0eafk ) - Updated location data. - Improved the command map. ( requested by [eG] johnd0eafk )* - Added wm_addteamvoiceannounce sounds. - Allies can no longer access the sidewall before the generator has been activated. ( requested by U!ps ) - Axis can no longer access the north middle spawn exit before the generator has been activated. ( requested by U!ps ) - Main and Depot gates now open slower. ( requested by U!ps ) V2 Change log - BSP name now has no version suffix. (for easier server administration moving forward) - reworked allied villa spawn - New allied CP spawn. - New axis generator spawn. - Reworked old allied CP building. - Moved axis CP. - Added cov door at axis CP. - Increased doorway size and headroom on most indoor sections and doors. - Changed cov doors on main and depot gate sections. (will now auto open for axis) - Blocked the holes in the floor of axis final spawn and added alternative routes. - Moved documents to table. - Some cosmetic changes to terrain. - Assualt ramp moved to front of document building with build activated doors. - Added Basement spawn for axis. (set as disabled) - swaped position of sidewall hole with sidewall cov door. - moved barracks corridor outside exit, added ramp where there was a step. - added location data - added option to block the middle spawn / forward bunker archway. (set as hidden) - depo gate switch removed from axis side. -
Welcome HipKat, Good to see some early days players still around! Catch you on server, enjoy!
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Hello and welcome. We have many like minded and late 30s early 40s fellas here from the good old days of ET. Enjoy!