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mew

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Posts posted by mew

  1. 5 hours ago, Charlie said:

    Each soldier weapon is limited to one (1 panza / 1 mg / 1 mortar etc). We won't limit heavy weapons further than that. It's a part of ET and some people come just to play these.

    What would you change about Fueldump though? Axis spawn time? The time feels fine for Oasis_sw? I don't think I've played a game where allies haven't been pressing the guns at least.

    No way 4 heavy weapons are healthy for optimal, even remotely competitive gameplay in my opinion. I'm not here to tell you how to run your server but rather give my personal input what I would like to see. :)

    TE Oasis should be just a little bit longer, like 16-20 min. The classic Oasis is 20 and Oasis_TE is 15. Given a smaller map Supply is 20, Oasis should in theory at least match that. Or make both of them like 18 minutes.

    Make Fuel Dump Axis spawntime just a little longer in the final phase. I take issue with Bremen also, which I too rarely see Allies win with even teams. Usually when Allies win it's followed by SR Shuffle, but I don't have a clear solution. Maybe add a couple of seconds to the Axis spawntime.

  2. Soldier limit to 1-2

    Also remove panza completely. :)

    Spawntimes and map length

    At least Gold Rush, Fuel Dump and Bremen (to a lesser extent) are ruined by this. Near impossible with equal teams.

    15 minutes is not enough for the TE Siwa Oasis.

    That's all I came to say to the forum!

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