386 files
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_M4CHiN3 - _M4CHiN3.pk3 and waypoints
By papywolf
EXCLUSIVE H!TM@CH!N3 PRODUCTION
CTF map
4 downloads
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(UM)Azteca b4 - (UM)Azteca_b4.pk3 and waypoints
By papywolf
allied
"Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."
axis
"Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."
neutral "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."2 downloads
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(UM)Azteca b4 - (UM)Azteca_b4.pk3 and waypoints
By papywolf
Pk3 file : UM_Azteca_b4.pk3
Objdata file : UM_Azteca_b4.pk3\maps\(UM)Azteca_b4.objdata
Map date : 2005-11-17
Gametypes : wolfmp wolfsw wolflms
Raw map name : (UM)Azteca_b4
Arena file : UM_Azteca_b4.pk3\scripts\(UM)Azteca_b4.arena
Date added : 2016-06-26
Description
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Allies objectives
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Prevent the Raiders from opening the Serenity Lock.
Prevent the Raiders from opening the Azteca Lock.
Prevent the Raiders from opening the Duality Lock.
Bring the Inca Key back to your spawn to win the match.
Take the Maya Key to the Maya Lock to gain access to the Stool Room and increase Charge Settings.
Take the Azteca Key to the Stool Lock to gain access to the Skull Room and increase Charge Settings.
Take the Duality Key to the Skull Lock to gain access to the Inca Room and increase Charge Settings.
Axis objectives
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Take the Serenity Key to the Serenity Lock to gain access to the Azteca Room and increase Charge Settings.
Take the Azteca Key to the Azteca Lock to gain access to the Duality Room and increase Charge Settings.
Take the Duality Key to the Duality Lock to gain access to the Inca Room and increase Charge Settings.
Bring the Inca Key back to your spawn to win the match.
Prevent the Troopers from opening the Maya Lock.
Prevent the Troopers from opening the Stool Lock.
Prevent the Troopers from opening the Skull Lock.
2 downloads
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(UM)Shinsen - (UM)Shinsen.pk3 and waypoints
By papywolf
// Axis Objective Descriptions
1 "Primary Objective:**Destroy the Entrance Fence"
2 "Primary Objective:**Destroy the Master Hall Door"
3 "Primary Objective:**Construct the Small Bridge"
4 "Primary Objective:**Dynamite the Wall Fence"
5 "Primary Objective:**Steal and secure the First Idol"
6 "Primary Objective:**Steal and secure the Second Idol"
7 "Secondary Objective:**Destroy the Allied Command Post"
8 "secondary Objective:**Construct the Axis Command Post"
// Axis Objective Descriptions
1 "Primary Objective:**Protect and rebuild the Entrance Fence"
2 "Primary Objective:**Protect and rebuild the Master Hall Door"
3 "Primary Objective:**Destroy the Small Bridge"
4 "Primary Objective:**Protect the Wall Fence"
5 "Primary Objective:**Protect the First Idol"
6 "Primary Objective:**Protect the Second Idol"
7 "Secondary Objective:**Construct the Allied Command Post"
8 "secondary Objective:**Destroy the Axis Command Post"3 downloads
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1o1 - 1o1.pk3 and waypoints
By papywolf
-------------------------------------------------
Basic Information
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Author : Rikard "Drakir" Lindgren
Email address : lindgrenrikard@hotmail.com
Webpage : http://www.drakir.tk
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Map Information
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Game : Return to Castle Wolfenstein: Enemy Territory
Title : 1o1 Arena
Filename : 1o1.pk3
Release date : 2003-10-09
Decription : Challenge your friends or foe´s in this 1on1 Desert Arena.
Program : SD Radiant 1.3.8
Build time : 30 mins.
Compile time : 1 minute
Compile machine : AMD Athlon 2200, 512mb
Installation : Place the 1o1.pk3 to your etmain folder, select it from the multiplayer->create server menu or
bring down the console and type: map 1o1.
Textures : Nope
Sounds : Nope
Models : Nope
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Info!
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#. Just another 1on1 map, no special things. Small map for 1on1 fights.
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Special thanks and Credits to:
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All who will use it!
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Copyright 2003 Rikard "Drakir" Lindgren all rights reserved4 downloads
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1v1 garage - 1v1_garage.pk3 and waypoints
By papywolf
=============================================
============= 1v1 Garage Readme =============
=============================== by Th0rn3 ===
=============================================
Map name: 1v1 Garage
BSP name: 1v1_garage
Type: Deathmach
Version: ESL mapping contest First Playable (V1.0)
Date: 2009-01-24
Credits:
Map maker: Th0rn3
Command map: Pegasus (he deserves a BIG FAT credit here, thanks, man) and Th0rn3 (making final bits like text and stamp)
Testers: Th0rn3
Pegasus
IndyJones
Nevloow
Bugs, suggestions, anything? Just email:
rytis.tekorius@gmail.com
I am always willing to help at Splash Damage:
th0rn3
Catch me if you can at Skype:
Ryttzz
If you like spending money, you can call me:
(+370)-63-83-63-38 (English or Lithuanian, please)]5 downloads
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1v1 matrix - 1v1_matrix.pk3 and waypoints
By papywolf
=============================================
============= 1v1 Matrix Readme =============
=============================== by Th0rn3 ===
=============================================
Map name: 1v1 Matrix
BSP name: 1v1_matrix
Type: Deathmach
Version: ESL mapping contest First Playable (V1.0)
Date: 2009-02-01
Spawns: 12 for each team
Credits:
Map maker: Th0rn3
Testers: Th0rn3
Thunder-=pwn=-
Dr.Smurf-=pwn=-
REAPLY-=pwn=-
IndyJones
Pegasus
Note: This map is fun to play 1v1, but also it's fun
to play 3v3, or even 5v5. Columns are breakable.
Set g_gravity 500 for more matrix fun
Bugs, suggestions, anything? Just email:
rytis.tekorius@gmail.com
I am always willing to help at Splash Damage:
th0rn3
Catch me if you can at Skype:
Ryttzz
Now I have ICQ:
438474024
If you like spending money, you can call me:
(+370)-63-83-63-38 (English or Lithuanian, please)5 downloads
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1v1dm - 1v1dm.pk3 and waypoints
By papywolf
,-.
, ( {o\
{`"=,___) (`~
\ ,_.- )
jgs ~^~^~^`- ~^ ~^ '~^~^~^~
map 1v1DM Tournament Edition
Objective : kill your enemy !
Rules : Only fieldops no airstrike no fire for effects.
source Te_valhalla modified by JoOx
www.imperial-team.net
#imperial-team
4 downloads
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6 Flags 1.1.0 - 6flags_110.pk3 and waypoints
By papywolf
File type Map for "Wolfenstein - Enemy Territory"
Title 6flags
File name 6flags_110.pk3
Map name 6flags
Version 1.1.0 (Created July 2005)
Author 2Bit (www.tibetclan.com)
Other maps The Breakout, Glider Assault, TankBuster, British Bulldog, 2tanks
- available from www.tibetclan.com
Optimum number
of players At least 12. Plays well with 24+.
Installation Put the pk3 file into the etmain folder.
Description
For either team to win:
Capture both base flags and hold them for 2 minutes
== or ==
Control all 6 flags
If the time limit expires the winning team is the one which controls the most flags.
Gamemodes
Objective, Stopwatch.
Thanks to Splash Damage and Activision.
Drakir and Iffy for various neat prefabs.
Heckl3r and Marko/Lowlife/Bob Le Roux for some great textures and sound files.
Amethyst7 for his great skybox.
TibeT Clan for invaluable testing and feedback.5 downloads
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adlerhorst te - adlerhorst_te.pk3 and waypoints
By papywolf
About This File
axis "Protect the documents in the Adlerhorst: demolish any Allied assault bridges and immobilize their armoured vehicles with Panzerfausts or grenades."
wm_mapdescription allied "Escort a Sherman M4A3 tank to the Adlerhorst and steal the secret war documents. Construct a bridge, protect and repair the Sherman and smash your way through to victory."
wm_mapdescription neutral "The Allies are attacking the Adlerhorst and must escort their Sherman M4A3 Tank as it blasts through the defences. The Axis can disable and delay the Tank with Panzerfausts, grenades,
2 downloads
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al kad b3 - al_kad_b3.pk3 and waypoints
By papywolf
"Kill all. Have no mercy."
briefing "The allied forces have landed on the small coastal town of Al Kad, where they will attempt to return the relic to the citizens of Al Kad and thereby gain access to Kadesh. The allied forces have to move quickly since axis have started the countdown for the rocket launch."
1 download
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alanbrooke v1 - alanbrooke_v1.pk3 and waypoints
By papywolf
Author: Kent “Loffy” Lofgren, Sweden
Game: Wolfenstein: Enemy Territory
Map Title: Alan Brooke (version 1)
Filename: alanbrooke_v1.pk3
Date: September 2, 2018
Decription: Custom map for Enemy Territory.
Editor: Gtk Radiant 1.6
(-light -fast -samples 2 -filter -bounce 1 -external -lightmapsize 512)
Map Information
The Axis are attacking and their overall tactical military aim is to steal the documents (Alan Brooke’s diaries), and to transmit this secret information to their headquarter via a nearby communication radio.
Primary Objective: Steal/defend the documents (Alan Brooke’s secret diaries) and transmit at/protect the radio.
Secondary Objective: Dynamite/defend the Water Wall.
Secondary Objective: Dynamite/defend the Central Wall
Secondary Objective: Dynamite/defend the Side Route in the centre
Secondary Objective: Dynamite/defend the second Side Route to the Radio
Secondary Objective: Get control over the important Command Post
How to install and play this map
Place the file alanbrooke_v1.pk3 in your etmain folder, select it from the Host Game-menu or
bring down the console and type: /map alanbrooke_v1 (then ENTER).
Special thanks and Credits to
A big Thank You to everyone providing input and help.
Also, I want to thank all server admins who host custom maps.
Map files/no copyright
The .map-file is included (which can be used in a map editor, to change or expand the map).
This map, and all its map files (including the .map file) is in the public domain.
No intellectual property rights apply. You may include or distribute this map in any way, without permission from the author.
You may can mass distribute it via any means.
In summary, you may redo/reproduce/update/change this map in ANY WAY, and distribute your new version, without ANY permission from me.
Now, put alanbrooke_v1.pk3 in your etmain folder, pull down the console, type /map alanbrooke_v1, and hit ENTER3 downloads
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amazing bank v1 - amazing_bank_v1.pk3 and waypoints
By papywolf
Summary: The Axis are attacking with the overall aim to steal the Gold from inside the Allied Amazing Bank.
Objective 1: Capture the Gate Flag.
Objective 2: Dynamite/protect the Gate.
Objective 3: Capture the Bank Flag.
Objective 4: Dynamite/protect the Bank.
Objective 5: Steal/protect the Gold.
Objective 6: Construct the Command Post.
(There is also a ramp and a dynamitable side-route to the bank.)
Author : Kent "Loffy" Lofgren, Sweden
Game : Wolfenstein: Enemy Territory
Map Title : Amazing Bank (version 1)
Filename : amazing_bank_v1.pk3
Date : Augusti 31, 2018
Decription : Custom map for Enemy Territory.
Editor : Gtk Radiant 1.6
(-light -fast -samples 2 -filter -bounce 1 -external -lightmapsize 512)
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How to install and play this map
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Place the file amazing_bank_v1.pk3 in your etmain folder, select it from the Host Game-menu or
bring down the console and type: /map amazing_bank_v1 (then ENTER).
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Special thanks and Credits to:
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I want to thank all server admins, who constantly support and host custom maps.
I also want to thank all the people who have given their input to me. Big thanks!
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Map files/no copyright:
-------------------------------------------------
The .map-file is included (which can be used in a map editor, to change or expand the map).
This map, and all its map files (including the .map file) is in the public domain.
No intellectual property rights apply. You may include or distribute this map in any way, without permission from the author. You may can mass distribute it via any means.
In summary, you may redo/reproduce/update/change this map in ANY WAY, and distribute your new version, without ANY permission from me.
-------------------------------------------------1 download
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ambition3 - ambition3.pk3 and waypoints
By papywolf
Ambition 3
Filename:
ambition3.pk3
Date:
January 2014
Number of players:
6 vs. 6 or higher (up to 32 vs. 32).
Editing program:
GtkRadiant 1.4.0
Installation/play:
Place the pk3 in your etmain folder, select it from the game menu (Host), or bring down the console and use the command /map ambition3 (not ambition3.pk3) to run the map.
Author:
Kent "Loffy" Lofgren, Sweden
E-mail:
loffyswe@gmail.com
Web:
http://www.loffysdomain.com
Thanks to:
Server admins who support and host custom maps, and to the Splash Damage forum (http://www.splashdamage.com).
// Axis Objective Descriptions
1 "Primary Objective:**Steal the Documents!"
2 "Primary Objective:**Take the Documents to the Axis Truck!"
3 "Secondary Objective:**Prevent the Allies from establishing a Command Post!"
4 "Secondary Objective:**Build a Command Post!*You will get Forward Spawn, if you build the Command Post! The Command Post controls forward spawn in this map."
5 "Secondary Objective:**Repair the Axis Pump to open new access routes!"
// Allied Objective Descriptions
1 "Primary Objective:**Defend the secret Documents!"
2 "Primary Objective:**Do not let the Axis take the Documents to their Truck!"
3 "Secondary Objective:**Establish a Command Post!*If you build the Command Post, your team will have forward spawn! The Command Post controls forward spawn in this map."
4 "Secondary Objective:**Do not let the Axis build a Command Post!"
5 "Secondary Objective:**Prevent the Axis from repairing their Pump!"
5 downloads
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ammo bunker b1 - ammo_bunker_b1.pk3 and waypoints
By papywolf
Download pk3 name: ammo_bunker_b1.pk3
Map name: ammo_bunker_b1.bsp
Author(s): Antti "Seven_dc" Suuronen
The axis forces are retreiving in hurry from north africa
and are gathering the ammo storaged in a bunker.
The allied forces are about to destroy this low guarded axis
ammunition bunker.
Objectives:
----------------
1. Destroy / protect the Axis north bunker door
2. Destroy / protect the Axis southbunker door
3. Destroy / protect the Axis ammo storage
4. Build command post 1. Destroy / protect the Axis north bunker door
2. Destroy / protect the Axis southbunker door
3. Destroy / protect the Axis ammo storage
4. Build command post
1 download
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ammodepot - ammodepot.pk3 and waypoints
By papywolf
Download pk3 name: ammodepot.pk3
Map name: ammodepot.bsp
Artist(s): Storm Rising (Marco Valenzuela)
In this map the Axis hold a secret Ammo Depot called cement island, Allies will try to
get inside and blow both the radio anttena and a stack of ammo boxes.6 downloads
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antarctic base - antarctic_base.pk3 and waypoints
By papywolf
antarctic_base map created by : Ganjaman.
Thanks to Stealth' for the nice exploding gate,
and 2bit[TiBeT} for help with the tank,the rotating platform and offcourse creating the great mapping tutorial.
I have used several prefab brushes in this map.
And someone in germany who made the towerbunker
But no name in the readme.txt, vielen dank !
Forresthut prefab author unknown.( download from wolfmap.de )
Hovel also prefab author unknown.( download from wolfmap.de )
This map is only for testing final map will come soon.
contact e-mail : johnny_b27@hotmail.com
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allied "Remove the Axis threat by destroying the experimental Aircraft: fight your way into the main base and dynamite the Ufo."
wm_mapdescription axis "Our experimental aircraft will tip the balance in our favour.Protect the Ufo from Allied sabotage."
wm_mapdescription neutral "The Axis experimental aircraft 'Ufo' is harassing Allied shipping. The Axis must protect it from Allied attempts at sabotage."2 downloads
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apennines b2 - apennines_b2.pk3 and waypoints
By papywolf
Description:
(the readme file)
******
Apennines Research
By: Jacques "Mlehliw" Kvam
******
Changes from Beta 1
------------
1. No more spawn bugs! Yay
2. Fixed that damned terrain. It shoots up snow and lets you lay landmines.
3. A little brushwork here and there.
Story
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1944. In the Apennines Mountains, located in central Italy, the axis have construced a remote secret research laboratory. Through covert operations allied forces have gotten wind of this operation. They have inserted troops in the immediate vicinity of the facility. Carnage ensues.
Installation
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Extract the pk3 out of the zip file, put the pk3 into your etmain folder.
File Info
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This is a beta map of Apennines Research
It will only work with Enemy Territory
Build Time: Approximately 1 month
Compile Time: About an hour
Other Readme Crap
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If you have stuff to criticize about or just want to tell me what a swell guy I am for releasing this beautiful map for your playing pleasure, email me @
jwkvam@phreaker.net
If you really want to you can visit my site http://jacques.curvedspaces.com/et.html
I don't really use or update it but you can still go there if you really want to.
Thank You's
------------
I spose I should thank some people
Splash Damage Forum People: I know I couldn't have finished my map without you guys.
Draker: For releasing that awesome collection of prefabs
All the people who gave great feedback to me.4 downloads
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arha beach 4 - arha_beach_4.pk3 and waypoints
By papywolf
Map: ArhaBeach (Final and Fixed)
Author: B0n3g1b - bo-n@ukr.net
Visit for update: http://wet.ho.com.ua/
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Instructions: Place "arhabeach.pk3" into your ET/etmain/
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Tools: GtkRadiant 1.4.0-ET, Q3map2 2.5.7, EasyGen 1.42, Fotoshop 7.0
Build time: 13 days
Last update: 16.04.06
.pk3 Size: 7 MB
Missions:
Axis:
-Defend the Wall
-Protect the Gun
Allies:
-Destroy the Wall
-Destroy the Gun
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Time Limit: 10 min
Axis Respawn Time: 15 sec
Allies Respawn Time: 5 sec
===============2 downloads
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austriafinal - austriafinal.pk3 and waypoints
By papywolf
Austria (Final)
Description
Allied:
"Allies have made their way to just outside an Axis station and must now destroy the Radar System inside. Austria Final by Entar"
Axis:
"Axis must defend the Radar System at all costs, or the Axis will lose vital radar capabilities."
Neutral:
"Axis & Allies are going to fight over the Radar System."
Objectives
Allied objectives
1 "Primary Objective:
Destroy the Radar System."
2 "Primary Objective:
Breach the Front Gate in order to gain entrance into the base."
3 "Secondary Objective:
Breach the Side Wall for an alternate route into the base."
Axis objectives
1 "Primary Objective:
Defend the Radar System."
2 "Primary Objective:
Defend the Front Gate to assure that the Allies do not gain entrance into the base."
3 "Secondary Objective:
Defend the Side Wall so that the Allies do not have an alternate route."3 downloads
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axis-complex a3-2 - axis-complex_a3-2.pk3 and waypoints
By papywolf
allied
"Objective:**Get Acces to the heavy defended Axis Complex, steel the secret Documents and transmit them at the Radio Room!"
axis
"Objective:**Stop the Allies from breaking into the Axis Complex and defend the Secret Documents!"
neutral "The Axis owning some secret Documents about the Enigma Decoder Machine. These Documents are heavely defended in the Black Forrest, called the Axis Complex. The Allies have to break into the Complex, steel the Decoder Manuals and transmit them to the Radio Station."
4 downloads
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axs assault b3 - axs_assault_b3.pk3 and waypoints
By papywolf
Allies
destroy main door
destroy side door
destroy depot door 1 and 2
construct the command post
destroy the gun control
Axis
Defende all7 downloads
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axs elsenheim b2 - axs_elsenheim_b2.pk3 and waypoints
By papywolf
Download pk3 name: axs_elsenheim_b2.pk3
Map name: axs_elsenheim_b2.bsp
Map by: AlLexis
Objectives :
Destroy house wall ,
Rrepair the tank ,
Escort the tank ,
Steal the gold ,
Escort the truck
::Thank you bob_le_roux for your textures from your map bergheim ::
1 download
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