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  1. snipertram b1 - snipertram_beta1.pk3 and waypoints

    Axis:
    "What this map is all about: **Axis must protect the gold!"
    Allied:
    "What this map is all about: **The Allies must steal the gold!"
    Neutral:
    "The Allied Forces are attacking. **The main objective, for the Allies, is to steal 1 box of gold, and to take that gold to a tower."
      Objectives
      Allied objectives

    1 "Primary Objective:
    Steal the gold!"
    2 "Primary Objective:
    Run with the gold to the tower, to win the game!"
    3 "Secondary Objective:
    Capture and hold the Flag!"
    4 "Secondary Objective:
    Destroy the Generator!"
    5 "Secondary Objective:
    Construct the ammo and health dispenser!"
    6 "Secondary Objective:
    Construct and defend the Command post!"
    7 "Secondary Objective:
    Don't let the Axis construct their Wall!"
      Axis objectives
    1 "Primary Objective:
    Protect the gold!"
    2 "Primary Objective:
    Don't let the enemy run away with the gold to the tower! It's Game Over, if you let the Allies do that!"
    3 "Secondary Objective:
    Capture and hold the Flag!"
    4 "Secondary Objective:
    Protect the Generator!"
    5 "Secondary Objective:
    Don't let the enemy construct the ammo and health dispenser!"
    6 "Secondary Objective:
    Construct and defend the Command post!"
    7 "Secondary Objective:
    Construct the Axis Wall!"

    0 downloads

       (0 reviews)

    0 comments

    Submitted

  2. MissileX beta 2 - MissileX_beta_2.pk3 and waypoints

    Axis Objective Descriptions

    1 "Primary Objective:**Steal back the radio conduit and escape the base."
    2 "Secondary Objective:**1 grenade will destroy the generator in the sub-basement to have another access way to the main gate."
    3 "Secondary Objective:**Destroy the main gate."
    4 "Secondary Objective:**Destroy the many access routes to the allie barracks."
    5 "Secondary Objective:**Construct the command post."
      Allied Objective Descriptions

    1 "Primary Objective:**Do not let the axis get away with the radio conduit."
    2 "Secondary Objective:**Keep the axis away from the generator in the sub-basement."
    3 "Secondary Objective:**Protect the main gate at ALL costs."
    4 "Secondary Objective:**Protect the barracks and do not let the axis gain more routes to the barracks."
    5 "Secondary Objective:**Build a Command Post."

    1 download

       (0 reviews)

    0 comments

    Submitted

  3. Goetterdaemmerung beta 2 - Goetterdaemmerung.pk3 and waypoints

    Version :   beta2
    Attacking : allies Objective
    Timelimit : 45
    Spawntimes : Axis   15 / Allies 5


    --------------------
    = Changelog =

    remove the radio obj
    --------------------------------------------------------------------------------
    * CONSTRUCTION *
    --------------------------------------------------------------------------------
    MAP BASE                : New Map
    EDITOR(S) USED          : gtkradiant 1.5 gtkradiant 1.4
    KNOWN BUGS              :

    COMPILE MACHINE         : amd 6300 6x 3,5 ghz ,12 gb ram ddr3, video card nvidia 550 ti 1000 mb ram,win 7 x64
    COMPILE TIME                : 40 min
    COMPILE version               :[q3map2] -vis -saveprt -fast "[MapFile]" [q3map2] -light -fast -samples 2 -filter -bounce 8 -external -lightmapsize 256 "[MapFile]"
    brushes  9780
    entities 628

     
    --------------------------------------------------------------------------------
    * special thanks *
    --------------------------------------------------------------------------------

    E.F EXTASY eurofighter admin
    lucky luke grove guerrila
    katja
    k@rma
    nemesis
    es.hose
    der bmx
    Quake3world forums for support
    twt thunder for support
    twt teuthis for support
    oVe twt for help with scripting
    twt mateos for support
    ================================================================================
    bug report feedback thewolfteam.org

    ================================================================================
    Distribution / Copyright / Permissions
    --------------------------------------------------------------------------------
    Copyright (c) 2016 Devils Right Hand
    All rights reserved

    Authors MAY NOT use this level as a base to build additional levels.

    This level may be electronically distributed not-for-profit only at
    NO CHARGE to the recipient in its current state, MUST
    include this .txt file, and may NOT be modified IN
    ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
    DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
    WRITTEN PERMISSION.

    A pc game Magazine may put it on their cover or notebook CD / DVD without asking me

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Bastogne - bastogne.pk3 and waypoints

    "Belgium, 1944 ** The 101st Airborne Division, surrounded by german panzer divisions, must hold Bastogne, until reinforcements could breach the siege and Secure the City.** Axis divisions will try to capture the City, and retrieve strategic maps with the location of Secret Allied Fuel Dumps."
     

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  5. fun_fortress - and waypoints

    [FUN] Clan Map by Marko & Svarvsven


    - Map Objectives & description:
    -------------------------------

    Fortress is the biggest map I ever made & will probably remain the biggest. All objectives are fully functionnal. Axis are attacking in this map & have to repair & ecort a tank to blow an entrance in the allied base. After that, their final goal is to rob secret rocket prototype documents & transmit them form the radio station which is in the dam area


    FuN Fortress - the making of:
    ------------------------------

    We'd like to thank MacBeth (http://ase.doomtech.net/forum/?act=home) and Shazman (http://www.yepteam.com) for setting up ***LadyMacBeth server with the map on it and helping us for all the testing on the map.

    [FuN] Clan testing team: SvarvSven, Mazza, BrainBug, Scott, Cedox, Senecawolf, Compuwolf, nOObdak (Hordak's new nick), Shadow, DanDaily, Klaus, Fragsey... (www.clan-fun.com)

    We'd also like to thank all the following guys for coming on the beta testing: Gwain, HK, YourLeftTesticle, Chris, Wakka, JimBOB, M8D DrStock, M8D Nephelim, CsC Bouncer, CsC Kobayashi, Siffer, Inc, Lowlife, Crazy-Nutter, =FF=im2weak4u, =SWAT= Kenny, Heirpie, BigBadWolf, Bomanfromkoc, 78500, pandantageul, loyolas, Dumak, carlsen, Wauyeah, Maiden, Wariorde, CriPpLe, bumeu, h3r3Sy, Alcapone, An0nYm3, F4nTA, chewawa, Daf, Kriterium, Dumak, Led, LNA_Gary, Asy, snake99, Bebar, SQLMAlfa...

    2 downloads

       (0 reviews)

    0 comments

    Submitted

  6. (UM)Azteca b4 - (UM)Azteca_b4.pk3 and waypoints

    allied
    "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."
      axis
    "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."
    neutral "Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn."

    1 download

       (0 reviews)

    0 comments

    Submitted

  7. radar tank b2 - radar_tank_b2.pk3 and waypoints

    About This File

    Title        : radar_tank_b2      
    file Name    : radar_tank_2.bsp
    Version    : beta 2 (purely a test map)
    Author    : Teuthis
    email        : teuthis@gmx.de



    Storyline
    Axis are transmitting enemy troop activities via a heavily secured Radar device. Allies want to destroy the Radar but two heavily secured anti-tank guns are protecting the area. Allies must first destroy the guns to escort their tank to blow the radar.


    Story short and punchy:

    Allies have to escort a tank to destroy the Radar.
      Objectives:..
      Allies:.

    1:..Steal the Tank. But keep in mind that the anti-tank guns will prevent the tank from reaching the radar
             2:..Destroy the Main Entrance
             3:..Destroy the North Anti-Tank gun
            4:..Destroy the South Anti-Tank gun
             5:..Escort the Tank and destroy the Radar
      Secondary objectives
          - Destroy the Side Entrance
          - Built the command post
          - Prevent the Axis from constructing the Command Post

    Miscellania:..
               :..build time   : a bit more than 2 weeks

    Credits
               :..most importantly the folks making radar, great map!    
              :..Simonoc for great tutorials on alpha blending and for shaders and textures (please check his website for license agreement when using his textures)

               :..for technical support Niger, Aciz, Kemon, Thunder, Mateos
               :..Kate, Cyberwolf and the Crew of ETS for testing the map and for great support and ideas
               :..UJE Niek for making the waypoints

    Noteworthy:…...

       :..There are some models in the map that carry TheWolfTeam (TWT) logo. It is important to understand that TWT is not a clan and that I'm not advertising a clan here. The reason I put the TWT logo in is because I want to encourage every person mapping for ET to join this team and to benefit from the help that is offered here. Without the help from TWT this map would not exist the way it is. So more mapper at TWT means more great maps for you all.

    Copyright  :..
              :..Copyright (c) 2021 by id software
    Permissions:..You may not include or distribute this map in any sort of commercial product.
               :..distribution is only allowed without any charge for the recipient. This map is for non-commercial use only. Nobody is allowed to make profit from this map.



    Last note from Teuthis
            :..as with all maps from me, this map is free of Nazi symbols. The world is a better place without those symbols.


    so now fire it up and have fun. And giving me feedback is very welcome. Also if you have ideas for future maps, let me know

    5 downloads

       (0 reviews)

    0 comments

    Submitted

  8. herbstnebel b2 - herbstnebel_b2.pk3 and waypoints

    Operation Autumn Mist by .Rotten&Apple
    bsp   herbstnebel

    04/09/2010

    ///////////////////////////
    Tasks of the allies:
    Bunker flag take over
    Blow up Axis Tower (if set up)
    Blow up Main Entrance
    Blow up Side Entrance
    Steal the fuel canister and bring it to the rocket Fire the rocket

    ///////////////////////////
     
    Tasks of the Axis :
    Build Axis Tower
    Defend the missile

    ///////////////////////////

    Total Brushes : 7765
    Total Entities : 669
    Compile time Q3map2 : 3h-34m-25s

    ///////////////////////////

    Contact :

    ICQ : 229-053-275
    xFire : rottenapple
    Steam : RottenApple1

    ///////////////////////////

    http://ice-clan.eg-team.de/
    http://www.tgs.coolix.com/

    ///////////////////////////

    04/16/2010

    Update: beta 2

    bug fixes

    5 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Et Tank Beta3 - Et_Tank_beta3.pk3 and waypoints

    PLease remove any older version of Et_tank!!!

    Et_Tank Beta3
    By:BadIDea

    15:56 10/7/2003
    url:        
    author:         Adrian Klimczak  - C4|BadIDea
    email:         wrath@platige.noSpam.com
    Remove noSpam from email adess
    Send comments to:

    wrath@platige.noSpam.com

    Looking for comments on:
    - Gameplay problems.
    - Team balancing issues.
    - Overall feal of the map.
    - Ideas for better gameplay possibilities.
    - Flow.
    - ANY error with texturing, clipping etc.
     
    MISSION:
    The Axis and Allies are facing off in an abandoned Mountains. Each side has set up operations in the area.
     
    Allied objectives
    1 "Primary Objective:
    Destroy the german prototype Tank."
    2 "Primary Objective:
    Prevent Axis from stealing top secret war documents."
    3 "Secondary Objective:
    Capture the Forward Bunker from the Axis."
    4 "Secondary Objective:
    Destroy the Axis Garage door."
    5 "Secondary Objective:
    Build a Command Post in the Forward Bunker."
    6 "Secondary Objective:
    Stop the Axis from constructing a Command Post in the Forward Bunker."
     
    Axis objectives
    1 "Primary Objective:
    Defend the prototype Tank to the last man..."
    2 "Primary Objective:
    Steal top secret war documents from an Allies Field Operations and deliver them to Kommendantur."
    3 "Secondary Objective:
    Defend the Forward Bunker from the Allies."
    4 "Secondary Objective:
    Do not let Allies Breach the Main Garage Door"
    5 "Secondary Objective:
    Stop the Allies from constructing a Command Post in the Side Bunker."
    6 "Secondary Objective:
    Build a Command Post in the Forward Bunker."

    Thanks.
    BadIDea

    History:
    Mp_Tank -RTCW
    Et_tank Beta1
    Et_tank Beta2 - not released
    ET_tank Beta3

    Changes since beta 1

    Removed Cops door near river.
    Added small switchable bridge in heating room.
    Added Watch Room with MG Nest
    Ble ble ble...

    Big Thanks going to : Brewskie for Great Work and Support !
    See http://tank.rtcwnews.com/index.php

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Todesmarz - Todesmarz.pk3 and waypoints

    Axis Objective Descriptions

    1 "Primary Objective:**Stop the Allies Blowing the Radio Transmitter."
    2 "Primary Objective:**Defend the Command Post."
    3 "Primary Objective:**Construct the Command Post."
      Allied Objective Descriptions

    1 "Primary Objective:**Stop the Axis Blowing the Radio Transmitter."
    2 "Primary Objective:**Construct the Command Post."
    3 "Primary Objective:**Defend the Command Post."

    1 download

       (0 reviews)

    0 comments

    Submitted

  11. Brundlenburg Antenna (Final) - Brundlenburg.pk3 and waypoints

    Made by Fritz Chestnut.

    Thanks everyone at

    Note:

    The map file is included. Any one can modify it or use any part, just give me credit please.

    Thanks to http://www.planetwolfenstein.com/4newbies/

    And http://www.sikstrom.nu/rikard/prefabs.htm for some cool shelfs.
      // Axis Objective Descriptions

    1 "Primary Objective:**Defend the Brundlenburg Antenna."
    2 "Primary Objective:**Construct the Antenna Defence."
    3 "Primary Objective:**Defend the Depot gate"
    4 "Primary Objective:**Destroy the Bridge"
    5 "Secondary Objective:**Construct the Command-Post."

    // Allied Objective Descriptions

    1 "Primary Objective:**Destroy the Brundlenburg Antenna."
    2 "Primary Objective:**Destroy the Antenna Defence."
    3 "Primary Objective:**Destroy the Depot Gate."
    4 "Primary Objective:**Construct the Bridge"
    5 "Secondary Objective:**Construct the Command-Post."
    Poster un nouveau sujet

    5 downloads

       (0 reviews)

    0 comments

    Submitted

  12. cm funkhaus1 - cm_funkhaus1.pk3 and waypoints

    Author        : Dan
    Location    : Malaysia
    E-mail        : danny222.invy@gmail.com
    Game        : ET Legacy

    Description
    Axis communications outpost somewhere in the desert. Funk Haus translates to Radio Shack (sorta)
     
    Allies are attacking.

    - Destroy the blast door
    - Dynamite barricade is restricting access to the Generator
    - Dynamite the Generator.
    - (Optional) Construct CP
    - (Optional) Construct Assault Ramp for easier route to the Axis Blastdoor.
     
    Axis Objectives:

    - (Primary) Defend the Generator
    - Defend the Blast Door
    - Build a secondary Barricade to restrict access to the Generator
    - (Optional) Construct CP
    - (Optional) Destroy the Allied Assault Ramp

    Spawntimes:
    Axis 10
    Allies 10

    Bugs

    Assault Ramp construction marker at the world origin in the Command Map. \\*found 25/10/2016*//
    //*fixed 27/10/2016*\\

    1 download

       (0 reviews)

    0 comments

    Submitted

  13. himmelsdorf b6 fix - himmelsdorf_b6_fix.pk3 and waypoints

    ME ETc|Gouki. (goki) 31-7-2020

    I would very much like to thank the following people :

    Tech related

    Kemon Trouble shooting / Scripting teacher / lots of other stuff i couldnt do i now can Massive Thanks

    Aesop Trouble shooting / textures for blending / Script partially . massive Thanks
    thank you for help on textures and tank ofc . also thank you for getting me started on gtk 2008 somewhere till now Many many thanks bro

    Uje|niek / Terrain blending wich is found on http://www.simonoc.com/

    http://games.chruker.dk/enemy_territory/
    much appriacated this website alot of information to be gathered from here has been a massive help So many thanks
     
    // Allied Objective Descriptions
    1"Primary Objective:**Steal the Tank from the Axis , but the tank has ran out of Fuel , Steal it !!"
    2"Primary Objective:**Protect the Tank and escort it to the Maingate."
    3"Primary Objective:**Steal two crates of Gold from the Storage Depository , secure them onto the truck."
    4"Primary Objective:**Escape with the crates of Gold using the Truck in the Storage depository."
    5"Secondary Objective:**Establish a Command Post inside the Garden."
    6"Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post inside the Axis Villa."
      // Axis Objective Descriptions

    2 "Primary Objective:**Stop the Allies from stealing the Tank , Prevent the Allies from using the Tank to blow open the Main Gate."
    3 "Primary Objective:**Prevent the Allies from Stealing the gold from the storage depository."
    4 "Primary Objective:**Stop the Allies from Escaping with the gold bars we must at all Costs."
    5 "Primary Objective:**Stop the Allies from setting up their command post."
    6 "Secondary Objective:**Set up a Command Post inside the Axis Villa."

    started 2018 okt.
    first playable version : 15-8-2020

    updates will come as soon as possible


    Himmelsdorf_b6 version : 14-3-2021

    ME ETc|Gouki. (goki) 31-7-2020

    I would very much like to thank the following people :

    )=================================Tech related=======================================================================(

    Kemon Trouble shooting / Scripting teacher / lots of other stuff i couldnt do i now can Massive Thanks

    Aesop Trouble shooting / textures for blending / Script partially . massive Thanks
    thank you for help on textures and tank ofc . also thank you for getting me started on gtk 2008 somewhere till now Many many thanks bro

    Uje|niek / Terrain blending wich is found on http://www.simonoc.com/

    http://games.chruker.dk/enemy_territory/
    much appriacated this website alot of information to be gathered from here has been a massive help So many thanks

    ETc|clan for testing

    )====================================Misc============================================================================(
    ETc|darkness

    Fallen hero : ETc|bada^boom we remember u Eric may u rest in peace friend.

    and possibly many more people for your feedback if i havent named u ,
    too bad have fun playing

    Thanks Wutangh for helping out on the tag  
     
     

    8 downloads

       (0 reviews)

    0 comments

    Updated

  14. unit cacheV2 final fixed - unit_cacheV2_final_fixed.pk3 and waypoints

    Axis Objective Descriptions

    1 "Primary Objective:**Don't let them steal the keycard.**If they can open the main gate and you will lose the forward bunker."
     
    Allied Objective Descriptions

    1 "Primary Objective:**Steal the keycard and open the main gate.**This will capture the forward bunker and give you access to the antenna generator."

    3 downloads

       (0 reviews)

    0 comments

    Updated

  15. primesquadron - primesquadron.pk3 and waypoints

    Author                 :  KunA?!
    Email adress           :  mkunowski91@gmail.com
    Xfire                  :  kunaopw91
    Site adress            :  prime-squadron.com

    Game                   :  Wolfenstein: Enemy Territory
    Title                  :  Prime Squadron
    Filename               :  primesquadron.pk3
    Version                :  Final
    Description            :  Map designed for Prime Squadron community servers. Available for public play.

    Release date           :  29.05.2014
    Map making time        :  4 months
    final compiling time   :  3613 secounds
    Map built in           :  Gtk Radiant 1.5.0
    -----------------------------------------------
    Bugs/Suggestions
    -----------------------------------------------
    If you found any bug just contact me via e-mail, xfire or though community site.
    With pleasure i will wait for some suggestions.
    -----------------------------------------------
    Thanks to
    -----------------------------------------------
    Chimy aka Chimtea for basic tips years ago.
    EB for func_ tutorials.
    haradirki for mirror.
    Warren-the-ape for PS sign.
    Prime Squadron's Community for support.
    -----------------------------------------------
    You are not allowed to re-edit, re-make or just use any of my brushwork for your own without my knowledge.

    3 downloads

       (0 reviews)

    0 comments

    Submitted

  16. villa france beta1 - villa_france_beta1.pk3 and waypoints

    Large map

    Author : Hitman007
    Email address : hitman007.maps@gmail.com
    Webpage : http://www.hitman007.tk ( site closed )

    Map Information
    Game : Return to Castle Wolfenstein: Enemy Territory
    Title : Villa_france
    Filename : Villa_france_beta1.pk3
    Campname : villa_france_beta1
    Max Players : 60
    Release date : 8/12/2004
    Decription : The allies need secret documents OSA

    Final Build time: 3 weeks.
    Compile time : 1:30 hrs/min
    Compile machine : AMD AtholnXP 2200 1.8, 512MB

    Installation : Place the villa_france_beta1.pk3 to your etmain folder, select it from the multiplayer->create server menu or
    bring down the console and type: map villa_france_beta1.

    Textures : 42 new textures for the moment
    Sounds : 1 new sounds.
    Models : 0 new model.

    * Special thanks:

    Drakir: www.drakir.tk For all help in forums and Sourcemaps
    MarkoForums: All tanks-- http://swat-clan.com/marko/forums/index.php (site closed)
    Elmapper ET: www.mapperet.tk //Mapping in spanish
    Credits, Erik-FTN: Tanks For script help and Big12.map//-- http://user.tninet.se/~fzo823r
    Goldrush:-- For source map ^^
    PGRCLAN: Tanks Clan

    TANKS ALL
    LIBERATION OF THE .MAP IN 1 MONTH -
    MAP BY HITMAN007 www.hitman007.tk -
    VILLA_FRANCE_FINAL -
    __________
      Axis Objective Descriptions

    1 "Primary Objective:**Defend the Artyllery Gun1"
    2 "Primary Objective:**Defend The artyllery Gun2."
    3 "Primary Objective:**Defend wall."
    4 "Primary Objective:**Build Command Post aT bunker house."
    5 "Primary Objective:**Defend the Documents."
    6 "Primary Objective:**Dont let them escape with the Secret OSA documents."
      // Allied Objective Descriptions

    1 "Primary Objective:**Destroy the Artyllery Gun2."
    2 "Primary Objective:**Build Command Post aT bunker house."
    3 "Primary Objective:**"
    4 "Primary Objective:**Capture documents in the bunker."
    5 "Primary Objective:**Secure Documents in bunker house"
    6 "Primary Objective:**"

    1 download

       (0 reviews)

    0 comments

    Submitted

  17. ambition3 - ambition3.pk3 and waypoints

    Ambition 3

    Filename:
    ambition3.pk3

    Date:
    January 2014

    Number of players:
    6 vs. 6 or higher (up to 32 vs. 32).

    Editing program:
    GtkRadiant 1.4.0

    Installation/play:
    Place the pk3 in your etmain folder, select it from the game menu (Host), or bring down the console and use the command /map ambition3 (not ambition3.pk3) to run the map.

    Author:
    Kent "Loffy" Lofgren, Sweden

    E-mail:
    loffyswe@gmail.com

    Web:
    http://www.loffysdomain.com

    Thanks to:
    Server admins who support and host custom maps, and to the Splash Damage forum (http://www.splashdamage.com).
     
    // Axis Objective Descriptions

    1     "Primary Objective:**Steal the Documents!"

    2     "Primary Objective:**Take the Documents to the Axis Truck!"

    3     "Secondary Objective:**Prevent the Allies from establishing a Command Post!"

    4     "Secondary Objective:**Build a Command Post!*You will get Forward Spawn, if you build the Command Post! The Command Post controls forward spawn in this map."

    5     "Secondary Objective:**Repair the Axis Pump to open new access routes!"
     
    // Allied Objective Descriptions

    1 "Primary Objective:**Defend the secret Documents!"

    2 "Primary Objective:**Do not let the Axis take the Documents to their Truck!"

    3 "Secondary Objective:**Establish a Command Post!*If you build the Command Post, your team will have forward spawn! The Command Post controls forward spawn in this map."

    4 "Secondary Objective:**Do not let the Axis build a Command Post!"

    5 "Secondary Objective:**Prevent the Axis from repairing their Pump!"

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  18. tm bumpers b1 - tm_bumpers_b1.pk3 and waypoints

    Objective - just frag fun - great for double jump panza. And simple objective in middle to finish round if anybody wants.


    Map by:
    Varsovie@o2.pl / TOMPL , You can catch me on OSK, W33Dsmok3rs /W7 , mafiacrime , BBA and forum splashdamage

    Site:
    http://tompl.isgreat.org

    1 download

       (0 reviews)

    0 comments

    Submitted

  19. ds bunkers - ds_bunkers.pk3 and waypoints

    About This File
    Description


    Allied:
    "Your mission is to prevent the Axis team from destroying the First and Second Allied Supply Stashes. These supplies are needed to ensure victory for the Allies."
    Axis:
    "Your mission is to prevent the Allied team from destroying the First and Second Axis Secret Weapons. These weapons were stationed here and are new from the X-Lab. These will ensure victory and world domination for the Axis."

    "The Axis and Allies got together and planned out this arena for training their soldiers at. You are one of those soldiers."
      Objectives
      Allied objectives
    1 "Primary Objective:
    Prevent the Axis from destroying the First Supply Stash."
    2 "Primary Objective:
    Prevent the Axis from destroying the Second Supply Stash."
    3 "Primary Objective:
    Destroy the First Axis Secret Weapon."
    4 "Primary Objective:
    Destroy the Second Axis Secret Weapon."
    5 "Secondary Objective:
    Capture the Forward Spawn flag."
    6 "Secondary Objective:
    Destroy the Axis Main Hatch to gain another route into the Axis base."
    7 "Secondary Objective:
    Defend the Allied Main Hatch."
    8 "Secondary Objective:
    Construct a Command Post."
      Axis objectives
    1 "Primary Objective:
    Destroy the First Allied Supply Stash."
    2 "Primary Objective:
    Destroy the Second Allied Supply Stash."
    3 "Primary Objective:
    Prevent the Allies from destroying the First Axis Secret Weapon."
    4 "Primary Objective:
    Prevent the Allies from destroying the Second Axis Secret Weapon."
    5 "Secondary Objective:
    Capture the Forward Spawn flag."
    6 "Secondary Objective:
    Defend the Axis Main Hatch."
    7 "Secondary Objective:
    Destroy the Allied Main Hatch to gain another route into the Allied base."
    8 "Secondary Objective:
    Construct a Command Post."

    1 download

       (0 reviews)

    0 comments

    Submitted

  20. fox2fixed - fox2.pk3 and waypoints

    About This File
    no texture problem with the new fox2fixed version
     
     
    Author        : Fox2
    Email address    : Toiletmanquestions@hotmail.com

    Made in Belgium
    Map Information

    "Allies forces have to steal a box that contains documents (Docbox). These documents have information about the locations of German Artillery Fire in France. The docbox is located in a library in the little French town called Fox. Now go to war soldier!    

    Game        : Wolfenstein: Enemy Territory
    Title        : Fox2
    Filename    : Fox2.pk3
    Release date    : 2006
    Decription    : Allies forces have to steal a docbox!
    Program        : SD Radiant 1.4.0
    uild time     : /
    Compile time    : /

    Installation    : Place the Fox2.pk3 to your etmain folder, select it from the multiplayer->create server menu or
                     bring down the console and type: map Fox2

     
    Info!
    #. This is a "FUN" map for the holidays. The map is intended to be fun playing but also at the same time being competive. So that it can be used as a war map between clans.

    Special thanks and Credits to:

    Splashdamage

    Everybody I forgot!

    Copyright 2006 Toiletman

    This level may be electronically distributed only at
    NO CHARGE to the recipient in its current state, MUST
    include this .txt file, and may NOT be modified IN
    ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
    DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
    WRITTEN PERMISSION.

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Pack Praetoria_m1 m2 m3 and waypoints

    About This File
    About This File

    Download pk3 name: praetoria_m1.pk3
    Map name: praetoria_m1.bsp
    Author(s): Diego



    ---------------------------------------------------------------------



    Description:

    Mission One: "Allied Paratroopers are enroute to capture a nazi airfield in northern Italy.

    An advance allied ground force must destroy the Radar Control Center inside a heavily defended bunker

    to allow their airborne forces to slip through the Axis Anti-Air defenses undetected."





    Praetoria-Mission One: Bunker Hill

    praetoria_m1.bsp

    by Diego (aka Subsurface Scattering) Contact: dt3d@hotmail.com



    /////////////////////////////////////////////////////////////////////////////////////

    ------------------------------------------------------------- Installation:
    This map will not conflict with version 1.0 (praetoria_one.bsp). However, it is recommended

    that you remove the old PK3 file from your etmain directory as that map is now obsolete.

    Extract the PK3 file from the .ZIP file using WINZIP, or WINRAR into your Etmain folder.

    Map Objectives:
      ALLIES
    Primary Objectives:

    1 "Use your Churchill Tank to Breach the Tunnel Doors of the Main Bunker."

    2 "Destroy the Power Generator to release the magnetic locks on the Radar Blast doors."



    Secondary Objectives

    1 "Destroy the South Entrance of the Main Bunker."

    2 "Capture the City Garrison to use as a forward spawnpoint."

    3 "Breach the Storage Room Entrance."

    4 "Breach the South Bunker Wall."

    7 "Establish a Command Post inside the Old Church."

    8 "Stop the Axis from Building a Command Post in the Forward Bunker."
      AXIS
    Primarmy Objectives:

    1 "Stop the Churchill Tank from Breaching the Tunnel Doors of the Main Bunker."

    2 "Protect the Generator that powers the magnetic locks on the Radar Blast Doors."





    Secondary Objectives:

    3 "Don't let the allies destroy the South Entrance of the Main Bunker."

    4 "Defend the City Garrison."

    5 "Defend the Storage Room Entrance."

    6 "Don't let the allies breach the South Bunker Wall."

    7 "Prevent the Allies from constructing the Command Post in the Church."

    8 "Set up a Command Post inside the Forward Bunker."
    //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
     
    Description: praetoria_m2
     
    Download pk3 name: praetoria_m2.pk3
    Map name: praetoria_m2.bsp
    Author(s): Diego

    Version 1.1

    -----------------
    Overview:
    -----------------

    Mission Two: "**The Allied Armor Forces are running low on fuel. They must use the tank

    to breach the Praetoria Depot Defenses, replenish their supplies, and escape to the tunnel

    that leads to the airfield"

    -----------------

    Axis:

    -----------------

    1 "Primary Objective:**Stop the Allies from breaching the Depot Defenses."

    2 "Primary Objective:**Don't let the Allies reinforce the Tank at the Repair Depot."

    3 "Primary Objective:**Protect the Fuel."

    4 "Primary Objective:**Stop the Allies from escaping to the Tunnel that leads to the Airfield."

    5 "Secondary Objective:**Defend the Side Entrance."

    6 "Secondary Objective:**Protect the Side Wall."

    7 "Secondary Objective:**Protect the Gun Controls"

    8 "Secondary Objective:**Build a Command Post"



    -----------------

    Allies:

    -----------------



    1 "Primary Objective:**Use the Tank to breach the Depot Gates."

    2 "Primary Objective:**Reinforce the Tank at the Tank Repair Depot."

    3 "Primary Objective:**Steal the Fuel for the Tank.."

    4 "Primary Objective:**Escape to the Tunnel that leads to the Airfield."

    5 "Secondary Objective:**Destroy the Side Entrance."

    6 "Secondary Objective:**Destroy the Side Wall."

    7 "Secondary Objective:**Destroy the Gun Controls"

    8 "Secondary Objective:**Build a Command Post"     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////   Description: praetoria_m3



    -------------------------------------------------------------------------------------
    MISSION DETAILS
    -------------------------------------------------------------------------------------

    Mission Time: 25 Minutes

    Spawn Times: Axis 20 Seconds
    Allies 20 Seconds

    -----------------
     
    Overview:

    -----------------
    Mission Three: "The Allies must steal a prototype jet engine from the Praetoria Research Facility.
    The Axis must protect their military secrets and repel the invaders at all costs."

    Map Objectives:

    // Axis Objective Descriptions

    1 "Primary Objective:**Don't let the Allies steal the Command Card from the Drunk Officer."
    2 "Primary Objective:**Don't let the Allies Load the Engine onto the Tug at the North Crane."
    3 "Primary Objective:**Stop the Allies from Returning the Tug to the Depot Yard."
    4 "Primary Objective:**Stop the Allies from breaching the First Truck Barrier."
    5 "Primary Objective:**Stop the Allies from breaching the Second Truck Barrier."
    6 "Secondary Objective:**CHECK YOUR FIRE! Don't kill your own commander!"
    7 "Secondary Objective:**Build a Command Post"
    8 "Secondary Objective:**Defend the East Courtyard."


    // Allied Objective Descriptions

    1 "Primary Objective:**Steal the Command Card from the Drunk Officer and take it to the Track Switch Console."
    2 "Primary Objective:**Get the tug to the North Crane to Steal the Supersonic Engine."
    3 "Primary Objective:**Return the Tug to the Depot Yard to Load the Engine onto the Truck."
    4 "Primary Objective:**Escort Truck past the First Truck Barrier."
    5 "Primary Objective:**Escort Truck past the Second Truck Barrier."
    6 "Secondary Objective:**CHECK YOUR FIRE! Don't make a martyr out of a drunk officer!"
    7 "Secondary Objective:**Build a Command Post"
    8 "Secondary Objective:**Capture the East Courtyard."

    1 download

       (0 reviews)

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  22. Destruction final - Destruction_final.pk3 and waypoints

    ==================================================================================

    Title               : Destruction_final
    Filename            : destruction_final.pk3
    Date                : 2009.03.29

    Author              : Russell Story (Geehaad)
    Contact             : angel_son_7d@yahoo.com
    URL                 : N/A

    Map File        : destruction_final.bsp
    Script File      : destruction_final.script
    Release          : 2009.03.02

    Gametype            : Objective, SW, Campaign
    Maximum Players     : 64
    Recommended Players : 12-18

    q3map2 build cmds:
    [q3map2] (simulate old style -light -extra) BSP -meta, -vis, -light -super 2"[MapFile]"

    ==================================================================================
     
    Story:

    "Allies have cornered the Axis into a heavily bombed out warehouse complex. The Axis are making their last stand, and trying to call reinforcements to stop the raid on their last stronghold.
    **Allies must destroy their Communications before they are able to radio for help.
     
    Objectives:
    // Axis Objective Descriptions

    c 1 "Primary Objective:**Don't let them destroy the Comm Station.**This will cause a loss of communication to reinforcements."
    2 "Secondary Objective:**Don't let them destroy the Gate.**This will give them access to the warehouse."
    3 "Secondary Objective:**Protect the Weakend Wall.**This will give them access to the roof."
    4 "Secondary Objective:**destroy the side door.**This will give them quick access to the forward warehouse."
     
    // Allied Objective Descriptions

    1 "Primary Objective:**Destroy the Comm Station.**This will keep Axis reinforcements from knowing about the raid on the warehouses."
    2 "Secondary Objective:**Destroy the Gate.**This will give access to the warehouse."
    4 "Secondary Objective:**Destroy the side door.**This will give quick access to the forward warehouse."

    =====================================================================================^

    How to play it:

    - Unzip the destruction.zip file to your \etmain folder,
    - Run ET,
    - Find a server playing destruction. or...
    - Select Host Game, set it to Objective mode and look for snipertowers_fp1 in the map list,
    - Enjoy the map.

    =====================================================================================^

    Known Bugs:

    - None .


    =====================================================================================^

    To Do:

    - Any nessecary unfound bug fixes.

    =====================================================================================^

    Credits:

    - Textures: ID software / Geehaad
    - Layout First Draft: Russell Story (Geehaad)

    =====================================================================================^

    Thanks to:

    2Bit Enemy Territory for prefabs and tutorials on mapping.
    "SLayer" for doing the map waypoints.
    =BeL=Clan for playtesting on their server. http://www.belclan.info

    =====================================================================================^

    This level is (c) 2009 Russell Story.

    This map may be electronically distributed only at NO charge to the recipient.
    It may NOT be modified in any way. This text file must be included with the map.
    You may NOT include or distribute this map in any sort of commercial product without
    permission from the author.  You may NOT mass distribute this level via any
    non-electronic means, including but not limited to compact disks, and floppy disks.
    You may NOT Redo/reproduce/update this map in any way without permission from the author.

    3 downloads

       (0 reviews)

    0 comments

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  23. blitz final - blitz.pk3 and waypoints

    Blitz  map created by :  =BO= Ganjaman.  07-dec-2009

    *******************************************
    *********  Blitz final    *************
    *******************************************

    The Allies captured a small town but the Axis base is resisting heavily.
    Axis forces are ready to attack the Allies to re-capture the V1-Launch Keycard.
    Allies have to defend the Keycard but can also attack and try to drown the Axis forces by blowing
    up the Water Control Pipes behind the Pumphouse.

    Thanks to  =BO= Stealth' for the scripting assistance.
    I have used several prefab brushes in this map.Thanks to :
    FireFly for the V1 rocket model + accompanied textures.
    Dersaidin for the keycard model .

    Forresthut prefab author unknown.( download from wolfmap.de ).

    Hovel also prefab author unknown.( download from wolfmap.de ).

    A very nice skybox by  Necrom@ncer FR.( from skybox_pack )

    And I have made use of some original items from several of the original maps :

    from Siwa/Oasis map a broken house/bunker, Thanks to their creator(/s).

    from Goldrush map 3 houses which are now the village Thanks to their creator(/s) too.


    Special Thanks to ID-software and Splash-Damage for creating Enemy Territory.


    This map is only for testing final map will come soon.

    contact e-mail : johnny_b27@hotmail.com.

    This map was made with GTKRadiant 1.4 & 1.5 on win XP
    compile pc info : AMD Phenom X4 Q9750 ( 2.4 GHz ) 4 GB ddr2 and a geforce GTX 260 with 896 MB.    
     

    2 downloads

       (0 reviews)

    0 comments

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  24. panzerdepot b1 - panzerdepot_b1.pk3 and waypoints

    Axis:
    "Devend the Tank Special Fuel!"
    Allied:
    "Steal the Tank Special Fuel"
    Neutral:
    "The Allies have to steal the Tank Special Fuel"

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  25. mummies lab beta2 - mummies_lab_beta2.pk3 and waypoints

    About This File

    briefing "The SS Paranormal division of the German Army have broken into an old temple in an attempt to resurrect dead mummies. The Allies must escort a stolen Jagdpanther tank to the Temple entrance so the tank can blow the temple open. The Allies must then destroy the Axis' experimental machine, codenamed Genesis. "

    4 downloads

       (0 reviews)

    0 comments

    Submitted

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