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Different mod - different lag


MrMuppet

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Been testing a 50 man Jaymod server;

 

jay1.jpg

 

With 40 bots;

 

jay2.jpg

 

Then NQ;

 

nq1.jpg

 

With 40;

 

nq2.jpg

 

System resources;

 

nqlag.png

 

Hardly any system resources where being used so the mods have an effect on lag.

Whilst testing it looks like the limit for Jaymod is 32 if we want a lag free environment.

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