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Posted

Been testing a 50 man Jaymod server;

 

jay1.jpg

 

With 40 bots;

 

jay2.jpg

 

Then NQ;

 

nq1.jpg

 

With 40;

 

nq2.jpg

 

System resources;

 

nqlag.png

 

Hardly any system resources where being used so the mods have an effect on lag.

Whilst testing it looks like the limit for Jaymod is 32 if we want a lag free environment.

Posted

Yup, I think so as well, different mods had different laggy or less laggy feelings to play.

 

Next time nanananananana Goatmaaaaan & Andy. We'll abuse those 40 bots together xD

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