AKUKU597 Posted February 10, 2018 Report Share Posted February 10, 2018 Hello there is the possibility to convert the file lua to give extra xp (givexp) level 0 from this topic http://mygamingtalk.com/forums/topic/5117-need-help-with-a-lua-script/ Eagle_cz Quote Link to comment Share on other sites More sharing options...
Eagle_cz Posted February 11, 2018 Report Share Posted February 11, 2018 well, tbh, i'm not sure what exactly you need but basically, u can use smt like this (sure that there are lot of different scripts already available around the internet) so for example: Spoiler ---------------------------------------------------------------------- -- AutoPromo - An Enemy Territory Auto Promoting Mod ---------------------------------------------------------------------- description = "AutoPromo" version = "1.1" ---------------------------------------------------------------------- -- This script can be freely used and modified as long as the original -- authors are mentioned. -- Created by Perlo_0ung, edited by C!es.. -- Zmienione na potrzeby N!tmoda ---------------------------------------------------------------------- -- CONFIGURATION ---------------------------------------------------------------------- lvl1xp = 500 -- XP needed for level 1 lvl2xp = 1250 -- XP needed for level 2 lvl3xp = 2000 -- XP needed for level 3 lvl4xp = 5000 -- XP needed for level 4 lvl5xp = 7000 -- XP needed for level 5 lvl6xp = 10000 -- XP needed for level 6 lvl7xp = 20000 -- XP needed for level 7 lvl8xp = 30000 -- XP needed for level 8 lvl9xp = 40000 -- XP needed for level 9 lvl10xp = 50000 -- XP needed for level 10 lvl11xp = 75000 -- XP needed for level 11 lvl12xp = 90000 -- XP needed for level 12 lvl13xp = 125000 -- XP needed for level 13 lvl14xp = 150000 -- XP needed for level 14 lvl15xp = 200000 -- XP needed for level 15 ---------------------------------------------------------------------- -- DO NOT EDIT BELOW THIS LINE -- UNLESS YOU KNOW WHAT YOU'RE DOING ---------------------------------------------------------------------- function et_InitGame(levelTime,randomSeed,restart) local modname = string.format("%s v%s", description, version) et.G_Print(string.format("%s loaded\n", modname)) et.RegisterModname(modname) end -- TheSilencerPL - To make it better, faster and less aggravating -- for the game, store the XP locally and reuse it function et_ClientSpawn(clientNum, revived, teamChange, restoreHealth) local valXP = getXP(clientNum) if valXP >= lvl1xp and valXP < lvl2xp then setlevel(clientNum,1,lvl1xp) elseif valXP >= lvl2xp and valXP < lvl3xp then setlevel(clientNum,2,lvl2xp) elseif valXP >= lvl3xp and valXP < lvl4xp then setlevel(clientNum,3,lvl3xp) elseif valXP >= lvl4xp and valXP < lvl5xp then setlevel(clientNum,4,lvl4xp) elseif valXP >= lvl5xp and valXP < lvl6xp then setlevel(clientNum,5,lvl5xp) elseif valXP >= lvl6xp and valXP < lvl7xp then setlevel(clientNum,6,lvl6xp) elseif valXP >= lvl7xp and valXP < lvl8xp then setlevel(clientNum,7,lvl7xp) elseif valXP >= lvl8xp and valXP < lvl9xp then setlevel(clientNum,8,lvl8xp) elseif valXP >= lvl9xp and valXP < lvl10xp then setlevel(clientNum,9,lvl9xp) elseif valXP >= lvl10xp and valXP < lvl11xp then setlevel(clientNum,10,lvl10xp) elseif valXP >= lvl11xp and valXP < lvl12xp then setlevel(clientNum,11,lvl11xp) elseif valXP >= lvl12xp and valXP < lvl13xp then setlevel(clientNum,12,lvl12xp) elseif valXP >= lvl13xp and valXP < lvl14xp then setlevel(clientNum,13,lvl13xp) elseif valXP >= lvl14xp and valXP < lvl15xp then setlevel(clientNum,14,lvl14xp) elseif valXP >= lvl15xp then setlevel(clientNum,15,lvl15xp) end end function getXP(playerID) return et.gentity_get(playerID, "ps.persistant", 0) end function getlevel(playerID) return et.G_shrubbot_level(playerID) end function setlevel(playerID, newlevel, xp) local name = et.gentity_get(playerID,"pers.netname") if isBot(playerID) then return end if newlevel <= getlevel(playerID) then return end et.trap_SendServerCommand(-1,"bp \"^vGra^7tulation ^v"..name.."^7, ^7you ^7"..newlevel.." !\"") et.trap_SendConsoleCommand( et.EXEC_APPEND, "setlevel ".. playerID.." "..newlevel.."\n" ) et.trap_SendConsoleCommand( et.EXEC_APPEND, "readconfig\n" ) end function isBot(playerID) if et.gentity_get(playerID,"ps.ping") == 0 then return true end end this can work if you will have: - game mod with shrubbot lvl system complatible - working level system with levels that u want to use and script edited according to your level system was this what u want ? Quote Link to comment Share on other sites More sharing options...
AKUKU597 Posted February 11, 2018 Author Report Share Posted February 11, 2018 5 minutes ago, Eagle_cz said: well, tbh, i'm not sure what exactly you need but basically, u can use smt like this (sure that there are lot of different scripts already available around the internet) so for example: Hide contents ---------------------------------------------------------------------- -- AutoPromo - An Enemy Territory Auto Promoting Mod ---------------------------------------------------------------------- description = "AutoPromo" version = "1.1" ---------------------------------------------------------------------- -- This script can be freely used and modified as long as the original -- authors are mentioned. -- Created by Perlo_0ung, edited by C!es.. -- Zmienione na potrzeby N!tmoda ---------------------------------------------------------------------- -- CONFIGURATION ---------------------------------------------------------------------- lvl1xp = 500 -- XP needed for level 1 lvl2xp = 1250 -- XP needed for level 2 lvl3xp = 2000 -- XP needed for level 3 lvl4xp = 5000 -- XP needed for level 4 lvl5xp = 7000 -- XP needed for level 5 lvl6xp = 10000 -- XP needed for level 6 lvl7xp = 20000 -- XP needed for level 7 lvl8xp = 30000 -- XP needed for level 8 lvl9xp = 40000 -- XP needed for level 9 lvl10xp = 50000 -- XP needed for level 10 lvl11xp = 75000 -- XP needed for level 11 lvl12xp = 90000 -- XP needed for level 12 lvl13xp = 125000 -- XP needed for level 13 lvl14xp = 150000 -- XP needed for level 14 lvl15xp = 200000 -- XP needed for level 15 ---------------------------------------------------------------------- -- DO NOT EDIT BELOW THIS LINE -- UNLESS YOU KNOW WHAT YOU'RE DOING ---------------------------------------------------------------------- function et_InitGame(levelTime,randomSeed,restart) local modname = string.format("%s v%s", description, version) et.G_Print(string.format("%s loaded\n", modname)) et.RegisterModname(modname) end -- TheSilencerPL - To make it better, faster and less aggravating -- for the game, store the XP locally and reuse it function et_ClientSpawn(clientNum, revived, teamChange, restoreHealth) local valXP = getXP(clientNum) if valXP >= lvl1xp and valXP < lvl2xp then setlevel(clientNum,1,lvl1xp) elseif valXP >= lvl2xp and valXP < lvl3xp then setlevel(clientNum,2,lvl2xp) elseif valXP >= lvl3xp and valXP < lvl4xp then setlevel(clientNum,3,lvl3xp) elseif valXP >= lvl4xp and valXP < lvl5xp then setlevel(clientNum,4,lvl4xp) elseif valXP >= lvl5xp and valXP < lvl6xp then setlevel(clientNum,5,lvl5xp) elseif valXP >= lvl6xp and valXP < lvl7xp then setlevel(clientNum,6,lvl6xp) elseif valXP >= lvl7xp and valXP < lvl8xp then setlevel(clientNum,7,lvl7xp) elseif valXP >= lvl8xp and valXP < lvl9xp then setlevel(clientNum,8,lvl8xp) elseif valXP >= lvl9xp and valXP < lvl10xp then setlevel(clientNum,9,lvl9xp) elseif valXP >= lvl10xp and valXP < lvl11xp then setlevel(clientNum,10,lvl10xp) elseif valXP >= lvl11xp and valXP < lvl12xp then setlevel(clientNum,11,lvl11xp) elseif valXP >= lvl12xp and valXP < lvl13xp then setlevel(clientNum,12,lvl12xp) elseif valXP >= lvl13xp and valXP < lvl14xp then setlevel(clientNum,13,lvl13xp) elseif valXP >= lvl14xp and valXP < lvl15xp then setlevel(clientNum,14,lvl14xp) elseif valXP >= lvl15xp then setlevel(clientNum,15,lvl15xp) end end function getXP(playerID) return et.gentity_get(playerID, "ps.persistant", 0) end function getlevel(playerID) return et.G_shrubbot_level(playerID) end function setlevel(playerID, newlevel, xp) local name = et.gentity_get(playerID,"pers.netname") if isBot(playerID) then return end if newlevel <= getlevel(playerID) then return end et.trap_SendServerCommand(-1,"bp \"^vGra^7tulation ^v"..name.."^7, ^7you ^7"..newlevel.." !\"") et.trap_SendConsoleCommand( et.EXEC_APPEND, "setlevel ".. playerID.." "..newlevel.."\n" ) et.trap_SendConsoleCommand( et.EXEC_APPEND, "readconfig\n" ) end function isBot(playerID) if et.gentity_get(playerID,"ps.ping") == 0 then return true end end this can work if you will have: - game mod with shrubbot lvl system complatible - working level system with levels that u want to use and script edited according to your level system was this what u want ? no, script lua which gives everyone with level 0 EXTRA XP (givexp) Quote Link to comment Share on other sites More sharing options...
Eagle_cz Posted February 11, 2018 Report Share Posted February 11, 2018 ah sorry, i read it wrong. But i have to ask, why you need that ? you already can set that without xp you will got some skills for example in server config. Maybe im dumb, but i really dont know why you want to do extra work, when is server config already giving you that power to change the class behaviour (based on XP and xp can be zero). Quote Link to comment Share on other sites More sharing options...
Slarty Posted February 11, 2018 Report Share Posted February 11, 2018 Remember Kiss, Keep it simple stupid... No offense meant Quote Link to comment Share on other sites More sharing options...
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