AKUKU597
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Posts posted by AKUKU597
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hey
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Lol
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hallo
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hallo
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5 minutes ago, Eagle_cz said:
well, tbh, i'm not sure what exactly you need but basically, u can use smt like this (sure that there are lot of different scripts already available around the internet) so for example:
---------------------------------------------------------------------- -- AutoPromo - An Enemy Territory Auto Promoting Mod ---------------------------------------------------------------------- description = "AutoPromo" version = "1.1" ---------------------------------------------------------------------- -- This script can be freely used and modified as long as the original -- authors are mentioned. -- Created by Perlo_0ung, edited by C!es.. -- Zmienione na potrzeby N!tmoda ---------------------------------------------------------------------- -- CONFIGURATION ---------------------------------------------------------------------- lvl1xp = 500 -- XP needed for level 1 lvl2xp = 1250 -- XP needed for level 2 lvl3xp = 2000 -- XP needed for level 3 lvl4xp = 5000 -- XP needed for level 4 lvl5xp = 7000 -- XP needed for level 5 lvl6xp = 10000 -- XP needed for level 6 lvl7xp = 20000 -- XP needed for level 7 lvl8xp = 30000 -- XP needed for level 8 lvl9xp = 40000 -- XP needed for level 9 lvl10xp = 50000 -- XP needed for level 10 lvl11xp = 75000 -- XP needed for level 11 lvl12xp = 90000 -- XP needed for level 12 lvl13xp = 125000 -- XP needed for level 13 lvl14xp = 150000 -- XP needed for level 14 lvl15xp = 200000 -- XP needed for level 15 ---------------------------------------------------------------------- -- DO NOT EDIT BELOW THIS LINE -- UNLESS YOU KNOW WHAT YOU'RE DOING ---------------------------------------------------------------------- function et_InitGame(levelTime,randomSeed,restart) local modname = string.format("%s v%s", description, version) et.G_Print(string.format("%s loaded\n", modname)) et.RegisterModname(modname) end -- TheSilencerPL - To make it better, faster and less aggravating -- for the game, store the XP locally and reuse it function et_ClientSpawn(clientNum, revived, teamChange, restoreHealth) local valXP = getXP(clientNum) if valXP >= lvl1xp and valXP < lvl2xp then setlevel(clientNum,1,lvl1xp) elseif valXP >= lvl2xp and valXP < lvl3xp then setlevel(clientNum,2,lvl2xp) elseif valXP >= lvl3xp and valXP < lvl4xp then setlevel(clientNum,3,lvl3xp) elseif valXP >= lvl4xp and valXP < lvl5xp then setlevel(clientNum,4,lvl4xp) elseif valXP >= lvl5xp and valXP < lvl6xp then setlevel(clientNum,5,lvl5xp) elseif valXP >= lvl6xp and valXP < lvl7xp then setlevel(clientNum,6,lvl6xp) elseif valXP >= lvl7xp and valXP < lvl8xp then setlevel(clientNum,7,lvl7xp) elseif valXP >= lvl8xp and valXP < lvl9xp then setlevel(clientNum,8,lvl8xp) elseif valXP >= lvl9xp and valXP < lvl10xp then setlevel(clientNum,9,lvl9xp) elseif valXP >= lvl10xp and valXP < lvl11xp then setlevel(clientNum,10,lvl10xp) elseif valXP >= lvl11xp and valXP < lvl12xp then setlevel(clientNum,11,lvl11xp) elseif valXP >= lvl12xp and valXP < lvl13xp then setlevel(clientNum,12,lvl12xp) elseif valXP >= lvl13xp and valXP < lvl14xp then setlevel(clientNum,13,lvl13xp) elseif valXP >= lvl14xp and valXP < lvl15xp then setlevel(clientNum,14,lvl14xp) elseif valXP >= lvl15xp then setlevel(clientNum,15,lvl15xp) end end function getXP(playerID) return et.gentity_get(playerID, "ps.persistant", 0) end function getlevel(playerID) return et.G_shrubbot_level(playerID) end function setlevel(playerID, newlevel, xp) local name = et.gentity_get(playerID,"pers.netname") if isBot(playerID) then return end if newlevel <= getlevel(playerID) then return end et.trap_SendServerCommand(-1,"bp \"^vGra^7tulation ^v"..name.."^7, ^7you ^7"..newlevel.." !\"") et.trap_SendConsoleCommand( et.EXEC_APPEND, "setlevel ".. playerID.." "..newlevel.."\n" ) et.trap_SendConsoleCommand( et.EXEC_APPEND, "readconfig\n" ) end function isBot(playerID) if et.gentity_get(playerID,"ps.ping") == 0 then return true end end
this can work if you will have:
- game mod with shrubbot lvl system complatible
- working level system with levels that u want to use and script edited according to your level system
was this what u want ?
no, script lua which gives everyone with level 0 EXTRA XP (givexp)
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Hello there is the possibility to convert the file lua to give extra xp (givexp) level 0 from this topic
http://mygamingtalk.com/forums/topic/5117-need-help-with-a-lua-script/
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4 hours ago, Eagle_cz said:
sorry man, this will take a some time. I have to create test server first and then i can try to write it. Will have time for this on thursday or friday and then will let u know.
I have no problem, I will wait
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On 3.02.2018 at 7:17 PM, Eagle_cz said:
well, tbh im not so familiar with silent, but will take a look in to documentation if this possible ... im not sure now lol.
btw. which version of LUA u are able to run ? (for example there are differences between LUA 5.1 and 5.2 and so ...)
silEnT servers support Lua 5.1.4 scripts up till version 0.8.2.
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mod silent
HALLO
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Hello, someone will be able to write a lua script which will be able to have 2 weapons in the inventory, i.e. as it is on the nitmod after 3 ma mp40 and thompson
Lua weapons
in Help
Posted
@Eagle_cz