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Everything posted by MrMuppet
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Great work crop, the only one I would question, depending on what level you set certain people at, is the rename not until level 12 ,and though we dont want members to be renaming people all the time, sometimes people come on with names that are not appropiate and it will need to be a high admin on the server to be able to rename them before other things that would leed to being kicked.
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Excellent, :text-lol: I have posted it on the homepage youtube gallery for him. :text-goodpost:
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Is furnan who has registered on the home page the same guy has from your old clan Donald?
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No, I could'nt get this to work, I deleted it from the data base but forgot to delete the post.
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No, I could'nt get this to work, I deleted it from the data base but forgot to delete the post.
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Come on Winston and Skepta, fly the flag :flags-wavegreatbritain:
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If you want this adding to the jaymod I'll do it when I'm off work Tuesday.
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Count me, mini and tiny in, work depending. :flags-wavegreatbritain: Edit, I know Winston will be up for it!
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Hay, Happy birthday Crop, the big 18 :occasion-birthdaymulticolor: :obscene-drinkingcheers:
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Have a good holiday Miki! :auto-camptrailer:
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No its different from the owned section down, this one is finished for the axis but I have not finished the script thats posts the text, so the sounds will work but no text will come on the screen. A certain Welsh cheating tosser distrupted the servers and forums so I had to work on them and have never got back into it.
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A sample of one of the scripts I was working on, you need two for sound and two for the text. {\rtf1\ansi\deff0{\fonttbl{\f0\fnil\fcharset0 Courier New;}} {\*\generator Msftedit 5.41.15.1507;}\viewkind4\uc1\pard\lang1033\f0\fs20 ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // quickchat script for axis player \tab\tab\tab\tab\tab\tab\tab\tab\tab\tab\tab\tab\tab\tab\tab //\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par male\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickstatements\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par PathCleared\par \{\par \tab sound/chat/axis/11a.wav\tab "Path cleared."\par \tab sound/chat/axis/11b.wav\tab "Path cleared."\par \}\par \par EnemyWeak\par \{\par \tab sound/chat/axis/12a.wav\tab "The enemy is weakened."\par \tab sound/chat/axis/12b.wav\tab "The enemy is weakened."\par \}\par \par AllClear\par \{\par \tab sound/chat/axis/13a.wav\tab "All clear."\par \tab sound/chat/axis/13b.wav\tab "All clear."\par \}\par \par Incoming\par \{\par \tab sound/chat/axis/14a.wav\tab "Incoming!"\par \tab sound/chat/axis/14b.wav\tab "Incoming!"\par \}\par \par FireInTheHole\par \{\par \tab sound/axis/gfireinhole.wav\tab "Achtung! Werfe Granate"\par \tab sound/both/usfireinhole.wav\tab "Fire in the hole!"\par \}\par \par OnDefense\par \{\par \tab sound/chat/axis/16a.wav\tab "I'm on defense."\par \tab sound/chat/axis/16b.wav\tab "I'm on defense."\par \}\par \par OnOffense\par \{\par \tab sound/chat/axis/17a.wav\tab "I'm on offense."\par \tab sound/chat/axis/17b.wav\tab "I'm on offense."\par \}\par \par TakingFire\par \{\par \tab sound/chat/axis/18a.wav\tab "Taking fire!"\par \tab sound/chat/axis/18b.wav\tab "Taking fire!"\par \}\par \par MinesCleared\par \{\par \tab sound/chat/axis/19a.wav\tab "Mines cleared."\par \tab sound/chat/axis/19b.wav\tab "Mines cleared."\par \}\par \par EnemyDisguised\par \{\par \tab sound/chat/axis/10a.wav\tab "Enemy in disguise."\par \tab sound/chat/axis/10b.wav\tab "Enemy in disguise."\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickrequests\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par Medic\par \{\par \tab sound/axis/gmedic.wav\tab "Need a Medic!"\tab\tab sprites/voiceMedic\par \tab sound/both/usmedic.wav\tab "Need a Medic!"\tab\tab sprites/voiceMedic\par \}\par \par NeedAmmo\par \{\par \tab sound/axis/gammo.wav\tab "I need ammo!"\tab\tab sprites/voiceAmmo\par \tab sound/both/usammo.wav\tab "I need ammo!"\tab\tab sprites/voiceAmmo\par \}\par \par NeedBackup\par \{\par \tab sound/axis/gbackup.wav\tab "Ich brauche Verstaerkung!"\par \tab sound/both/usbackup.wav\tab "I need backup!"\par \}\par \par NeedEngineer\par \{\par \tab sound/chat/axis/24a.wav\tab "We need an engineer!"\par \tab sound/chat/axis/24b.wav\tab "We need an engineer!"\par \}\par \par CoverMe\par \{\par \tab sound/axis/gcover.wav\tab "Gib mir Feuerschutz!"\par \tab sound/both/uscover.wav\tab "Covering fire!"\par \}\par \par HoldFire\par \{\par \tab sound/chat/axis/26a.wav\tab "Hold your fire!"\par \tab sound/chat/axis/26b.wav\tab "Hold your fire!"\par \}\par \par WhereTo\par \{\par \tab sound/chat/axis/27a.wav\tab "Where to?"\par \tab sound/chat/axis/27b.wav\tab "Where to?"\par \}\par \par NeedOps\par \{\par \tab sound/chat/axis/28a.wav\tab "We need Covert Ops!"\par \tab sound/chat/axis/28b.wav\tab "We need Covert Ops!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickcommands \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par FollowMe\par \{\par \tab sound/chat/axis/31a.wav\tab "Follow me!"\par \tab sound/chat/axis/31b.wav\tab "Follow me!"\par \}\par \par LetsGo\par \{\par \tab sound/chat/axis/32a.wav\tab "Let's go!"\par \tab sound/chat/axis/32b.wav\tab "Let's go!"\par \}\par \par Move\par \{\par \tab sound/axis/ggo.wav\tab "Los los los!"\par \tab sound/both/usgo.wav\tab "Go go go!"\par \}\par \par ClearPath\par \{\par \tab sound/chat/axis/34a.wav\tab "Clear the path!"\par \tab sound/chat/axis/34b.wav\tab "Clear the path!"\par \}\par \par DefendObjective\par \{\par \tab sound/chat/axis/35a.wav\tab "Defend our objective!"\par \tab sound/chat/axis/35b.wav\tab "Defend our objective!"\par \}\par \par DisarmDynamite\par \{\par \tab sound/chat/axis/36a.wav\tab "Disarm the dynamite!"\par \tab sound/chat/axis/36b.wav\tab "Disarm the dynamite!"\par \}\par \par ClearMines\par \{\par \tab sound/chat/axis/37a.wav\tab "Clear the mines!"\par \tab sound/chat/axis/37b.wav\tab "Clear the mines!"\par \}\par \par ReinforceDefense\par \{\par \tab sound/chat/axis/38a.wav\tab "Reinforce the defense!"\par \tab sound/chat/axis/38b.wav\tab "Reinforce the defense!"\par \}\par \par ReinforceOffense\par \{\par \tab sound/chat/axis/39a.wav\tab "Reinforce the offense!"\par \tab sound/chat/axis/39b.wav\tab "Reinforce the offense!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickmisc \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par Affirmative\par \{\par \tab sound/axis/gyes.wav\tab "Zu Befehl!"\par \tab sound/both/usyes.wav\tab "Yes!"\par \}\par \par Negative\par \{\par \tab sound/axis/gno.wav\tab "Geht nicht!"\par \tab sound/both/usno.wav\tab "Negative!"\par \}\par \par Thanks\par \{\par \tab sound/chat/axis/43a.wav\tab "Danke!"\par \tab sound/chat/axis/43b.wav\tab "Danke!"\par \tab sound/chat/axis/43c.wav\tab "Danke sehr!"\par \}\par \par Welcome\par \{\par \tab sound/chat/axis/44a.wav\tab "You're welcome."\par \tab sound/chat/axis/44b.wav\tab "Bitte sehr."\par \tab sound/chat/axis/44c.wav\tab "Kein problem."\par \}\par \par Sorry\par \{\par \tab sound/chat/axis/45a.wav\tab "Sorry!"\par \tab sound/chat/axis/45b.wav\tab "Sorry!"\par \}\par \par Oops\par \{\par \tab sound/chat/axis/46a.wav\tab "Oops!"\par \tab sound/chat/axis/46b.wav\tab "Oops!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickglobal \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par Hi\par \{\par \tab sound/chat/axis/54a.wav\tab "Hallo!"\par \tab sound/chat/axis/54b.wav\tab "Hallo!"\par \tab sound/chat/axis/54c.wav\tab "Hallo!"\par \}\par \par Bye\par \{\par \tab sound/chat/axis/55a.wav\tab "Auf wiedersehen."\par \tab sound/chat/axis/55b.wav\tab "Auf wiedersehen."\par \tab sound/chat/axis/55c.wav\tab "Auf wiedersehen."\par \}\par \par GreatShot\par \{\par \tab sound/chat/axis/56a.wav\tab "Great shot!"\par \tab sound/chat/axis/56b.wav\tab "Great shot!"\par \}\par \par Cheer\par \{\par \tab sound/chat/axis/57a.wav\tab\tab "Oh yes!"\par \tab sound/chat/axis/57b.wav\tab\tab "Wunderbar!"\par \tab sound/chat/axis/57c.wav\tab\tab "Excellent!"\par \tab sound/chat/axis/57d.wav\tab\tab "Excellent!"\par \tab sound/chat/axis/57e.wav\tab\tab "Jahaa!"\par \tab sound/chat/axis/57f.wav\tab\tab "Sehr gut!"\par \tab sound/chat/axis/57g.wav\tab\tab "Sehr gut!"\par \tab sound/chat/axis/57h.wav\tab\tab "Wunderbar!"\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickglobal2 \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par GoodGame\par \{\par \tab sound/chat/axis/586a.wav\tab "Good game!"\par \tab sound/chat/axis/586b.wav\tab "Good game!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_sayplayerclass \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par IamSoldier\par \{\par \tab sound/chat/axis/61a.wav\tab "I'm a soldat."\par \tab sound/chat/axis/61b.wav\tab "I'm a soldat."\par \}\par \par IamMedic\par \{\par \tab sound/chat/axis/62a.wav\tab "I'm a medic."\par \tab sound/chat/axis/62b.wav\tab "I'm a medic."\par \}\par \par IamEngineer\par \{\par \tab sound/chat/axis/63a.wav\tab "I'm an engineer."\par \tab sound/chat/axis/63b.wav\tab "I'm an engineer."\par \}\par \par IamFieldOps\par \{\par \tab sound/chat/axis/64a.wav\tab "I'm a field op."\par \tab sound/chat/axis/64b.wav\tab "I'm a field op."\par \}\par \par IamCovertOps\par \{\par \tab sound/chat/axis/65a.wav\tab "I'm a covert op."\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickattack \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par DestroyPrimary\par \{\par \tab sound/chat/axis/71a.wav\tab "Destroy primary objective!"\par \tab sound/chat/axis/71b.wav\tab "Destroy primary objective!"\par \}\par \par DestroySecondary\par \{\par \tab sound/chat/axis/72a.wav\tab "Destroy secondary objective!"\par \tab sound/chat/axis/72b.wav\tab "Destroy secondary objective!"\par \}\par \par DestroyConstruction\par \{\par \tab sound/chat/axis/73a.wav\tab "Destroy construction!"\par \tab sound/chat/axis/73b.wav\tab "Destroy construction!"\par \}\par \par RepairVehicle\par \{\par \tab sound/chat/axis/75a.wav\tab "Repair the vehicle!"\par \tab sound/chat/axis/75b.wav\tab "Repair the vehicle!"\par \}\par \par DestroyVehicle\par \{\par \tab sound/chat/axis/76a.wav\tab "Disable the vehicle!"\par \tab sound/chat/axis/76b.wav\tab "Disable the vehicle!"\par \}\par \par EscortVehicle\par \{\par \tab sound/chat/axis/77a.wav\tab "Escort the vehicle!"\par \tab sound/chat/axis/77b.wav\tab "Escort the vehicle!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickobjectives\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par CommandAcknowledged\par \{\par \tab sound/chat/axis/81a.wav\tab "Command acknowledged!"\par \tab sound/chat/axis/81b.wav\tab "Command acknowledged!"\par \}\par \par CommandDeclined\par \{\par \tab sound/chat/axis/82a.wav\tab "Command declined!"\par \tab sound/chat/axis/82b.wav\tab "Command declined!"\par \}\par \par CommandCompleted\par \{\par \tab sound/chat/axis/83a.wav\tab "Command completed!"\par \tab sound/chat/axis/83b.wav\tab "Command completed!"\par \}\par \par ConstructionCommencing\par \{\par \tab sound/chat/axis/84a.wav\tab "I'm constructing!"\par \tab sound/chat/axis/84b.wav\tab "I'm constructing!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickfireteams \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par \par FTAttack\par \{\par \tab sound/axis/gattack.wav\tab "Attack!"\par \tab sound/both/usattack.wav\tab "Attack!"\par \}\par \par FTFallBack\par \{\par \tab sound/axis/gback.wav\tab "Fall back!"\par \tab sound/both/usback.wav\tab "Fall back!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickfireteamssoldier \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par FTCoverMe\par \{\par \tab sound/axis/gcover.wav\tab\tab "Gib mir Feuerschutz!"\par \}\par \par FTCoveringFire\par \{\par \tab sound/both/uscover.wav\tab\tab "Covering fire!"\par \}\par \par FTMortar\par \{\par \tab sound/chat/axis/911a.wav\tab "Deploy mortar!"\par \tab sound/chat/axis/911b.wav\tab "Deploy mortar!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickfireteamsmedic \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par FTHealSquad\par \{\par \tab sound/chat/axis/921a.wav\tab "Heal the squad!"\par \tab sound/chat/axis/921b.wav\tab "Heal the squad!"\par \}\par \par FTHealMe\par \{\par \tab sound/chat/axis/922a.wav\tab "Heal me!"\tab\tab\tab sprites/voiceMedic\par \tab sound/chat/axis/922b.wav\tab "Heal me!"\tab\tab\tab sprites/voiceMedic\par \}\par \par FTReviveTeamMate\par \{\par \tab sound/chat/axis/923a.wav\tab "Revive team mate!"\par \tab sound/chat/axis/923b.wav\tab "Revive team mate!"\par \}\par \par FTReviveMe\par \{\par \tab sound/chat/axis/924a.wav\tab "Revive me!"\tab\tab\tab sprites/voiceMedic\par \tab sound/chat/axis/924b.wav\tab "Revive me!"\tab\tab\tab sprites/voiceMedic\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickfireteamsengineer \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par FTDestroyObjective\par \{\par \tab sound/chat/axis/931a.wav\tab "Destroy the objective!"\par \tab sound/chat/axis/931b.wav\tab "Destroy the objective!"\par \}\par \par FTRepairObjective\par \{\par \tab sound/chat/axis/932a.wav\tab "Repair objective!"\par \tab sound/chat/axis/932b.wav\tab "Repair objective!"\par \}\par \par FTConstructObjective\par \{\par \tab sound/chat/axis/933a.wav\tab "Construct objective!"\par \tab sound/chat/axis/933b.wav\tab "Construct objective!"\par \}\par \par FTDisarmDynamite\par \{\par \tab sound/chat/axis/36a.wav\tab\tab "Disarm the dynamite!"\par \tab sound/chat/axis/36b.wav\tab\tab "Disarm the dynamite!"\par \}\par \par FTDeployLandmines\par \{\par \tab sound/chat/axis/934a.wav\tab "Deploy landmines!"\par \tab sound/chat/axis/934b.wav\tab "Deploy landmines!"\par \}\par \par FTDisarmLandmines\par \{\par \tab sound/chat/axis/935a.wav\tab "Disarm landmines!"\par \tab sound/chat/axis/935b.wav\tab "Disarm landmines!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickfireteamsfieldops \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par FTCallAirStrike\par \{\par \tab sound/chat/axis/941a.wav\tab "Call an airstrike!"\par \tab sound/chat/axis/941a.wav\tab "Call an airstrike!"\par \}\par \par FTCallArtillery\par \{\par \tab sound/chat/axis/942a.wav\tab "Call in artillery!"\par \tab sound/chat/axis/942b.wav\tab "Call in artillery!"\par \}\par \par FTResupplySquad\par \{\par \tab sound/chat/axis/944a.wav\tab "Resupply the squad!"\par \tab sound/chat/axis/944b.wav\tab "Resupply the squad!"\par \}\par \par FTResupplyMe\par \{\par \tab sound/chat/axis/945a.wav\tab "Resupply me!"\tab\tab\tab sprites/voiceAmmo\par \tab sound/chat/axis/945b.wav\tab "Resupply me!"\tab\tab\tab sprites/voiceAmmo\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_quickfireteamscovertops \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par FTExploreArea\par \{\par \tab sound/chat/axis/951a.wav\tab "Explore the area!"\par \tab sound/chat/axis/951b.wav\tab "Explore the area!"\par \}\par \par FTCheckLandmines\par \{\par \tab sound/chat/axis/952a.wav\tab "Check for landmines!"\par \tab sound/chat/axis/952b.wav\tab "Check for landmines!"\par \}\par \par FTSatchelObjective\par \{\par \tab sound/chat/axis/931a.wav\tab "Destroy the objective!"\par \tab sound/chat/axis/931b.wav\tab "Destroy the objective!"\par \}\par \par FTInfiltrate\par \{\par \tab sound/chat/axis/953a.wav\tab "Infiltrate!"\par \tab sound/chat/axis/953b.wav\tab "Infiltrate!"\par \}\par \par FTGoUndercover\par \{\par \tab sound/chat/axis/954a.wav\tab "Go undercover!"\par \tab sound/chat/axis/954b.wav\tab "Go undercover!"\par \}\par \par FTProvideSniperCover\par \{\par \tab sound/chat/axis/955a.wav\tab "Provide sniper cover!"\par \tab sound/chat/axis/955b.wav\tab "Provide sniper cover!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_futurama\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par fu_shock\par \{\par \tab sound/chat/ashock.wav "^1This is quite a shock!"\par \}\par \par fu_badnews\par \{\par \tab sound/chat/badnews.wav "^1Bad news everyone"\par \}\par \par fu_boned\par \{\par \tab sound/chat/boned.wav "^1Ohh im boned"\par \}\par \par fu_deathtohumans\par \{\par \tab sound/chat/deathhumans.wav "^1Death to humans!!"\par \}\par \par fu_selectmode\par \{\par \tab sound/chat/deathmode.wav \tab "^1Please select mode of death:"\par \}\par \par fu_eycaptain\par \{\par \tab sound/chat/eyecap.wav "^1Ey Ey Captain"\par \}\par \par fu_greatnews\par \{\par \tab sound/chat/greatnews.wav\tab "^1Ohh great news everyone"\par \}\par \par fu_howdy\par \{\par \tab sound/chat/howdy.wav\tab "^1Howdy dudies.."\par \}\par \par fu_laugh\par \{\par \tab sound/chat/laugh1.wav "^1HarHarHarHar"\par \}\par \par fu_lickass\par \{\par \tab sound/chat/lickmyass.wav "^1Lick my frozen metal ass"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_futurama2\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par fu_lifecruel\par \{\par \tab sound/chat/lifecruel.wav "^1Life is cruel"\par \}\par \par fu_outrage\par \{\par \tab sound/chat/outrage.wav "^1This is an outrage"\par \}\par \par fu_problem\par \{\par \tab sound/chat/problem.wav "^1People, we got a problem"\par \}\par \par fu_quick\par \{\par \tab sound/chat/quick.wav "^1Quick and Painless"\par \}\par \par fu_rugay\par \{\par \tab sound/chat/rugay.wav "^1What are you gay?"\par \}\par \par fu_shutup\par \{\par \tab sound/chat/shutup.wav \tab "^1Shut up"\par \}\par \par fu_slow\par \{\par \tab sound/chat/slow.wav "^1Slow and horrible"\par \}\par \par fu_stopthat\par \{\par \tab sound/chat/stopthat.wav\tab "^1 Stop doin that.."\par \}\par \par fu_urdead\par \{\par \tab sound/chat/urdead.wav\tab "^1You are now dead!!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_simpsons\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par si_arghhello\par \{\par \tab sound/chat/agghhhimeanhello.wav\tab "^1Argghhh i mean hello.."\par \}\par \par si_alwayssome\par \{\par \tab sound/chat/alwayssomething.wav\tab "^1Its always something.."\par \}\par \par si_arghcrap\par \{\par \tab sound/chat/arghcrap.wav\tab "^1Argghhh crap.."\par \}\par \par si_arghiii\par \{\par \tab sound/chat/anykey.wav\tab\tab "^1To start press any key?!?"\par \}\par \par si_hacking\par \{\par \tab sound/chat/computerhacking.wav\tab "^1All these computerhacking is making me thirsty.."\par \}\par \par si_doh\par \{\par \tab sound/chat/doh.wav\tab "^1Doh!!"\par \tab sound/chat/doh2.wav\tab "^1Doh!!"\par \tab sound/chat/doh3.wav\tab "^1Doh!!"\par \tab sound/chat/doh4.wav\tab "^1Doh!!"\par \}\par \par si_eatshorts\par \{\par \tab sound/chat/eatmyshots.wav\tab "^1Eat my shorts.."\par \}\par \par si_excellent\par \{\par \tab sound/chat/excellent.wav\tab "^1Excellent.."\par \}\par \par si_flanders\par \{\par \tab sound/chat/flanders.wav\tab "^1Stupid Flanders!!!"\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_simpsons2\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par si_homersleep\par \{\par \tab sound/chat/homersleepnow.wav \tab "^1Homer sleep now.."\par \}\par \par si_hrragggg\par \{\par \tab sound/chat/hrraggg.wav\tab "^1Hrraggg.."\par \}\par \par si_kissmy\par \{\par \tab sound/chat/kissmyyellowbutt.wav\tab "^1Kiss my hairy yellow butt.."\par \}\par \par si_noproblemo\tab\par \{\par \tab sound/chat/noproblemo.wav\tab "^1No problemo.."\par \}\par \par si_cuinhell\par \{\par \tab sound/chat/seeuinhell.wav\tab "^1I see you in hell.."\par \}\par \par si_shutupboy\par \{\par \tab sound/chat/shutupboy.wav\tab "^1Shut up boy.."\par \}\par \par si_bahtohell\par \{\par \tab sound/chat/tohellwiththis.wav\tab "^1Bahh to hell with this.."\par \}\par \par si_woohoo\par \{\par \tab sound/chat/woohoo.wav\tab "^1Woohoo.."\par \}\par \par si_urgay\par \{\par \tab sound/chat/urgay.wav\tab "^1You are gay.."\par \}\par \par si_notgay\par \{\par \tab sound/chat/notgay.wav\tab "^1I\'b4m not gay.."\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_beavisandbutt\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par bb_asswipe\tab\par \{\par \tab sound/chat/asswipe.wav\tab "^1Asswipe.."\par \}\par \par bb_bungholio\tab\par \{\par \tab sound/chat/bunghole.wav\tab "^1Bungholio.."\par \}\par \par bb_dirtybutt\tab\par \{\par \tab sound/chat/butthole.wav\tab "^1Dirty butthole.."\par \}\par \par bb_cool\tab\par \{\par \tab sound/chat/cool.wav\tab "^1Cooool.."\par \}\par \par bb_whatscrap\tab\par \{\par \tab sound/chat/crap.wav\tab "^1Whats this crap.."\par \}\par \par bb_shutupdumb\tab\par \{\par \tab sound/chat/dumbass.wav\tab "^1Shutup dumbass.."\par \}\par \par bb_yourballs\tab\par \{\par \tab sound/chat/filthy.wav\tab "^1Your balls are filthy.."\par \}\par \par bb_kicknad\tab\par \{\par \tab sound/chat/kicknads.wav\tab "^1Kick him in the nad.."\par \}\par \par bb_harhar\tab\par \{\par \tab sound/chat/laugh.wav\tab "^1Harhar.."\par \}\par \par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_beavisandbutt2\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par bb_lizard\tab\par \{\par \tab sound/chat/lizard.wav\tab "^1Ive gotta drain my lizard.."\par \}\par \par bb_money\tab\par \{\par \tab sound/chat/money.wav\tab "^1hehe Money.."\par \}\par \par bb_score\tab\par \{\par \tab sound/chat/score.wav\tab "^1Were gonna score.."\par \}\par \par bb_uhbaby\tab\par \{\par \tab sound/chat/uhbaby.wav\tab "^1uhh baby.."\par \}\par \par bb_whoa\tab\par \{\par \tab sound/chat/whoa.wav\tab "^1Whoaa.."\par \}\par \par bb_usuck\tab\par \{\par \tab sound/chat/yousuck.wav\tab "^1I think you suck.."\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_owned\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par ow_owned1\par \{\par \tab sound/chat/owned.wav\tab\tab "^1You have been owned"\par \}\par \par ow_owned2\par \{\par \tab sound/chat/feelgood.wav\tab\tab "^1I feel good"\par \}\par \par ow_owned3\par \{\par \tab sound/chat/humiliation.wav\tab\tab "^1Humiliation"\par \}\par \par ow_owned4\par \{\par \tab sound/chat/aau1.wav\tab\tab "^1Aaauuh!!!"\par \}\par \par ow_owned5\par \{\par \tab sound/chat/flawless.wav\tab\tab "^1Absolutely flawless"\par \}\par \par ow_owned6\par \{\par \tab sound/chat/reallysorry.wav\tab\tab "^1OH I'm really really sorry"\par \}\par \par ow_owned7\par \{\par \tab sound/chat/gunsdontkill.wav\tab\tab "^1Guns dont kill people, I do"\par \}\par \par ow_owned8\par \{\par \tab sound/chat/gottahurt.wav\tab\tab "^1Thats gotta hurt"\par \}\par \par ow_owned9\par \{\par \tab sound/chat/wtf1.wav\tab\tab "^1Fuckin' idiot.."\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_owned2\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par ow_owned21\par \{\par \tab sound/chat/only1.wav\tab\tab "^1There can be only 1"\par \}\par \par ow_owned22\par \{\par \tab sound/chat/wtf3.wav\tab\tab "^1What the fuck is that??"\par \}\par \par ow_owned23\par \{\par \tab sound/chat/wtf4.wav\tab\tab "^1What the hell was that??"\par \}\par \par ow_owned24\par \{\par \tab sound/chat/icantbelieveit.wav\tab\tab "^1I cant believe it..."\par \}\par \par ow_owned25\par \{\par \tab sound/chat/wtfmycomputer.wav\tab\tab "^1What the fuck is happen to my computer?"\par \}\par \par ow_owned26\par \{\par \tab sound/chat/kreisch.wav\tab\tab "^1Aaarrgggggggghhhhiiiii"\par \}\par \par ow_owned27\par \{\par \tab sound/chat/omg.wav\tab\tab "^1Oh my gooood!!!!"\par \}\par \par ow_owned28\par \{\par \tab sound/chat/okyouguys.wav\tab\tab "^1Ok you guys lets move out.."\par \}\par \par ow_owned29\par \{\par \tab sound/chat/melsebrn.wav\tab\tab "^1Me lose Brain?? OhOh!!"\par \}\par \par ow_owned20\par \{\par \tab sound/chat/schnauze.wav\tab\tab "^1Hey!! Schnauze!!!"\par \}\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_laugh\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par la_laugh1\par \{\par \tab sound/chat/haha1.wav\tab\tab "^1HAHA!!"\par \tab sound/chat/haha6.wav\tab\tab "^1HAHA!!"\par \}\par \par la_laugh2\par \{\par \tab sound/chat/haha3.wav\tab\tab "^1hahaha..!"\par \}\par \par la_laugh3\par \{\par \tab sound/chat/s1_01.wav\tab\tab "^1hahahahahahahahahahahaaha"\par \}\par \par la_laugh4\par \{\par \tab sound/chat/haha5.wav\tab\tab "^1NenerNener"\par \}\par \par la_laugh5\par \{\par \tab sound/chat/haha4.wav\tab\tab "^1Hahahahaaaarrr"\par \}\par \par la_laugh6\par \{\par \tab sound/chat/uahah.wav\tab\tab "^1uahahaha"\par \}\par \par la_laugh7\par \{\par \tab sound/chat/Tarzan.wav\tab\tab "^1Ahhhahhhahhahah..."\par \}\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_greeting\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par gr_greet1\tab\par \{\par \tab sound/chat/saveday.wav\tab\tab "^1Here I come to save the day"\par \}\par \par gr_greet2\tab\par \{\par \tab sound/chat/hello2.wav\tab\tab "^1Heellooo..."\par \}\par \par gr_greet3\tab\par \{\par \tab sound/chat/welcome1.wav\tab\tab "^1Welcome"\par \}\par \par gr_greet4\tab\par \{\par \tab sound/chat/hallosuesse.wav\tab\tab "^1Hallo suesse..."\par \}\par \par gr_greet5\tab\par \{\par \tab sound/chat/howyou.wav\tab\tab "^1Hay how you doing?"\par \}\par \par gr_greet6\tab\par \{\par \tab sound/chat/goodbye1.wav\tab\tab "^1Goodbye"\par \}\par \par gr_greet7\tab\par \{\par \tab sound/chat/guadenocht.wav\tab\tab "^1Guade Nocht!"\par \}\par \par gr_greet8\tab\par \{\par \tab sound/chat/byebye.wav\tab "^1Bye, bye baby..!!"\par \}\par \par gr_greet9\tab\par \{\par \tab sound/chat/gonow.wav\tab "^1Can i go now??"\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_flame\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par fl_flame1\tab\par \{\par \tab sound/chat/usuck.wav\tab\tab "^1You suck!!"\par \}\par \par fl_flame2\tab\par \{\par \tab sound/chat/ustupid.wav\tab "^1You stupid.."\par \}\par \par fl_flame3\tab\par \{\par \tab sound/chat/omgfuckinloser.wav\tab "^1OMG you fuckin loser i know you hack"\par \}\par \par fl_flame4\tab\par \{\par \tab sound/chat/youfuckinleave.wav\tab "^1You fuckin leave right now.."\par \}\par \par fl_flame5\tab\par \{\par \tab sound/chat/youbastards.wav\tab "^1You bastards!!"\par \}\par \par fl_flame6\tab\par \{\par \tab sound/chat/damnit.wav\tab "^1Damn it!!!"\par \}\par \par fl_flame7\tab\par \{\par \tab sound/chat/kennygetoetet.wav \tab "^1OMG ihr habt Kenny getoetet!!"\par \}\par \par fl_flame8\tab\par \{\par \tab sound/chat/duschlampe.wav\tab "^1Du schlampe!!"\par \}\par \par fl_flame9\tab\par \{\par \tab sound/chat/iamgay.wav\tab "^13 simple words:"\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_flame2\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par \par fl_flame21\tab\par \{\par \tab sound/chat/groesstescheiss.wav\tab "^1"\par \}\par \par fl_flame22\tab\par \{\par \tab sound/chat/kommheim.wav\tab "^1"\par \}\par \par fl_flame23\tab\par \{\par \tab sound/chat/nervensaege.wav\tab "^1"\par \}\par \par fl_flame24\tab\par \{\par \tab sound/chat/iamgay.wav\tab "^1"\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_song\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par so_song1\tab\par \{\par \tab sound/chat/another 1 bites the dust.wav\tab "^1Another one bites the dust"\par \}\par \par so_song2\tab\par \{\par \tab sound/chat/flamethrower.wav\tab "^1I'm the fire starter"\par \}\par \par so_song3\tab\par \{\par \tab sound/chat/medic.wav\tab "^1MEDIC, bring me to life"\par \}\par \par so_song4\tab\par \{\par \tab sound/chat/staying alive.wav\tab "^1AH AH AH I'm stayin alive"\par \}\par \par so_song5\tab\par \{\par \tab sound/chat/shut up.wav\tab "^1Just shut up"\par \}\par \par so_song6\tab\par \{\par \tab sound/chat/one shot two shot.wav\tab "^11 shot 2 shot..."\par \}\par \par so_song7\tab\par \{\par \tab sound/chat/the best.wav\tab "^1OH I'm simply the best"\par \}\par \par so_song8\tab\par \{\par \tab sound/chat/tnt.wav\tab "^1I'm dynamite"\par \}\par \par so_song9\tab\par \{\par \tab sound/chat/we r the champions.wav\tab "^1We are the champions"\par \}\par \par so_song0\tab\par \{\par \tab sound/chat/shotgun.wav\tab "^1I got the shotgun blues"\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_themes\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par th_theme1\par \{\par \tab sound/chat/benny hill.wav\tab\tab "^1Here come the home team"\par \}\par \par th_theme2\par \{\par \tab sound/chat/go slinky go.wav\tab\tab "^Slinky's song"\par \}\par \par th_theme3\par \{\par \tab sound/chat/a team.wav\tab\tab "^1Here's badass"\par \}\par \par th_theme4\par \{\par \tab sound/chat/great escape.wav\tab\tab "^1We did it chaps"\par \}\par \par th_theme5\par \{\par \tab sound/chat/mission impossible.wav\tab\tab "^1You had no chance"\par \}\par \par co_comment6\par \{\par \tab sound/chat/teammuppet.wav\tab\tab "^1Here comes a member"\par \}\par \par co_comment7\par \{\par \tab sound/chat/the pro's.wav\tab\tab "^1Here we come to save the day"\par \}\par \par co_comment8\par \{\par \tab sound/chat/beer.wav\tab\tab "^1Here comes the FAT man"\par \}\par \par co_comment9\par \{\par \tab sound/chat/im happy.wav\tab\tab "^1Gosh I'm so happy"\par \}\par \par co_comment0\par \{\par \tab sound/chat/goimg for gold.wav\tab\tab "^1We're coming for your gold"\par \}\par \par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par // wm_cgspecial\par ///////////////////////////////////////////////////////////////////////////////////////////////////////////////\par cg_32doh\par \{\par \tab sound/chat/32doh.wav\tab\tab "^1Doh!! Doh!! Doh!!"\par \}\par \par cg_admin\par \{\par \tab sound/chat/admin.wav\tab\tab "^1Admin in the house..."\par \}\par \par
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I agree, has I said before, already active in the forums and home page and is fine in game.
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It would mean rewriting the whole pack which means I might has well write my own, I did 75% of a new sound pack with loads of sounds but never completed it and I dont know where I am with it now so would have to write it all again. Too much work and time.
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