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tundra b4a tundra_b4a.pk3 and waypoints 1.0.0

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About This File

Title : ET Tundra
Version : Beta 4a
Release Date : 12/24/03
Filename : et_tundra_beta3.bsp
Author : Tom "Menzel" Haskins
Converted to ET by: ChumChum
Email Address : thaskins@snet.net
homepage : http://www.farmingtonco.com/ro

Description : The Allies have orders to lay seige on an Axis held outpost near the coast, infiltrate
the Axis compound and destroy the power grid. Once the power is disabled allied
forces can advance further inland.

Other info : This is a modified version of the original Tundra Outpost from RTCW. This version is designed for
use in Wolfenstein: Enemy Territory. Major changes from the original are:



The first wall is now open instead of needing tnt to blow
The flag has been moved out from the tunnel closer to the first wall
The allied spawn associated with the flag is now in the barracks in the front.
Removed the MG42 above the front barracks
The sewers no longer need to be blown
The house near the ice now contains a CP that either team can build but only the Allies gain a spawn point there when its built
Added health and ammo racks in the house near the ice and the axis barracks inside the compound
The compound gate is no longer open and requires tnt
Next to the compound gate is an axis only door
I put some boxes in front of the compound wall to allow a boost into the compound. These may get removed since there is now an axis-only door
I added another sewer entrance just in front of the axis compound
Added another ladder to get from the ground to the second level of the compound
Moved the Axis spawn inside into 2 seperate rooms
Added some boxes here and there for cover
Made the MG42s at the front of the compound buildable
Made a weak looking command map
Allowed for mines to be placed on terrain
Some other things you won't notice

Additional Credits : Det Pak (http://detpak.tripod.com) for custom sounds.

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