About This File
Description:
(the readme file)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Basic Information
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Author : Lanz (Johan Gustavsson)
Email address : johanrg@telia.com
Webpage : http://www.rtcw-tf.co.uk/gib/ #gameinfobot on quakenet (thats my irc bot page and channel)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Map Information
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game : Return to Castle Wolfenstein: Enemy Territory
Title : Silly CTF
Filename : mp_sillyctf.pk3
Release date : 2003-07-15
Decription : The aim for this map has been to create a fast fun map and not spend time on inventing
a new look, it has a classic base feel over it and has been inspired from mp_ctfmultidemo,
wich even if it's ugly as hell and just a demonstration of how to implement ctf in rtcw,
has a lot of good and fun action for 1on1 play. This map however is aimed for a higher
player count, 3 per side is great fun but works well with 2on2 also. So here it
is, Silly CTF, hopefully you will find this map a lot of fun to play with up and close
battles. Best played without air strikes, artillery strikes and panzerfausts.
The map file is included in the package, I hope someone might learn something from it.
Observe! I do not want to see any work based on this map, I distribute the map file for
all those new mappers out there, not so you can take the easy way and steal it from me.
Program : SDRadiand 1.3.8
Build time : A couple of relaxed days.
Compile time : a couple of minutes
Compile options : -meta -vis -light -fast -filter -samples 2
Compile machine : AMD Athlon 1.4 gig
Installation : Extract the pk3 to your etmain folder, select it from the hostgame menu or
bring down the console and type: map mp_sillyctf.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Textures
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Standard Rtcw textures
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Special thanks to
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Clan Enigma for play testing (#enigma? on quakenet)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Copyright 2003 Johan Gustavsson all rights reserved
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-