Jump to content

Meagain

Regular member
  • Posts

    7
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Meagain

  1. Is it true that rgs on legacy are uncapped? Meaning that per team there can be as many rifle grenadiers per team as possible? Im just curious cause i tend to get shot alot with that weapon and would ask if there would be a way to lets say cut the numbers of the weapon or weapon ammunition dunno if legacy supports weaponscripts but back in the days we limited these weapons to 4 rgs pr user and 2 max per team. Just an suggestion ofc
  2. The 30 and 30 spawntimes should be good enough to have allies a chance to win an map. Since if you plant a dyna and wipe out enemy team in under 25secs is guaranteed victory. With 15 secs etc it would gonna be an tdm fest. This is my opinion ofc.
  3. I would definetly set a time limit for spectators nothing is more annoying to play against bunch of bots while 6+ people are in spectator i understand that in order to get players you need to ''seed'' the server but better seed by playing than just be on spec and leave to do something else. this will kill the server in the LONG run when same people are always spectating my suggestion is a time limit of 15 mins aka one round then kickout remember its 40 slot server and in peak times people might want to join up but specs are blocking their way of enter. side note same thing for AFKers time limit of 1 mins before put to spec.
  4. Hey even though im not an member i would suggest to replace the seawall battery with a version which enables that bunker cp spawn for allies
×
×
  • Create New...