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HunT3r

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Posts posted by HunT3r

  1. Hello,

    I guess with that change there will be less people playing medic, and server probaly will be more empty that it was before.
    And you guys shoud consider, cause there will be less Medics to change the posion knive behavior, and able the heal from and medpack, so you dont need a medic from your team anymore.


    IMO removing the abilty to heal is chaning the game mechanis complety i would have started with, increasing engi/fop to 130hp and disabling the selfheal from  medic and the charge.

    • Like 1
  2. Hello,

    Couple a off Time ago the player called [$} was busted on the ETL server as a Wallhacker, but as it seems he still plays on all off the TM servers with diffrent names.
    Today i have found him on the Nitmod Beginner server
    http://stats.etmods.net/pStats.php?id=273000
    image.png.556b527206be165b2125af465839c16a.png
    here is the demo where you can see he is using or (used) a Wallhack


    I have contacted him in discord and asked him back in the day, why he is cheating and got this repsonds out of him:

    image.png

    I just report this, what you guys do is ur thing

     

     

  3. 43 minutes ago, Ctrz said:

    I'm just making sure we are all on same page as it is not so black and white case of regular player suggesting a change rather a (you want to say now former?) competitor giving his opinion. I think it's fair to point that out and is nothing to be raged about.

    Well in imo you are a person who always tries to hold people down, and dont let them speak out. Etiher you make fun off them or you point them out, iam just trying to say there is a problem which is causing alot off people leaving the server, but nobody tries to change something cause you guys dont listen or just do the same you did to me.

    image.png.5b0b7fea9e330ecf50628ff747d4c38a.png


    as you can see iam not the only one - but people have no chance when you guys block everything instead off looking into it.
    But iam done now, learned my lesson. 

  4. 11 hours ago, Stumpel said:

    I like to comment just to say this: Funny to see this topic, and secondly.. Server is mostly full.. It means people on server doesnt see that there is that kind 'problem'.. Because if server is havin problems then it would be more empty and than full.. And players might go other servers if its having big problems..  @Ctrz good comment :D 

     

    So finally I think it like that, it really isnt a big 'problem'.. Its more personal problem to some players.. But anyway ET is old game..

    Yeah the Server is good, and i like it too, what i mean is  that it is sometimes just unplayable cause of the amount off spam. I will try to but some demos together to show you guys what i mean. Its was Suggestion which should be change alot imo, but if dont ill just keep leaving the Server when there is to much spam. 

    5 hours ago, Ctrz said:

    You are correct in there. It's funny and strange to see topic like this - asking for a change (possibly unpopular one) - coming from someone who is or at least has tried multiple time to get his own clan server active.. but still comes back to TM servers.

    I dont know what ur fucking problem is. I come here as a Player playing on ur Server on a daily bases and u have nothing better todo then draging me through the dust in Puplic.  We tried to start our own Server cause we did not like alot of the Settings  on the Server (posion knives), so we have had created a Fall back server. This topic has nothing to do with that Crtz, and its pretty hard sometimes to bring changes when you guys block everything out who critsim something. 

    But i guess Topic closed 

    "never change a running system" 

     

  5. 1 hour ago, uips said:

    I think the biggest unbalance happens when server gets full, value of rifle goes up as each "random" or not random shot has higher chance to hit and cause damage due to increased population. When lots of players are pushed into small areas (small maps) they become very easy and appealing targets to aoe damages. Rifle can be very deadly in hands of skilled player. If anything fixxed limited value of  rifles or rnades. From my point of view the rnades have most potential so lowering amount of rnades seems more logical to tune down the amount of heavy aoe damage (From current 8 to 6 or 4). Or make rnades eat up more power bar so they can not be spammed (from current 50% to 75% or 100%).

    I think any kind of scarcity makes gameplay more fun, as u need to think and plan more to be effective. (Ammo, HP, heavy weapons, nades, also self killing as option to refill yourself). That might be just my preference. Having to think more about such things would add another layer to the game compared to current press K before spawn and take down as many enemies as possible (seems most effective). Scarcity should increase the value of items and therefore decrease randomness of events as people might think twice before using their kit.

    well sadly would not work, cause u just can selfkill to get ur nades back!

  6. 4 hours ago, Stumpel said:

    try shoot better.

    Well you cant shoot with a MP40 around the corner, whichs make the Rifle extremly strong.

     

    2 hours ago, Dragonkiss said:

    Yeah, same with too much rambomedics, there will be always unbalanced maps for whatever reason. 

    Sure iam not saying its only the rifle the problem, but imagine you  are getting shuffled by SR and you are agianst 5 rifleplayers which are preshooting every corner,  how can that be fair, cause its not included in the SR shuffle

     

  7. Well i did not say turn off the rifles or something, but on some map it would be better to lower the amout, to not risk that the balance is out of control (Erdenberg) for example, you cant rly push the Cave when there are 4 rifles in the that tunnel just preshooting around the corner. And spam leads to spam so Allies will more rilfes to counter the rifels so its just a battle off who has the must luck and the better spawtimer ...

  8. Hello,

    I really like to play on the Teammuppet servers,  but there is one thing that drives me nuts.
    The amount off rilfes today (generl) i have had a round where i got killed 5 times in a row from 5 diffrent players with the riflenade in a 10v10.

    The Problem is that everyone who is not so good in aiming is taking the rifle which can sometimes ruin the balancing from the Teams
    I mean you cant really play as a Team when you get insta gibed from so many sides, its just ruins the spirt of this awsome game.

    Could you guys not put an LUA script on the server which counts the amout off Players playing on the server and regarding on that sets a max amount off rifles nades  to use.
     

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