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Flo

Junior Admin
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Posts posted by Flo

  1. 7 hours ago, Stumpel said:

    @Flo can you send that demo(s) from me too, because  I didnt yet saw it.. But I'm intrested to see it. :) 

     

    Just because it seems taking so long to make this desicion, I mean F0rm has played long time, so it maded intrested to see it.. 

    These interesting demos have been posted somewhere on discord :)

  2. Hello all,

    so it has been almost 3 weeks now since we added the multikiller announcer feature on our ETL1 main server (please join our discord via discord.teammuppet.com if you are not in already!!) and it's time to provide your feedbacks and ideas for improvement.

    I believe there is room for enhancement and we can tweek several items around it. 

    As a reminder, here is how it works as of today:

    • self banner message on client side + self sound message on client side
    • multikills within 1second
    • display and sound depending on amount of kills:
      • 2 = double kill
      • 3 = multi kill
      • 4 = mega kill
      • 5 = ultra kill
      • 6 = monster kill
      • 7 = ludicrous kill
      • 8 = holy shitttttt

    So far these are the main ideas I have gathered from several regular players, please do not hesitate to add to this list and give your ideas:

    • go beyond 8 kills (up to 9? 10?) with new sound and display
    • decrease banner duration --> this is not a server controled setting but a client one, you etiher have to modify the banner duration on in-game settings menu, or tweek the cg_bannerTime cvar on your config. I think by default it's 1000 (10s) but you can reduce it to 2s or whatever
    • increase kills window duration --> from 1s to 1.5s or 2s?
    • change display --> from current !!!!!MULTIKILL!!!! to remove "!!!!" or any other
    • make top tier multikills server wise announcement --> from 6+ maybe?

    Thanks!

  3. Special Delivery

    Not allowed. Marked as:

    Red-mortar

    Blue-artillery

    Yellow-heavy weapons

     

    Allies first spawn (fixed)

    Spoiler

    Allies_spawn_1.png

     

    Allies second spawn (FIXED)

    Spoiler

    Allies_spawn_2.png

    When spawn becomes fixed for allies (controls built), no heavy allowed in spawn.

     

    Axis spawn (FIXED)

    Spoiler

    Axis_spawn_2.png

    No heavy allowed in axis spawn.

     

  4. Knardo, you have initially banned for 90days because we received too many complains about your behavior and we had to take a look at your history and logs, which highlighted:

    • insulting on a regular basis
    • calling everyone noob and/or cheater on a daily basis
    • doing threats against other players
    • strong history: 4 kicks, 16 warnings, 82 spawnkills, 1 ban, and that only for the main server

    We indeed suspected some kind of mental illness when going through your logs. Man you should rest and relax, this is only a videogame, and stop being a police-wannabe, it will consume you for nothing.

    After that, you tried to overpass your ban and the system detected it. Thus the 99 years ban.

    All I can read from your messages is that you don't even admit anything, it's always others' fault. We already spent too much time on your case in the past, and you're still being disrespectful against the players who play on our server.

    See:

    https://teammuppet.com/home/forums/topic/20895-banned-for-what

    https://teammuppet.com/home/forums/topic/20890-cain-vs-knardo/

     

    https://teammuppet.com/home/forums/topic/20880-robert-plant

    Just to confirm: no one hates you personnaly, lo$t, Jessica, TM team or whoever. We don't know you. We are just players willing to play on a healthy gaming environment, which has some rules like everywhere (first being: respect everyone everytime). You had your chances. Threatening players is a total NO-GO. Now decision is definitive. Please stay away from our servers and our players.

    • Like 2
    • TeamMuppet coin 1
  5. Well, nice try Nigero. No need to try to involve Eagle or MrMuppet. Je$$ica has been ruling the server for many years and has all latitude to do so. He’s protecting all regular players on a daily basis against cheaters/toxic people/spawnkillers/racist etc. Trying to cast such hasty asperions on him is pointless here.

    All this drama for a name change..it’s just pointing out that Je$$ica took the good decision on the server to avoid endless arguments and discussion so that it doesn’t disturb server normal playing.

    So in a nutshell, if an admin ask you to change your name, do it. And don’t try to be smarter or the most loud talker, it will lead you nowhere.

    • Like 3
  6. 28 minutes ago, Sebast1an said:

    Sorry for going offtopic but what is an auto spec script? What does it do?

    There is a LUA script running on our servers that automatically put to spec players that don’t move for 30secs

    • Thanks 1
  7. 2 hours ago, Sebast1an said:

    If you want to solve this problem, then instead of debating it for weeks you should make decisions so he can't continue to be a menace. Any decision you do regarding giving more access to people, is in the right direction so don't be afraid to do it. And it is reversible so there really is no risk at all. Just remove peoples levels if they can't behave. It is still better than letting him roam free on the server.

    I suggest you give the kick, gib, freeze etc. to every TM member. To level 5 you could give the freeze and gib. And when this problem stops being a problem, reverse it back.

     

    Agreed, let’s act now and eventually reverse when problem is gone. Cannot wait for days/weeks before reacting.

    • Like 1
  8. I don’t personally think Jessica has any specific hostility against you. His decisions are always based on facts (rules breaking): what he does witness and/or the server logs.

    The objective of the rules and their enforcement by TM is clear: having a server with pretty many available slots on which everyone can play fairly, i.e without being chain spawnkilled or insulted/discriminated. That’s the whole point, nothing personal with anyone.

  9. 12 hours ago, Jessica said:

    Matu, and all others , please give your opinion about how I think about 1 spawnpoint.

     

    -Axis first spawn, for me the red mortar is ok,
    However about the heavy, since its capture, heavy should be allowed and no blue / yellow needed

    Agreed, we should align rules with other maps, i.e capturable spawn are only protected to mortar, rest is allowed

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