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MrMuppet

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Everything posted by MrMuppet

  1. Hello LZnutzNboltz, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. LZnutzNboltz joined on the 01/23/2021. View Member
  2. MrMuppet

    Noob Questions

    Techinical support provide through our discord 😃
  3. MrMuppet

    Noob Questions

    PM sent, server set up and running with private password and all maps, bots, etc installed.
  4. MrMuppet

    Noob Questions

    If you wish, I'll knock you up a small private server for your guys to test?
  5. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  6. Hello Wontkins, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. Wontkins joined on the 01/21/2021. View Member
  7. MrMuppet

    Map updates

    ANOTHER ROUND OF UPDATES FOR THE MAP OVERHAULS! Hello everyone. It's time for another round of updates for all four existing map overhauls. This time, the changes are ranging from quality of life improvements to fixing game breaking bugs. The last version of 'Bergen, by Detoeni', unfortunately, contained an incorrectly named entity which caused the game to crash. This has now been fixed along with the addition of proper footstep sounds on the terrain. These were also not working correctly on the last version of 'Supply Depot, by ginc', which has also been taken care of. Aside from that, the map has received substantial performance improvements (huge thank you to hatcher for extensive support) as well as the addition of another optional feature that was requested by ETc.Jay. Server admins now have the option to toggle the truck (in-)vulnerable. By default the truck remains invulnerable as this suits the competitive environment of the map better, but for public play this option now exists thanks to Ensiform who found the perfect way to do this. For 'Frostbite, by Moonkey' the focus was on further improving the player collision to ensure smooth movement and gameplay. Huge thank you to Aciz for extensive feedback in that regard. Lastly, 'Ice, by id software' did not receive many bug reports so the changes are primarily improving quality of life. The maximum player count on all four maps has been raised to 32 vs 32 and the overall settings for lighting and terrain blending have been adjusted to reduce data and improve performance. This round of updates, however, is not the end. There are plans for future additions to the maps highlighting key events and famous plays by the community, so make sure to keep an eye out for this blog, but even better, join our Discord to always stay on top of things. written by Kemon 4 hours ago
  8. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  9. Hello SinteX, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. SinteX joined on the 01/20/2021. View Member
  10. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  11. Hello PsiLoCybe, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. PsiLoCybe joined on the 01/18/2021. View Member
  12. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  13. Hello rafael_vc, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. rafael_vc joined on the 01/17/2021. View Member
  14. So, the lua was running but it meant you could call for the next map within the first 5 mins, (that time can be changed) this is obviously when it is happening so I removed that vote and the surrender, I have reduced the umber of maps to show at vote time so hopefully players can agree on a map to play.
  15. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  16. Hello elwendigo2, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. elwendigo2 joined on the 01/15/2021. View Member
  17. Didn't realise there was an issue with this, I have removed it and replaced it with ..................................................... you will have to play to see! I'll wait for the guys to finish their discussion before replacing any of the others.
  18. Hi, attached. etl_bergen_v4.gm etl_bergen_v4_goals.gm etl_bergen_v4.way
  19. Main server reverted back to previous build.
  20. Welcome to TeamMuppet. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  21. Hello LyLyfaz, Welcome to TeamMuppet. Please feel free to browse around and get to know others. If you have any questions please don't hesitate to ask. LyLyfaz joined on the 01/13/2021. View Member
  22. The current Legacy build ( v2.76-1422-gccb31f4) installed yesterday is not allowing Mac clients to connect, we have reverted the Legacy 2 server back to the previous build (v2.76-1332-g0e5720b) and we will revert the main server back tomorrow if the developers are unable to fix this in the mean time.
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