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mml claustrophobia - mml_claustrophobia.pk3 and waypoints 1.0.0

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About This File

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Level technical info:
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Name: MML_CLAUSTROPHOBIA
Type: MP / SW / LMS
Stage: Alpha
Revision: 2
Time taken: 2 months
Compile: BSP -meta, -vis, -light -fast -filter -samples 2

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Author info:
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Author: [MML]Gerbil / zero.Gerbil
Real name: Barry Swan
WwW: http://www.theburrow.com
Wolf WWW: http://theburrow.fragland.net
Clan WWW: http://www.zerogaming.co.uk
E-mail: gerbil@theburrow.co.uk

 

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Story:
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As the Allies advance towards Germany, they discover a seemingly
abandoned warehouse.
However, further investigation reveals that it is actually a
secret Axis weapons research lab.
While the Allies cannot gain access into the main lab itself,
blueprints of the complex pinpoints a weak spot:
If the Allies can destroy the generator, they will disable power
to the entire complex, rendering it inoperative.

 

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Objectives:
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AXIS:


1) Defend the generator.
 

ALLIES:

1) Destroy the generator.

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Thanks:
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seven_dc - For running this competition, and giving me enough
time to finish the bloody map!
The people at the SplashDamage forum - for encouragement and
ideas.
Siliconslick - For LMS information.
Clan Groundzero - as ever a top bunch of guys and I just wish I
had the connection to play with them again in clan
matches Sad
Anyone else I've missed - there will undoubtedly be some, and for
that I'm sorry, but anyone who has offered support,
feedback or ideas, it's greatly appreciated!

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Copyright:
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Some textures are the creation of Ydnar:
www.shaderlab.com

His site was down, so I was unable to locate the exact copyright
wording he asks for, but suffice to say you are free to re-use
them in non-commercial game applications, on the condition that
you state clearly he created them and they are copyright to him.

Lots of prefabs used from the rather nice site at:
http://www.sikstrom.nu/rikard/prefabs.htm

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