About This File
Title: Chapel
Filename: ml_chapel.pk3
Map: ml_chapel
Number of players: Map is designed for 3 vs 3. Max 8 vs 8 is
possible, but will become _very_ crowded
Timelimit: 10 Minutes
=======================================================================
France during the second world war.
German troops have discovered a hidden treasure inside of an old
french chapel. Planning on securing the gold and sending it back to the
Fuhrer, the axis have put up a camp inside of the building.
An allied bataillon managed to intercept a radio transmisson concerning
the gold, and quickly the plan to take the gold for themselves arises.
Infiltrating the chapel through a small sewer entrance they seek to
quitely take the gold and be gone without any notice, but they are
discovered and a fierce battle begins.
Objectives :
The allies have to reach the first floor, open the casket by pushing
the lid aside from the back and take the two gold crates to the sewer
exit.
The axis will do everything to prevent this.
Description: My contribution to the SplashDamage-Forum
1024³ mapping contest.
Feel free to distribute on a non profit basis
as long as this readme is provided.
The source .map file may NOT be used as base for new
maps or anything else _unless_ I am asked for
permission. It is solely provided as a means for other
people to learn.
==============================================================
Filename: ml_chapel.pk3
Map: ml_chapel
Number of players: Map is designed for 3 vs 3. Max 8 vs 8 is
possible, but will become _very_ crowded
Timelimit: 10 Minutes
=======================================================================
France during the second world war.
German troops have discovered a hidden treasure inside of an old
french chapel. Planning on securing the gold and sending it back to the
Fuhrer, the axis have put up a camp inside of the building.
An allied bataillon managed to intercept a radio transmisson concerning
the gold, and quickly the plan to take the gold for themselves arises.
Infiltrating the chapel through a small sewer entrance they seek to
quitely take the gold and be gone without any notice, but they are
discovered and a fierce battle begins.
Objectives :
----------------
The allies have to reach the first floor, open the casket by pushingthe lid aside from the back and take the two gold crates to the sewer
exit.
The axis will do everything to prevent this.
Description: My contribution to the SplashDamage-Forum
1024³ mapping contest.
Feel free to distribute on a non profit basis
as long as this readme is provided.
The source .map file may NOT be used as base for new
maps or anything else _unless_ I am asked for
permission. It is solely provided as a means for other
people to learn.
==============================================================
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