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stukton - stukton.pk3 and waypoints 1.0.0

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About This File

"Stukton" README

Conversion From Tardis
Made Playable for Wolfenstein - Enemy Territory (Axis Objective Map)
Briefing:    The Axis Air Drop in to Stukton a small english village/town and try to steal allied secret documents.
Date:        6th January 2012

 

 Axis:


1. Primary: Steal the Secret Documents
 2. Secondary: Conquer the Forward Spawn
 3. Secondary: Destroy the Safe Door
 4. Secondary: Destroy the Broken Wall for Alternative Route

 

 Allies:


 1. Primary: Prevent the Secret Documents
 2. Secondary: Conquer the Forward Spawn
 3. Secondary: Construct the Safe Door
 4. Secondary: Construct a Wall to Stop Alternative Route for Axis
 

*CREDITS*

- Sky Box - VANILLA SKY - BY AVOC @ eft-clan.com
- rayban_candle - raybanb@gmail.com
- All Modles - Thanks Respected Owners
- Help - Splashdamage Forum: Editing Wolf: ET
Distribution / Permissions
This map and may not be modified in anyway as to appear as a
completed map by anyone else other than the author.

You May Not decompile the BSP as a base to build additional levels.
You May Use Any Items From This Map As Prefabs, Textures and/ or Models, as long as credit is given to respected owners

This file may not be commercially exploited in any way.

Thanks Tardis


Textures/shaders

tardis
tadis.shader
Other shaders edited for Wolfenstein - Enemy Territory
©️2012 Dainel Jones. All rights Reserved. 
Original Author:
Melv "Stukatto" Miller

Date:
16th February 2002

Map Name:
"Stukton"

 

Description:

Welcome to Stukton.The map is set in a small english village/town,it's taken a few months on and off to build.
The map is primarily designed for In2tagib or Disintigration games, but accomodates all game modes except CTF.
Theres new sounds,textures,shaders and contributed models and textures.

Bugs:
None.
A few sparklies around some curves, they don't hinder gameplay or anything,they're just a visual flaw.
 

Credits/Thanks:

Melv "Stukatto" Miller ,
Raven for EF,
ID for engine,
Mr Chapel
Agent007
KevinUK

Textures/shaders

\scripts\stukton.shader
textures\pub
textures\stuk_church
textures\twintown
Author:Stukatto

textures\1mp_door
textures\1mp_externalwall
textures\1mp_wood
Author:©️3D Realms,Max Payne texture pack.

textures\cs_joesmoe_cm
Author:Joe Smoe

textures\cs_megamikedeus2
Author:Mega Mike Deus

textures\cust_various
Author:Misc/Unknown origin

\scripts\dbstudio.shader
textures\dbstudio_plants
Author: Dale A. Byrd

textures\fm_carpets
textures\fm_landscapes
textures\fm_metal_and_plates
textures\fm_stairs
textures\fm_tiles
textures\fm_trims
textures\fm_walls
textures\fm_woods
Author:(SoF,Foyleman) Raven Software

Models/Prefabs

/models/mapobjects/starfleet
Bushes and ferns are copies of the ones included in the addon for Elite Force. ©️2000 Raven Software/Activision.

/models/mapobjects/GR_trees
Author:Krischan "GrimReaper" Makowka

/models/mapobjects/liqour courtesy of Xcom
Author:Xcom

/models/mapobjects/oak courtesy of GrimReaper
Author:Krischan "GrimReaper" Makowka


/models/mapobjects/qkq_beer
/models/mapobjects/qkq_cigs courtesy of QkennyQ
Author:QkennyQ

Dead tree,red flower and bush textures courtesy of DB Studios
Author:Dale A. Byrd
What's New in Version 1.0.0

Released April 26

Conversion From Tardis
Made Playable for Wolfenstein - Enemy Territory (Axis Objective Map)
Briefing: The Axis Air Drop in to Stukton a small english village/town and try to steal allied secret documents.
Date: 6th January 2012


 Axis:
=======
 1. Primary: Steal the Secret Documents
 2. Secondary: Conquer the Forward Spawn
 3. Secondary: Destroy the Safe Door
 4. Secondary: Destroy the Broken Wall for Alternative Route

 Allies:
========
 1. Primary: Prevent the Secret Documents
 2. Secondary: Conquer the Forward Spawn
 3. Secondary: Construct the Safe Door
 4. Secondary: Construct a Wall to Stop Alternative Route for Axis
 

*CREDITS*

- Sky Box - VANILLA SKY - BY AVOC @ eft-clan.com
- rayban_candle - raybanb@gmail.com
- All Modles - Thanks Respected Owners
- Help - Splashdamage Forum: Editing Wolf: ET
 

Distribution / Permissions
This map and may not be modified in anyway as to appear as a
completed map by anyone else other than the author.

You May Not decompile the BSP as a base to build additional levels.
You May Use Any Items From This Map As Prefabs, Textures and/ or Models, as long as credit is given to respected owners

This file may not be commercially exploited in any way.

Thanks Tardis


Textures/shaders

tardis
tadis.shader
Other shaders edited for Wolfenstein - Enemy Territory
©️2012 Dainel Jones. All rights Reserved.
 


Original Author:
Melv "Stukatto" Miller

Date:
16th February 2002

Map Name:
"Stukton"

Description:

Welcome to Stukton.The map is set in a small english village/town,it's taken a few months on and off to build.
The map is primarily designed for In2tagib or Disintigration games, but accomodates all game modes except CTF.
Theres new sounds,textures,shaders and contributed models and textures.

Bugs:

None.
A few sparklies around some curves, they don't hinder gameplay or anything,they're just a visual flaw.
 

Credits/Thanks:

Melv "Stukatto" Miller ,
Raven for EF,
ID for engine,
Mr Chapel
Agent007
KevinUK

Textures/shaders

\scripts\stukton.shader
textures\pub
textures\stuk_church
textures\twintown
Author:Stukatto

textures\1mp_door
textures\1mp_externalwall
textures\1mp_wood
Author:©️3D Realms,Max Payne texture pack.

textures\cs_joesmoe_cm
Author:Joe Smoe

textures\cs_megamikedeus2
Author:Mega Mike Deus

textures\cust_various
Author:Misc/Unknown origin

\scripts\dbstudio.shader
textures\dbstudio_plants
Author: Dale A. Byrd

textures\fm_carpets
textures\fm_landscapes
textures\fm_metal_and_plates
textures\fm_stairs
textures\fm_tiles
textures\fm_trims
textures\fm_walls
textures\fm_woods
Author:(SoF,Foyleman) Raven Software

Models/Prefabs

/models/mapobjects/starfleet
Bushes and ferns are copies of the ones included in the addon for Elite Force. ©️2000 Raven Software/Activision.

/models/mapobjects/GR_trees
Author:Krischan "GrimReaper" Makowka

/models/mapobjects/liqour courtesy of Xcom
Author:Xcom

/models/mapobjects/oak courtesy of GrimReaper
Author:Krischan "GrimReaper" Makowka


/models/mapobjects/qkq_beer
/models/mapobjects/qkq_cigs courtesy of QkennyQ
Author:QkennyQ

Dead tree,red flower and bush textures courtesy of DB Studios
Author:Dale A. Byrd

"Stukton" and custom textures ©️2002 Melvin "Stukatto" Miller. All rights Reserved.
"Star Trek","Voyager" ©️2001 Paramount Pics Inc.
"Elite Force" ©️2000 Activision Inc. All rights reserved.
All other copyrights and registered trademarks are acknowledged of their respective owners.


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