About This File
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Pointe du Hoc B1
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Release Date: 31/10/19
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https://forums.splashdamage.com/t/pointe-du-hoc-mapping-project/130773
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This map is my submission for the Trackbase map contest 2019.
I would like to thank all of the judges for organising another iteration of the map contest.
The idea of this map has been with me for almost 9 years now. It was my first real map project for Enemy Territory that I started when I was at the very beginning of my mapping career. Due to that, the first versions have always been buggy, ugly and/or not playable. During the years I have attempted to do this project 8 times, where I always started from scratch until I decided to put it aside in 2014.
The contest this year required a historical background of the map, so I decided to try my luck a 9th time. How it turned out is for you to decide.
Since this is the first public release, any feedback is welcome.
Story
June 6, 1944: To grant safe passage for the Allied ships during D-Day a small operation is launched to disable the artillery guns of Pointe du Hoc. The Allies will attempt to gain control of the bunkers on the cliff and advance into the Hinterland where the Axis have hidden the artillery guns from Allied bombers. The Axis have to prevent the loss of this strategic part of Normandy and the artillery guns at all costs.
Objectives
Axis
Do not lose the Forward Bunker to the Allies.
Prevent the Allies from calling in reinforcements.
Defend the East Artillery Guns.
Defend the West Artillery Guns.
Construct a Command Post.
Construct a Command Post.
Allies
Capture the Forward Bunker.
Only an Allied Field-Ops can call in reinforcements here.
Dynamite the East Artillery Guns.
Dynamite the West Artillery Guns.
Construct a Command Post.
Prevent the Axis from constructing a Command Post.
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