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Showing content with the highest reputation on 10/23/2020 in all areas

  1. Updated today. * Fixed fireteam icon of disguised enemy reveals him if he has same uniform as player * Improved reinforcement timer colors with a yellow-red gradient * Added hide map voting results while in progress * Added gradient color to identify third most voted maps in progress * Fixed bounding box height for prone and dead position * Improved vote timout result display * Used remaining countdown (warmup / timelimit) as vote time countdown * Fixed player markers over head shines through Covert grenade smoke * Fixed player markers over head reveals position of hiding player * Revert previous protential hit detection fix As always, bug reporting and constructive criticism welcome.
    4 points
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