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Showing content with the highest reputation since 05/18/2025 in all areas

  1. Hey everyone, I’d like to bring up something that has been bothering me (and I’m sure others too): the SR (Skill Rating) system on ETL1. In theory, SR sounds like a good idea. Reward players for winning, give a sense of progression, maybe even improve matchmaking. But in practice, it’s doing the exact opposite and is actively harming the gameplay experience. Here are some of the main issues I’ve noticed: Team switching to protect SR Players constantly switch to the stronger team just to avoid losing SR. This completely breaks team balance and makes matches feel one-sided before they even properly start. Players that get auto-switched move to spec or simply rejoin the other team. Leaving before the match ends A lot of players leave right before a loss is inevitable, just to avoid a SR penalty. This ruins the match for everyone else and leads to incomplete or uncompetitive rounds. Focus on SR over gameplay Instead of playing for fun, teamwork, or objectives, people are playing for SR. You see selfish behavior like stat-padding, avoiding risky plays, or not supporting teammates if it might hurt their rating. Discourages fair competition Rather than encouraging players to improve, SR promotes avoiding losses at all costs. That means fewer players stick through tough matches or try to turn a game around. New players get punished Less experienced players end up with low SR and get stuck there. It can be frustrating and discouraging, especially when they’re matched against stacked teams. Toxicity increases When SR is on the line, people take losses more personally. This leads to blame, arguments, and generally worse vibes on the server. Doesn’t reflect actual skill Winning or losing in a team-based game doesn’t always represent individual performance. A good player can lose SR simply because their team was unbalanced. ET has always been at its best when people just jump in, play, and enjoy the game without worrying about rankings or penalties. The current system pushes players toward selfish and unfair behavior instead of teamwork and fun. What do you guys think? Tl;dr: Remove SR, it improves the game.
    3 points
  2. 🎆 Happy New Year, Muppets! 🎆 Wishing you all a year filled with epic wins, legendary plays and endless fun together!
    3 points
  3. You certainly did signal something. Anger management issues. This is not how normal grownups start a conversation.
    3 points
  4. Well, I reverted back to original version following the feedbacks. It means it removes: - randomization of player to be balanced - no move feature below 3mn left duration - announcer to encourage self balance due to massive damage difference between teams
    3 points
  5. Apology accepted 🤝 hope to see you on the field so we can work together and rock it as a team or give each other a good old fashioned gun fight as opponents cheers
    2 points
  6. I take a look if i can compound panzerwar and crazygravity in one vote. And make it end at map ending.
    2 points
  7. Hello, thought I'd reintroduce myself again, and a lot would remember me using the alias valk. That alias is no longer in use and now go by the name of boo, but you can also call me Ryan. I am 29 years old and soon to be 30 in April. Since the last time I was introducing myself here, I have had a baby, and had a boy, named Oliver, he's nearly a year and a half and one of the reasons why I use boo is because he loves me calling him that. I also started doing jiu jitsu a number of weeks ago and really like going to every class, three times per week. Enjoy the server a lot, and find myself mainly at ETL1 a lot. Thanks for the read, and kind regards, boo.
    2 points
  8. Server is now updated. Should not give false gamehack alerts. Did also give it to me when joined earlier. Inforerces contacted me after hes ban so reminded him about rules and respecting our members. Hes unbanned today. Let me know if he still causes problems. If there is doubts about cheating, we need demo from it.
    2 points
  9. 2 points
  10. Yep! That was the level Beginners had some months ago, then some of our usual players didn't come back, or we could see them from time to time... Maybe they are coming back since some spawncampers have been banned... I hope the server will keep this number of players now
    2 points
  11. You were muted by myself, the random admin, because you insulted one of our TM member. Please read our rules, don't expect anything good from TM crew if you insult one of us.
    2 points
  12. I don't know man. For someone who doesn't like us and don't wanna be here - you are still here. You know all the inside-outs of beeing TM member and enforcing rules, the way different members/admins enforce them (some more strict, some more lenient) and how this is a job to benefit a community. So if you wanna be in TM server you got to behave and understand that while you were TM member, you were privileged a bit more because we could have talks with you in member section of the discord hub and you were sometimes forgiven more than regular guest would have. But leaving TM and closing the door behind you with a band and constantly burning all the bridges - you are just becoming more and more someone who just do not fit in the server. There are more servers to go to, there are other communities to join or to start so if we are such communist to you then you should start searching new home elsewhere. But it never is, my friend. Never with you. Sad. But you are still getting replies and not shown the door, so there is still a chance to fix your shit and behave. Don't f*ck it up. Happy halloween weekend to you.
    2 points
  13. Stypek I believe you can understand TM are players before being admins and we can’t see everything everytime…I didn’t witness the situation that led to your ban but I can guess that you asked a nasty way, as often with you, and that you didn’t get listened mainly due to that. And well, communists, mushrooms, Russia, Poland, voting system or whatever else you are rambling about on a daily basis we just don’t care. It’s a video game, not a politic debate area, I’m sure there are places dedicated for such discussions. In short, I would advise not to go further in your adjectives now or situation could only worsen, we don’t have time nor energy to debate for days.
    2 points
  14. Hang on to your broomstick, Halloween is here! Our server and website have donned their scariest costumes again for our yearly spooktacular Halloween event. Come and join us, if you dare!
    2 points
  15. Hi all, I was wondering if it would be possible to tweak the auto-balance system so that players who have been on a team from the start of a map are less likely to be switched late in the game. Instead, balance changes should prioritise moving players who joined midway through (or later), unless there really are no other options. The reason I bring this up is that I have been switched quite a few times with only 3–5 minutes left, despite having played the entire map from the beginning. It feels especially unfair when someone who joined my team just minutes earlier gets to stay, while I get moved. It is frustrating when you have spent the whole round fighting hard to support your team and push for the win, only to be pulled away at the last minute. For me, it is not just about SR (though that matters too), but about the time and effort invested in backing the team you started with. I completely understand that balancing is important, and sometimes it is unavoidable that long-standing players get moved. But in most cases, I think it would feel fairer if late joiners were the first ones affected. Just my two cents... curious to hear what others think.
    2 points
  16. Ok let's try this idea. I added a condition to deactivate the autobalance when there is less than 3 minutes remaining on the map. Also takes into consideration the time bonuses. Let's see if it helps and don't hesitate to bring new feedbacks.
    2 points
  17. I agree with you. Imagine autobalance in soccer match where one player contributes to team whole match and in the end will be put to other team because other team is underperforming. Idk if there have been more changes made to autobalance but by default it should swap the player that joined most recently. Issue is or was that game considers each match as all the players joining in again. So the one who takes longest during map change is considered the most recent player even if u have played for hours
    2 points
  18. Hello, I remember your case. You were pissing off all server with your mortar all day long and were pretty proud of this, taunting other players. That's because of players like you that we modified the server. Indeed it's no more possible to stand mortar in protected areas, was too unfair. Also, the rules changed and you'll find rule 18 covering the fact that it is no more allowed to exploit mortar the way you were doing it. I don't know what happened for your kick but I believe the admin who kicked you already had in mind your past behavior with this mortar and your proud intention to piss off all server with this weapon. We don't tolerate such behavior anymore, fun is for everyone, not only for you.
    2 points
  19. Hi Uber, nice post. You are that player with that beautifull flag. What country are you from ?
    1 point
  20. Thanks for quick reply it was working now again no idea what happened and the question was if I did something wrong. Actual I have no discord installed Greetings from Austria
    1 point
  21. They never had a live fire fight. I was really disabled. People like this are killing the team game called enemy territory. These are not team games, they are all against all. then they get hysterical if they don't win. This is not a territory, it's a nursery or a gay club where you can troll on your parents' money. Another big disappointment is the behavior of the Poles. We Hungarians consider the Poles to be a brotherly people as part of our historical heritage. We even have a saying about this: Our sword is one, our fight is one. In comparison, they behave like the dog-headed Tatars in 1242. if they perform like this in real life... their ancestors lost in a week, these wouldn't even last 3 days.
    1 point
  22. Yeah ive noticed that too. What also is a big issue that players just join the spec after a shuffle and wait to join Allies or axis agian, which makes the shuffle just usless.
    1 point
  23. Thanks for the reintro! Great to know you ! Have fun!
    1 point
  24. Maybe you understanded it wrong. Its not limiting any class, but not let new players ruin others game with team damage. After few experience they can use heavy weapons too. So it doesnt effect on regular players.
    1 point
  25. This might work. May be a user has to connect to TM like 10-20 times before he/she can use heavy weapons. Very interesting topic from Danimal. Worth discussing. I believe heavy weapons are what makes this game unique and fun if they are deployed properly. New players also want to take a bite of it. I understand. Without hurting their enthusiasm and hurting server game play, may be our good admin Flo can sort something out. I am not a fan of SR system and I know it has flaws but may be something like 7-8 SR before a user can deploy heavy? Should not be that hard to get I believe.
    1 point
  26. Total XP is reset if someone collects a Prestige point. SR is vicious because not very accurate ELO computation, it is mainly in favor of stackers. This approach is bit "elitist" and we would block non-stackers or non-pro players from using weapons which are a full part of the game. Maybe something around wolfadmin data could fit, e.g you need to be seen at least 20 times on server before being allowed to use heavy weapon, so that you get time to know maps, rules, how people play on this big server and so on.
    1 point
  27. Danimal, The idea is not bad. But I wouldn't have any idea how to impement that. Lets say : Only level 4 Soldiers can take heavy weapon. . . . . But the only way to get levels on heavy, is to play heavy weapon. . . . So not possible Other decision could be : Look at total XP. When someone has played enough time in our server, heavy is available. Would that do what you want to achive ?
    1 point
  28. A bit late, but I’d like to wish everyone all the best in the new year — lots of health, peace of mind… and a bit of free time for gaming
    1 point
  29. Hello, what could be done is the following: - for spawn protection, implement the script running on main ETL server, but: it also monitors team damage (and warns/kick) / it prevents mortar and MG42 to be used from heavy-protected zones / and not all maps are covered, e.g railgun or fueldump are not supported (yet), we would need to work on these to support the maps - server slots: no opinion on my side, let's wait opinion from other admins - next map: this option is available from wolfadmin level 10 and above, but we could allow the voting option. For server lag, I think it's mainly due to this server still running in 20 snaps whereas our main server now supports 40 snaps and 90k rate, which could be a big difference for people used to this smoothness. I think we could apply such configuration on this gameserver too without too much risk.
    1 point
  30. @C64 you are sooo young, this was my first computer :
    1 point
  31. You played againts rules and you got warned about it. As we want our member do when someone break rules. Case closed
    1 point
  32. Hello, nice to see players from the Netherlands. Are you TWC Maverick? i think not, i am a bit confused 😁. Hope to see you soon on the server!
    1 point
  33. Hi! Nice to meet you Not sure have i seen you at server allready. A lot old folks still playing this game! Maybe it makes this game special.
    1 point
  34. Again today almost full 😍 Sadly i can't join, still in Czech Republic aaah, don't have my gear to game
    1 point
  35. @Ande <=TM=>Ande 31/32 Seems like you have similiar stats where ever you play
    1 point
  36. I've seen enough. Banned on the forum too
    1 point
  37. I understand that my reputation follows and it is hard to believe that in that last interaction all I wanted to point out, is the rule that is hard to police over, and maybe Tm would consider adjusting it. It is what it is. Thanks everyone for your time to read all of this and watch the demo. Thank you all for your replies; well recieved as a food for thought. Thanks to @Ctrz for the last sentance, always grateful for a little bit of positivity. Have a wonderful weekend all. PS. Not trying to tell you what to do, but I think the topic is done.
    1 point
  38. I agree with whole thread that autobalancing need to be somehow reimplemented, but cant see simple solution for now
    1 point
  39. Sorry brandylovestm for this post, I didn't know you were only 12 years old and I didn't think it would take on such proportions, oops! But I admit that you were annoying to sabotage your team players, and personally, it had exhausted me 😅. Given your message, I'm sure you are a nice little young person! ✌️
    1 point
  40. Une baguette s'il vous plaît
    1 point
  41. And if you want to thank your teammates in the groupchat you can always use the ‘v-say’ ones…
    1 point
  42. Version 1.0.0

    5 downloads

    No information on map A big thank you to pinn for the bots and script file
    1 point
  43. when will we finally frag+vc
    1 point
  44. First of all, please calm down and don't take it so personally. Do you think that admins know the origins of every nickname or clan that has appeared over the past 20 years? TM servers have been operating for a very long time and during this period countless Hitlers, Bin Ladens, Himmlers, Stalins, etc. have visited here. Players also used abbreviations or words that were not directly offensive, but had negative associations. Believe me, there is enough work to maintain servers and forums and we don't need to wonder what an exact player had in mind when choosing this or that nickname. Just stay calm and wait for unban if admins decides so. You know, we have real lives too... Edit: What about your clan's logo? As Sebastian mentioned this is the logo of a nazi formation, banned and considered as criminal!!!
    1 point
  45. as many of you can see, this section of the forum is quite empty. There are reasons for that. Because we are more active in our specific forum categories that are not accessible for you now. The shortest way how to be able to see that (heated) parts of this forum is to be the TM member. If you are interested, just play on our servers and sooner or later the recruiters will reach you! Or, write them a message Aswell if you will have whatever on your mind, feel free to contact anybody from the management. We are here and open to you!
    1 point
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