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Showing content with the highest reputation since 05/21/2025 in all areas
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Hey everyone, I’d like to bring up something that has been bothering me (and I’m sure others too): the SR (Skill Rating) system on ETL1. In theory, SR sounds like a good idea. Reward players for winning, give a sense of progression, maybe even improve matchmaking. But in practice, it’s doing the exact opposite and is actively harming the gameplay experience. Here are some of the main issues I’ve noticed: Team switching to protect SR Players constantly switch to the stronger team just to avoid losing SR. This completely breaks team balance and makes matches feel one-sided before they even properly start. Players that get auto-switched move to spec or simply rejoin the other team. Leaving before the match ends A lot of players leave right before a loss is inevitable, just to avoid a SR penalty. This ruins the match for everyone else and leads to incomplete or uncompetitive rounds. Focus on SR over gameplay Instead of playing for fun, teamwork, or objectives, people are playing for SR. You see selfish behavior like stat-padding, avoiding risky plays, or not supporting teammates if it might hurt their rating. Discourages fair competition Rather than encouraging players to improve, SR promotes avoiding losses at all costs. That means fewer players stick through tough matches or try to turn a game around. New players get punished Less experienced players end up with low SR and get stuck there. It can be frustrating and discouraging, especially when they’re matched against stacked teams. Toxicity increases When SR is on the line, people take losses more personally. This leads to blame, arguments, and generally worse vibes on the server. Doesn’t reflect actual skill Winning or losing in a team-based game doesn’t always represent individual performance. A good player can lose SR simply because their team was unbalanced. ET has always been at its best when people just jump in, play, and enjoy the game without worrying about rankings or penalties. The current system pushes players toward selfish and unfair behavior instead of teamwork and fun. What do you guys think? Tl;dr: Remove SR, it improves the game.3 points
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3 points
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You certainly did signal something. Anger management issues. This is not how normal grownups start a conversation.3 points
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Apology accepted 🤝 hope to see you on the field so we can work together and rock it as a team or give each other a good old fashioned gun fight as opponents cheers2 points
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I take a look if i can compound panzerwar and crazygravity in one vote. And make it end at map ending.2 points
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Hello, thought I'd reintroduce myself again, and a lot would remember me using the alias valk. That alias is no longer in use and now go by the name of boo, but you can also call me Ryan. I am 29 years old and soon to be 30 in April. Since the last time I was introducing myself here, I have had a baby, and had a boy, named Oliver, he's nearly a year and a half and one of the reasons why I use boo is because he loves me calling him that. I also started doing jiu jitsu a number of weeks ago and really like going to every class, three times per week. Enjoy the server a lot, and find myself mainly at ETL1 a lot. Thanks for the read, and kind regards, boo.2 points
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Server is now updated. Should not give false gamehack alerts. Did also give it to me when joined earlier. Inforerces contacted me after hes ban so reminded him about rules and respecting our members. Hes unbanned today. Let me know if he still causes problems. If there is doubts about cheating, we need demo from it.2 points
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2 points
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Yep! That was the level Beginners had some months ago, then some of our usual players didn't come back, or we could see them from time to time... Maybe they are coming back since some spawncampers have been banned... I hope the server will keep this number of players now2 points
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You were muted by myself, the random admin, because you insulted one of our TM member. Please read our rules, don't expect anything good from TM crew if you insult one of us.2 points
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I don't know man. For someone who doesn't like us and don't wanna be here - you are still here. You know all the inside-outs of beeing TM member and enforcing rules, the way different members/admins enforce them (some more strict, some more lenient) and how this is a job to benefit a community. So if you wanna be in TM server you got to behave and understand that while you were TM member, you were privileged a bit more because we could have talks with you in member section of the discord hub and you were sometimes forgiven more than regular guest would have. But leaving TM and closing the door behind you with a band and constantly burning all the bridges - you are just becoming more and more someone who just do not fit in the server. There are more servers to go to, there are other communities to join or to start so if we are such communist to you then you should start searching new home elsewhere. But it never is, my friend. Never with you. Sad. But you are still getting replies and not shown the door, so there is still a chance to fix your shit and behave. Don't f*ck it up. Happy halloween weekend to you.2 points
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Stypek I believe you can understand TM are players before being admins and we can’t see everything everytime…I didn’t witness the situation that led to your ban but I can guess that you asked a nasty way, as often with you, and that you didn’t get listened mainly due to that. And well, communists, mushrooms, Russia, Poland, voting system or whatever else you are rambling about on a daily basis we just don’t care. It’s a video game, not a politic debate area, I’m sure there are places dedicated for such discussions. In short, I would advise not to go further in your adjectives now or situation could only worsen, we don’t have time nor energy to debate for days.2 points
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2 points
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Hi all, I was wondering if it would be possible to tweak the auto-balance system so that players who have been on a team from the start of a map are less likely to be switched late in the game. Instead, balance changes should prioritise moving players who joined midway through (or later), unless there really are no other options. The reason I bring this up is that I have been switched quite a few times with only 3–5 minutes left, despite having played the entire map from the beginning. It feels especially unfair when someone who joined my team just minutes earlier gets to stay, while I get moved. It is frustrating when you have spent the whole round fighting hard to support your team and push for the win, only to be pulled away at the last minute. For me, it is not just about SR (though that matters too), but about the time and effort invested in backing the team you started with. I completely understand that balancing is important, and sometimes it is unavoidable that long-standing players get moved. But in most cases, I think it would feel fairer if late joiners were the first ones affected. Just my two cents... curious to hear what others think.2 points
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I agree with you. Imagine autobalance in soccer match where one player contributes to team whole match and in the end will be put to other team because other team is underperforming. Idk if there have been more changes made to autobalance but by default it should swap the player that joined most recently. Issue is or was that game considers each match as all the players joining in again. So the one who takes longest during map change is considered the most recent player even if u have played for hours2 points
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Hello, I remember your case. You were pissing off all server with your mortar all day long and were pretty proud of this, taunting other players. That's because of players like you that we modified the server. Indeed it's no more possible to stand mortar in protected areas, was too unfair. Also, the rules changed and you'll find rule 18 covering the fact that it is no more allowed to exploit mortar the way you were doing it. I don't know what happened for your kick but I believe the admin who kicked you already had in mind your past behavior with this mortar and your proud intention to piss off all server with this weapon. We don't tolerate such behavior anymore, fun is for everyone, not only for you.2 points
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Hi Uber, nice post. You are that player with that beautifull flag. What country are you from ?1 point
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Thanks for quick reply it was working now again no idea what happened and the question was if I did something wrong. Actual I have no discord installed Greetings from Austria1 point
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They never had a live fire fight. I was really disabled. People like this are killing the team game called enemy territory. These are not team games, they are all against all. then they get hysterical if they don't win. This is not a territory, it's a nursery or a gay club where you can troll on your parents' money. Another big disappointment is the behavior of the Poles. We Hungarians consider the Poles to be a brotherly people as part of our historical heritage. We even have a saying about this: Our sword is one, our fight is one. In comparison, they behave like the dog-headed Tatars in 1242. if they perform like this in real life... their ancestors lost in a week, these wouldn't even last 3 days.1 point
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stypek347 is a pleb who TKs then gets you kicked when you return the favor. he TK me cause i couldt give him ammo fast enough i do the same and he gets me kicked. little pleb!!!1 point
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Hey everyone! I’m a 27-year old guy from Finland. My name is Esa and In-game you can see me using Narko as my nickname. I’ve been playing ET for about 19 years now, basically grew up with the game. My brother introduced me to the game and I was instantly hooked. I spent countless hours playing ETpub and Jaymod, and then I later started to play ETpro. It’s really cool to see TM thriving, even though ET itself is slowly fading. In terms of my background, I’ve previously been part of TWC clan, where I was the supreme of NoDownload and Nitmod and also held a supporter rank across the TWC community. Some of you may know me from there. Most recently, I was part of ANMLZD. Outside of ET, I also play OSRS ironman, group ironman and CS2. I’m a huge car enthusiast and currently I'm working on my project summer car, 1981 Mercedes-Benz w123 (welding really sucks) and I'm starting to be finished with the project 😛 I'm also a huge dog lover! Cairn Terriers, East European Shepherds, basically all dogs and animals are awesome. I watch alot of hockey. I'm a big fan of Lahden Pelicans and Pittsburgh Penguins. This was just a quick intro about me,nothing crazy in my life, not much else to share with you all Looking forward to playing together and getting to know you all! See you on the battlefield! Narko1 point
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Yeah ive noticed that too. What also is a big issue that players just join the spec after a shuffle and wait to join Allies or axis agian, which makes the shuffle just usless.1 point
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I agree Wontkins raised some valid points. The rules are hard to enforce to keep the teams fair because of SR, when a player leaves in warmup ( because of win probablity to avoid losing SR ) the server shuffled before that and it makes teams uneven from the start. Removing SR will make the !shufflebysr command redundant, I'd suggest then something like !shufflebywr (winrate) based on most matches played.1 point
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1 point
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Hi Ryan, nice to meet you bro, doing sports and having a kiddo is for big + ofc Great to have another skilled player like you on our servers, See you there - MG is hungry! 🤠1 point
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Maybe you understanded it wrong. Its not limiting any class, but not let new players ruin others game with team damage. After few experience they can use heavy weapons too. So it doesnt effect on regular players.1 point
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SR should not be considered as threshold value in any case, because players are not getting it doing individual things etc, but it is based on team win or lose(and you can stack winning team all the time, and with fresh guid you can get 7 SR in few hours). Using this value in any condition can cause that some players will never reach threshold value and will never be able to play any HW. In my opinion Flo idea is much better, about checking how many times player was playing on our server, it will separate new joiners from regular players. Unfortunately there is no any reliable value which can be considered that player should be worthy to use HW. I have another idea but I don’t know if this is achievable, we have this stats site with data like tdg etc, @Flo can we use the data from this statistics or it will to be slow?1 point
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This might work. May be a user has to connect to TM like 10-20 times before he/she can use heavy weapons. Very interesting topic from Danimal. Worth discussing. I believe heavy weapons are what makes this game unique and fun if they are deployed properly. New players also want to take a bite of it. I understand. Without hurting their enthusiasm and hurting server game play, may be our good admin Flo can sort something out. I am not a fan of SR system and I know it has flaws but may be something like 7-8 SR before a user can deploy heavy? Should not be that hard to get I believe.1 point
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im not sure about basing it to SR only. someone who always joins weaker team never gains sr. But your point is good1 point
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Danimal, The idea is not bad. But I wouldn't have any idea how to impement that. Lets say : Only level 4 Soldiers can take heavy weapon. . . . . But the only way to get levels on heavy, is to play heavy weapon. . . . So not possible Other decision could be : Look at total XP. When someone has played enough time in our server, heavy is available. Would that do what you want to achive ?1 point
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Hey, what Danimal mentioned here is sth I was thinking about fev times, for example flamer is HW that should be used really really carefully so you don't TK half of your team In my opinion this idea is good to discuss and maybe try.1 point
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1 point
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Hello, what could be done is the following: - for spawn protection, implement the script running on main ETL server, but: it also monitors team damage (and warns/kick) / it prevents mortar and MG42 to be used from heavy-protected zones / and not all maps are covered, e.g railgun or fueldump are not supported (yet), we would need to work on these to support the maps - server slots: no opinion on my side, let's wait opinion from other admins - next map: this option is available from wolfadmin level 10 and above, but we could allow the voting option. For server lag, I think it's mainly due to this server still running in 20 snaps whereas our main server now supports 40 snaps and 90k rate, which could be a big difference for people used to this smoothness. I think we could apply such configuration on this gameserver too without too much risk.1 point
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1 point
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1 point
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Hello, nice to see players from the Netherlands. Are you TWC Maverick? i think not, i am a bit confused 😁. Hope to see you soon on the server!1 point
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Liberty, I assure you, I'll be keeping an eye on you from now on. This isn't the first time I've seen you shove other players from behind and then run away. Evercore didn't like it (maybe we should ask him) ??? Your behavior is called trolling, meaning you deliberately annoy people during the game and run away like a coward. It wasn't for fun...You enjoyed it, which is why you received a warning. Regarding farming ammo or health packs, if you don't do this, other players will have no ammo or health and won't be able to continue their activities, resulting in the entire team losing. The same thing happened in the situation you're reporting here: other players were dissatisfied and voted to kick a player from the iL clan for not farming ammo - that's why I issued a warning. If you don't understand this, that's your problem, and you'll have to deal with it. You're trying to be polite and calm now, but I see who you are and what you're doing. No mature person will believe the crap you're trying to pull here. As I already told you on the server after your trolling, if I see you deliberately ruining other players' fun again, we'll take more serious action.1 point
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Nice to see that the server is still doing good! Im not having much time for the moment, since im working at my house. But i'll be back soon1 point
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1 point
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1 point
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1 point
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aussi, j'ai oublié de mentionner, désolé monsieur @oO00OoupS, vous êtes un excellent membre de la communauté!1 point
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Hey nUllSkillZ Always great to see an old timer here. Welcome to the server / forums and enjoy the game. We have many old early 2000s players here, one of them myself.1 point
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Try to put the cvar in server.cfg instead. Also, I guess the path is case sensitive, gotta take care of the actual name of targeted database, example on our server with standard db name: set n_SQLiteDBPath "/xxx/xxx/xxx/xxx/nitmod/NITMOD_DB.sqlite"1 point
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1 point
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It is not a matter of being tolerant or not, it's the way to avoid anarchy (Tower of babel) in the main chat. You still can learn english with something like Duolingo or Busuu, and you will be free to communicate 😉 Ce n'est pas une question d'être tolérant ou pas, c'est le moyen d'éviter l'anarchie (la tout de Babel) dans la chat principal. Tu peux encore apprendre l'anglais avec Duolingo ou Bussuu, et tu seras libre de communiquer1 point
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And if you want to thank your teammates in the groupchat you can always use the ‘v-say’ ones…1 point
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