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Showing content with the highest reputation on 07/17/2023 in Posts

  1. These times are also catered to a 20v20 server, and not the 5v5 or so that nitmod averages. It's 100 times easier to do the objective when you have 7 less people to go through and 20 less nades to avoid. https://et.splatterladder.eu/?mod=serverinfo&idx=760769&section=mappool&mpsortfield=time&mpsortdir=asc When you look at maps check out this link, if it works. Average time of each map. Obviously each map has different total time but you get the jist. Let's look at Supply, it lasts 13.6 minutes on average. I think the total time is 16 mins. It's usually a hard map for the attacker anyways, do we need to reduce that average? Or am I being too analytical? Yeah I saw and reported that but idk why it happens. The map and the omnibots have remained the same since forever for that map. In my opinion, the medic change was a huge shake up of the server. Let the dust settle on that, let people find out the new playstyle and so on. Changing too much at once can be detrimental.
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