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- Today
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Hi all, I'm posting in good faith. I used to play on this server for a while, and over time I learned the spawnkill rule - that's fine, and it's justifiable. Then I come back, and apparently there are restrictions like being unable to use the mortar in spawn - probably one of the few places you can use mortar. But okay, fine. Then I'm playing on SW Battery, and I use the mortar indoors and receive a 900s kick out of nowhere. I even checked the rules again before I came back from a hiatus. Apparently the reason is that using a mortar indoors is 'unfair', but I can't see how A panzer does similar damage, and the player is far less vulnerable because they can actually move or pull out the secondary weapon. I can imagine some maps where a mortar indoors is very difficult. On other maps it's easy. Whether using a mortar is 'abuse' or an 'unfair advantage' depends on the situation, and you can do similar mass-damage near an objective with arty or a mobile MG. Do the admins take this into account? So why is the mortar targeted? There is nothing abusive or particularly advantageous about using a mortar indoors. The game is designed such that you can do that, at the cost of being far more vulnerable to attacks, because you are literally a sitting duck when you use it. If a bunch of people can't kill one idiot with a mortar using it outside spawn, that says more about the quality of the players than it does about the mortar user. I think "skill issue" is the term I've heard. I understand that mortar players are an easy target, and almost every player (including myself) is biased against them. But that doesn't mean the admins should add arbitrary restrictions like this, without even creating a rule for it. This manner of random interpretation when it suits a particular admin on a particular day is quite unfair. If it's going to be a rule (and I hope you reconsider), then please make it one, and please warn people before kicking them for violating a particular interpretation of a new rule that has only been enforced for a few months in an unwritten way. I know I've made mistakes in the past, but this isn't spawnkill and as far as I can tell unrelated. Thanks
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D1zzy4ever started following Flo
- Yesterday
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hello i cant join ur server annymore reason is vpn but dont even use vpn on this new computer
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D1zzy4ever joined the community
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neFF joined the community
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same problem here please help
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Hi Flo , i tried to join server but "Vpn detect error" , but i don't use vpn and i have only one etkey . Best regards.
- Last week
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Lallons 71 started following Banned for VPN, request for whitelist
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Banned for VPN, request for whitelist
Lallons 71 replied to danifuli's topic in General and Server Suggestions
Hello Admins , i tried to Join the main server but i have benn banned for 900 seconds for vpn detected but i don't use vpn , i connect from Italy. Thank you very much and best regerds. -
Lallons 71 joined the community
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Kallax joined the community
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Yesterday and today I tried to go to bani (ET Pro Mod "leader") 's forum. It seems to be gone. (In his forums there was amongst others a thread about ET PRO mapscripting.) ET related sites vanish one after another. Very sad.
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Aristotle started following Ignore and dm hill b2 - dm_hillb2.pk3 and waypoints 0.9
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Version 1.0.0
0 downloads
Author : Antti "seven_dc" Suuronen Email address : seven_dc@hotmail.com Map Information Game : Return to Castle Wolfenstein: Enemy Territory Title : dm_hill_b2 Filename : dm_hill_b2.pk3 Release date : 15.2.2004 Decription : The bunker uphill is crucial for both parties for transmission of enemy positions. Keep the hill fortified for 10 minutes to gain victory. Program : SD Radiant 1.4, q3map_2.5.12 unstable. Build time : 6 days. Compile time : meta 42 s, Vis 141 s, light 177 s Compile machine : AMD 1800+ XP, 512mb Installation : Place the dm_hill_b2.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: "map dm_hill_b2" . ------------------------------------------------- Special thanks to ------------------------------------------------- All SD people for textures and brushwork. -Sock. thx, thx thx! I preciate your work. -ydnar. I love my q3mqp2! Drakir for brushwork. Go_Gerbil for brushwork. S.S Herpie for hosting the beta tests. Ifurita for his map in a box! SCDS_reyalP for script! Aleksi for beeing my son ------------------------------------------------- Further development ------------------------------------------------- This is a beta you know.. -Fueldump like fence around the fueldump and generator to provide cover to attack team + maybe simple stucture -VO change the "depod yard" to bunker. -Make the doors make sound. -Make allied team door texture. -If performance is very good make hills better.(partly done) -spectator clipping (partly done) -light leakage -Bunker door names.. -TOI for the upper bunker ------------------------------------------------- Copyright 2003 Antti Suuronen all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. -
Yes, that's what I have had in mind. A rectangular that represents the no spawnkill area. Might be to destracting. I'm not sure if there are parameters which define which weapon can go through certain brushes. So the brushes could be invisible but heavy weapons couldn't go through. [edit] Unfortunately I haven't found a shader parameter that only effects heavy weapons đ [/edit]
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Your Teammate joined the community
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Banned for using VPN. Not using a VPN. Please correct.
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poots joined the community
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Aristotle joined the community
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yourteammate joined the community
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go away, you wont be unbanned, cya
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@Flo I humbly request you to end the ban please. Give me last chance. I will not disappoint. I promise.
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Smile joined the community
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MrBlake joined the community
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It smell the text redacted by daddy đ
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Hello l0$t, I know you have seen me at my worst, but if you dont know, I was doing much better in the recent months. I was talking less and playing more. I even got promoted to PFC (SR>7). The oups incident was one of the few incidents where i lapsed and l0$t control, and very much regret it. I hope admins unban me and also hope that I could get chance to build your trust in me, l0$t. Circumstances change with time, people change with time, people change by choice. People also change by Flo/0WN1X/Je$$ica/Ande's advice. Kto siÄ myli, ten siÄ modli
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Even based on your name "brandylovestm" I wouldn't unban you, because you are acting all the time like a troll and I hope admins won't unban you
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Thank you, @oO00OoupS! @Flo@0wN1x@Jessica@Ande I am really sorry, I will make sure this doesn't happen again. You have my word.
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Version 1.0.0
1 download
Title.......: Krobsdorf Tram Assault File........: v2_tram_01.pk3 Mapname.....: v2_tram_01 Map for.....: Wolfenstein: Enemy Territory Author......: PPrefect E-Mail......: pprefect@proton.me Build time..: 5 months - but some elements date back to 2007 Release date: 22 April 2025 Version:....: 1.0 Initial Release Description: ------------ The Allies must steal a set of secret documents in Castle Krobsdorf, and escape to the village with them. To do this, they must repair the tram controls and break into the castle. Instructions: ------------- Place v2_tram_01.pk3 into your "Wolfenstein - Enemy Territory\etmain\" directory (or equivalent). Gamemodes supported: -------------------- Objective. Stopwatch and LMS not supported. Support for 32 players on each team, probably plays best with 12 on each. Tools: ------ GtkRadiant 1.6.7-, Q3map2, GIMP, Easygen, Pakscape. Some textures from Return to Castle Wolfenstein have been used, because I couldn't find better alternatives. Thanks: ------- Splash Damage and Activision for the free game, the old Surface forums for their wealth of knowledge and tutorials. And you, for downloading this map and reading this file. Some textures used from RtCW, because I simply couldn't find better alternatives. Thanks to the Fearless Assassins for providing my ET home, Beginners #1. This map is derrived from a six-map single-player Return to Castle Wolfenstein campaign that I started building in 2007, and never finished and released. The campaign was supposed to be something of a sequel to the "Weapons of Vengeance" episode. Elements from three of those maps make up about 40% of this one. I'm very happy that despite never finishing that campaign, parts of it have ended up released here. This map is also something of a homage to the Pappa Tram Only RtCW server, where I lurked a lot many years ago. There's a small tribute in the village station. -
Sorry brandylovestm for this post, I didn't know you were only 12 years old and I didn't think it would take on such proportions, oops! But I admit that you were annoying to sabotage your team players, and personally, it had exhausted me đ . Given your message, I'm sure you are a nice little young person! âïž
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aussi, j'ai oubliĂ© de mentionner, dĂ©solĂ© monsieur @oO00OoupS, vous ĂȘtes un excellent membre de la communautĂ©!
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Bonjour Ă toute lâĂ©quipe TeamMuppet, aux dirigeants et aux membres rĂ©guliers, Je prends enfin la parole aprĂšs plus dâun mois, soit la durĂ©e de mon prĂ©cĂ©dent bannissement (qui, pour ĂȘtre honnĂȘte, Ă©tait bien plus sĂ©rieux â ce que jâai fait ici nâest rien Ă cĂŽtĂ©). Le passĂ© est derriĂšre nous, et il est inutile de revenir dessus. Je sais que reconstruire une rĂ©putation et regagner la confiance prend du temps, et je suis prĂȘt Ă y mettre les efforts nĂ©cessaires. Tout ce que je peux vous garantir, câest que je ferai de mon mieux pour rendre lâexpĂ©rience agrĂ©able pour tout le monde sur le serveur. Ăa, ce sera mes vraies excuses. Je suis dĂ©jĂ content que la direction nâait pas optĂ© pour un bannissement permanent suite Ă cet incident, mais jâaurais une petite demande : est-ce quâil serait possible de lever mon bannissement maintenant ? Je pense avoir bien compris la situation et quâil nây a plus besoin de sanctions supplĂ©mentaires. Et si je me trompe, vous savez bien que je serai prĂȘt Ă en assumer les consĂ©quences. Merci dâavance pour votre comprĂ©hension et dâavoir pris le temps de lire ma demande.