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  2. Maybe you understanded it wrong. Its not limiting any class, but not let new players ruin others game with team damage. After few experience they can use heavy weapons too. So it doesnt effect on regular players.
  3. Today
  4. More incoming limitations for weapons? If yes.. then limit the classes too that way that players have to play diffrent player class example after 3-4 maps that people are not all the time same class.. Why so.. So the game gets more changes in game rounds and those who get kill sprees example in medic class can try do the same in aother class.. I mean if people want to limit example all heavier weapons and limit classes, then class chnger should add too and counter to it, which force player to switch class after few maps played Just sayin.. Maybe all say bad idea, I personally dont see reason why to put limits on things.. If they are part of game, when many things limited then classes should have the map startup changer and database for player what class they play and how long so game remembers when have to change class.. And database should have reset like every month that it doesnt go overloaded of data..
  5. SR should not be considered as threshold value in any case, because players are not getting it doing individual things etc, but it is based on team win or lose(and you can stack winning team all the time, and with fresh guid you can get 7 SR in few hours). Using this value in any condition can cause that some players will never reach threshold value and will never be able to play any HW. In my opinion Flo idea is much better, about checking how many times player was playing on our server, it will separate new joiners from regular players. Unfortunately there is no any reliable value which can be considered that player should be worthy to use HW. I have another idea but I don’t know if this is achievable, we have this stats site with data like tdg etc, @Flo can we use the data from this statistics or it will to be slow?
  6. Yesterday
  7. This might work. May be a user has to connect to TM like 10-20 times before he/she can use heavy weapons. Very interesting topic from Danimal. Worth discussing. I believe heavy weapons are what makes this game unique and fun if they are deployed properly. New players also want to take a bite of it. I understand. Without hurting their enthusiasm and hurting server game play, may be our good admin Flo can sort something out. I am not a fan of SR system and I know it has flaws but may be something like 7-8 SR before a user can deploy heavy? Should not be that hard to get I believe.
  8. Total XP is reset if someone collects a Prestige point. SR is vicious because not very accurate ELO computation, it is mainly in favor of stackers. This approach is bit "elitist" and we would block non-stackers or non-pro players from using weapons which are a full part of the game. Maybe something around wolfadmin data could fit, e.g you need to be seen at least 20 times on server before being allowed to use heavy weapon, so that you get time to know maps, rules, how people play on this big server and so on.
  9. im not sure about basing it to SR only. someone who always joins weaker team never gains sr. But your point is good
  10. But how can a player get experience if he is not playing? On another server there is a rule that someone can only play with panzer for 3 maps. (The player has to tell in front of map how often he has used panzer.)
  11. Last week
  12. Can it not be set by SR? i.e. you would need an SR of 10 or more? Or something like that? I really don't know what would be the practical way of doing it could be. I have no tech skills, so no idea how to implement it. Maybe someone else might know a way?
  13. Danimal, The idea is not bad. But I wouldn't have any idea how to impement that. Lets say : Only level 4 Soldiers can take heavy weapon. . . . . But the only way to get levels on heavy, is to play heavy weapon. . . . So not possible Other decision could be : Look at total XP. When someone has played enough time in our server, heavy is available. Would that do what you want to achive ?
  14. Hey, what Danimal mentioned here is sth I was thinking about fev times, for example flamer is HW that should be used really really carefully so you don't TK half of your team In my opinion this idea is good to discuss and maybe try.
  15. I wanted to start a new topic and float an idea. Should there be some sort of limit on who can use heavy weapons? For example, a minimum skill rating could be required before a player can take a panzer or mobile MG. This would reflect both the scarcity and destructive potential of these weapons, as well as the risk of team damage when they are used poorly. In practice, newer players often pick soldier and simply do not yet know how to use heavy weapons effectively. On the other end of the spectrum, very low skilled players can end up hogging the panzer for multiple rounds, which can seriously hurt team progress and objectives. This is not meant as a criticism of newer players, but rather as a way to protect team balance and encourage learning of core roles before using high impact weapons. I am not sure what the right approach should be, but it feels like a problem worth discussing. Are there better ways to handle heavy weapon access without hurting new player experience? Interested to hear what others think. Just an idea for discussion.
  16. Earlier
  17. I can only use UNBAN once a month. And now I used it for you. PLEASE don't make me regret it and stick to 1 normal name. ( I have no restriction on the number of BAN's only UNBAN's )
    Leider geht der Download nicht ...time out!
  18. Compared to them, I'm an angel
  19. Hi Jessica) Do you know me by the nickname "My Teammate"? (Fatal iL) Maybe, if you're in a good mood, you could unban me?) I'll stick with the same nickname.
  20. Hi Balserg. I can reassure you. No one with the name Balsberg has been banned.
  21. I was kicked for changing my nickname... Jessica didn't like any of the nicknames, even though they (mostly) weren't short or "unique." At some point, Jessica banned me without warning. A permanent ban is too unfair for a nickname...
  22. I was kicked for changing my nickname... Jessica didn't like any of the nicknames, even though they (mostly) weren't short or "unique." At some point, Jessica banned me without warning. A permanent ban is too unfair for a nickname...
  23. morning, i just got kicked on frost. allies had cp, but it got destroyed. then i shot mortar close to cp, and got kicked for heavy weapon on spawn. 🤣 idk, maybe the protection zone stay's, if they have it once? or it's just a bug. guess more a report than a topic. ah right, when im here already; on operation, if you mortar the upper door from the building where the docs have to go. you also get a heavy weapon on spawn warning. not quite sure if that is intentional. (it's outside the marked zone) do with it what you like. im not very active here on forum anyway. thaaanks lezk
  24. Thanks i will give it a try.
  25. Denied. Player Ydemer. Cheater.
  26. Hello, I see this gsound parameter as well on our server config (but it's empty), however I don't find this value used anywhere in the connection code, only reading levels and names as far as I see. To play sound, maybe just don't rely on shrubbot like you try, but call it directly yourself. Just add something like that near the welcome message print on the connect.lua part: et.trap_SendConsoleCommand(et.EXEC_APPEND, "playsound \"sound/world/player.wav\";") You can also play it only for a given player by specifying slot, e.g for player connecting on slot 5: et.trap_SendConsoleCommand(et.EXEC_APPEND, "playsound 5 \"sound/world/player.wav\";") Care about relative links. Also check server logs for any error reading the file (check path, permissions).
  27. As this was your last message, I will close this topic
  28. ok, fine! this is last message i will ever interact with here. but you know exactly what you did meanmachine, when i join, you go spec and start stalking just waiting to find something you can sell as reason to ban... 100% admin abuse i say, you are sort of narcissist and really mean again I am sorry to Flo, Own1x, Jessica, Ande and other TM community for this trouble but I cant take this guys abuse i give up and quit mean one day you will be older and grow up somewhat, then you will realize how your actions can affect in wrong way, once you do that, i forgive you, just be better TM admin. also i want to mention these pros: who i enjoyed playing with 100%: s!kz + israeli gang (wanted, raul, pro4k, etc.) danimal + syk + british gang dylon (fattest biggest schlong in et history) + polish gang lolifant + goq + (so many) + german gang 1v1 mxtor + french gang the basquard etc. etc. i dont have timne to list all and i have atleast 100 names if you want to chat me up, pls email me at martin@laakirchenfarmersassociation.com if you have any good/bad words to say for me, pls do here....
  29. Yes, u opened tunnel doors on oasis map for allies playing as axis, u run thru ur teammates mines, u blocking paths for your teammates trying to play for objective and u pushing teammates inside spawn with no reason. You are absolutely useless as player and really annoying as human, so u r banned now.
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