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Server is usually full ( no bots) around this time of day ( 19:30gmt) , today the server had the usual players connect then leave the server after a few minutes because lag is making the game unplayable.
Lag has been a problem for a few weeks, but today it emptied the server of real players.
Does this happen on the legacy test server or just the public legacy server?
It kinda upset me to see regular players leave to play on another server which isn't a TM server. :'-(

 

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sorry, thats my fault, im still working on xpsave.lua but still dunno, why stats are'nt correctly saved into db ... already rewrited almost whole lua, but still im lost where the problem is. But as i said, im working on it. Sooner or later, if will find the solution...

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Can you just disable the XP-save script, since it doesn't help save the XP anyway but only makes the server lag, atleast until a fix is made , we can live without the xp save, but we cant live with the lag.

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