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0wN1x

Co-leader
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Everything posted by 0wN1x

  1. Hey Pakoka. Welcome to the forums
  2. Should've kicked Britney. Britney is too good to be playing on the beginner server
  3. 0wN1x

    Event: Halloween

    It's a shame I can never be online in the evening during the weekend. Good to see another event coming up though
  4. I didn't feel like making an entire new topic for this, but for some reason all of our servers (both game servers and teamspeak server) are offline. Figured it could fit this topic as well
  5. The new Titan theme is sweet. Best I've seen in a while
  6. I already changed it back to the Carbon Blue theme, but thanks Hmm, strange it didn't work the first time. It's not that big of a deal though. I was just surprised by all the white
  7. Nice updates. All these changes made me log-out automaticly and I forgot my forum password (hence I was inactive on the forums last few days). Good to be back Not a big fan of the new default theme though. Way too bright for my liking.
  8. 0wN1x

    Quiz Time

    Sadly I can't be there on Sundays. I like the idea though!
  9. Welcome to the forums, Frank!
  10. Hey Magic. Welcome to the forums
  11. Who said anything about taking things away? I started this topic to find out what's possible on this matter and to hear everyone's opinions. If you post your opinion at least take the time to read the previous posts.
  12. I know smokescreens are there for a reason. That's litterly what I said in the OP. Random smoke spams are a different story though
  13. I've had a little talk about this at the server with Jesus earlier tonight. It can be really annoying that someone uses more smokescreens than they shoot actual bullets. A smokescreen every now and then is ok. It could be useful for the objective etc. You shouldn't overdo it though. It could cause lagg for some players and it's... well, just stupid Can't see a bloody thing. I was wondering. Is it possible to put a limit on smokescreens, like there is for grenades? Let covert ops start with like 2 smokescreens instead of limitless.
  14. Isn't it possible to make the spawntime change automaticly based on the amount of players that are playing? I can see your point on for example Goldrush with many players, but 26s respawn time with a 3vs3 / 4vs4 game is insane.
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