stumple again mate your focusing the heavy weapons topic into a discussion about medics. Its full of maybes and if's, id suggest allow a little time for these maybes and if's to occur.
Everyone hears you we heard you the first second and third time you mentioned it, but derailing one topic for another subject is why it appears no one is taking your side.
One thing at a time.
I will shed some light on this; when these talks take place, and people spit ball suggestions, its great and healthy but the technical aspect of it, is often not considered. I know these technical aspects, and when I make suggestions it is based on what is already available in game or is already available thro the community.
ETLegacy does not support this suggestion, to do your suggestion, means we need to find, modify code & test the module from another mod. This is work. And currently there is work going on for the topic above. It's not like some one can go switch a button that stops medics healing themselves, this involves several checks to take place, it is more work for the server, it increases the amount of calculations the CPU has to do. And for an if or maybe it's not fair to ask anyone to do that at this point.
This is why I keep saying one thing a time. My suggestion about medic in your other topic, is achievable within the game parameters, in fact my suggestion would remove an LUA add on, reducing the workload on server.
Why not continue this medic discussion in a Medic Topic?