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Flo

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Flo last won the day on November 10

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  1. Hello, it's ok now, you have been whitelisted.
  2. It's okay, you are whitelisted now.
  3. Hi there, glad you enjoy our server and its configuration!! What you are talking about (time bonus and maps customization) is mapscript (basically .script file already provided in each map pk3 which we modify). Then we upload these custom mapscripts in a dedicated folder on the server and a cvar on server config points to it. So it is loaded along with the map when server starts it, instead of the original one present in the map pk3. By the way, most of these custom mapscripts were/are done by a friend of TM, and I encourage you to contact him to ask if he agrees to share them. He is @uips. If he does agree, i can dump the whole folder and share it with you.
  4. Hi, situation sorted. Sorry for inconvenience.
  5. Modifications on main server: increased warmup time from 30s to 40s inactivity timer to 10s at beginning of the map (after warmup), then 30s rest of the map balancer enabled during warmup 1mn inactivity timer for TM members, no matter the situation of the map
  6. It’s 14 players in total, so up to 7v7. And limits are per team based, meaning if less than 7v7 there can be only 1 soldier per team, whatever the weapon picked.
  7. Script deployed yesterday on main server with conditions as agreed : - less than 14 players: 1 soldier, 2 rifles, 8 landmines - equal or more than 14 players: 4 soldiers, 4 rifles, 12 landmines spectators are not considered as players. Any feedback welcome
  8. That's because you changed your GUID (i.e etkey) between both attempts. I whitelisted the new one, please stick to this one now.
  9. Hi, we indeed check IP reputation for every new GUID connecting to our servers. Your starlink IP located in Berlin has many bad flags (bot activity, abuse activity, and proxified. That's why you were not allowed to connect using it. Anyways, we have whitelisted your GUID so you are now free to connect using any IP.
  10. My opinion: - limit number of rifle to 2 per team when server half populated, and 4 when server is full, limit to 2 max for specific maps (adler, erdenberg...) - increase soldiers charge time
  11. Modified minMapAge from 13 to 15, let's see if it helps to enhance maps diversity
  12. Flo

    r*x imposter

    Going through chatlogs, it appears to be a pure troll. Banned.
  13. Version 1.0.0

    59 downloads

    TM Kevlar's ETL config
  14. ET is an objective-based game and most of the usual maps voted/played on our servers are not designed for the amount of players we generaly host. Hence situation where it can be iritating to lose obj and maps if players are afk 2-3sec at each respawn and blocking team. Knux plays for objective and is willing to push for it. If he's restrained from this and after many warnings/requests to move up he is not heard, then kick sounds the only alternative to unlock the situation and be able to play properly the obj. More generally speaking, please listen when a TM member asks you something. We are not a public service and we owe nothing to anyone. We are willing to play the game, not being teamkilled or spawnkilled or trolled or blocked by afks or whatever.
  15. Most of the maps you are guys listing there have been added at some point in the past, and are still put on from time to time. We basically check from voting system stats and history on a regular basis which maps are currently not played and we swap them with others we have in stock
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