im using this confgs and what can i do to try to reduce lags to play on pub i dont understand mutch off this set sprintOn "+attack; +sprint" set sprintOff "-attack; -attack; -sprint; -sprint" set crouchOn "+attack; +movedown" set crouchOff"-attack; -attack; -movedown; -movedown" //Controls bind W "+forward" bind S "+back" bind A "+moveleft" bind D "+moveright" bind Q "+leanleft" bind E "+leanright" bind SPACE "+moveup" bind C "+movedown" bind X "+prone" bind SHIFT "+sprint" bind CAPSLOCK "+speed" bind F "+activate" bind T "messagemode" bind Y "messagemode2" bind U "messagemode3" bind V "mp_quickmessage" bind TAB "+scores" bind L "openlimbomenu" bind G "+mapexpand" bind ALT "+stats" bind CTRL "+topshots" bind MOUSE1 "+attack" bind MOUSE2 "weapalt" bind B "+zoom" bind MOUSE4 "vstr SpawnTimer_ETPro" bind MOUSE5 "kill;forcetapout" bind R "+reload" bind MWHEELUP "weapnext" bind MWHEELDOWN "weapprev" bind 1 "weaponbank 1;cg_drawgun 1;cg_autoreload 0" bind 2 "weaponbank 2;cg_drawgun 1;cg_autoreload 1" bind 3 "weaponbank 3;cg_drawgun 1;cg_autoreload 0" bind 4 "weaponbank 4;cg_drawgun 1;cg_autoreload 0" bind 5 "weaponbank 5;cg_drawgun 1;cg_autoreload 0" bind 6 "weaponbank 6;cg_drawgun 1;cg_autoreload 0" bind 7 "weaponbank 7;cg_drawgun 1;cg_autoreload 0" bind 0 "r_fullscreen 0;vid_restart" bind - "r_fullscreen 1;vid_restart" bind HOME "mp_fireteamadmin" bind F3 "ready" bind F1 "vote yes" bind F2 "vote no" set AT2 "-attack; -sprint" set AT1 "+attack; +sprint" bind MOUSE1 "+vstr AT1 AT2" bind O "teammenu" bind P "classmenu //----------------------------------------------- //cl_ seta cl_run 1 seta cl_doubletapdelay 0 seta cl_wwwDownload 1 seta cl_allowDownload 1 seta cl_autoupdate 0 seta cl_maxpackets 100 //----------------------------------------------- //cg_ seta cg_fov 112 seta cg_popupLimboMenu 1 seta cg_shadows 0 seta cg_autoaction 2 seta cg_marktime 0 seta cg_drawFireteamOverlay 1 seta cg_bobup 0 seta cg_bobpitch 0 seta cg_bobroll 0 seta cg_bobyaw 0 seta cg_runroll 0 seta cg_drawBuddies 1 seta cg_crosshairAlpha 1 seta cg_crosshairColor cyan seta cg_crosshaircoloralt cyan seta cg_drawIcons 1 seta cg_crosshairsize 50 seta cg_crosshairpulse 0 seta cg_novoicechats 1 seta cg_lagometer 1 seta cg_runpitch 0 seta cg_bloodflash 0 seta cg_showblood 0 seta cg_bloodtime 0 - seta cg_bloodDamageBlend 0 seta cg_useScreenshotJPEG 1 seta cg_complaintPopup 0 seta cg_autoswitch 0 seta cg_drawGun 0 seta cg_drawCompass 1 seta cg_drawReinforcementTime 1 seta cg_crosshairHealth 0 seta cg_drawCrosshairNames 1 seta cg_wolfparticles 0 Seta cg_coronafardist 0 seta cg_coronas 0 seta cg_drawfps 2 seta cg_smokeparticles 0 seta cg_atmosphericeffects 0 seta cg_enableBreath 0 seta cg_teamChatHeight 8 //----------------------------------------------- //r_ seta r_customwidth 800 seta r_customheight 600 seta r_allowExtensions 1 seta r_ati_fsaa_samples 0 seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR seta r_ati_truform_tess 0 seta r_cacheshaders 1 seta r_clampToEdge 1 seta r_clear 0 seta r_colorbits 32 seta r_colorMipLevels 0 seta r_customaspect 0 seta r_depthbits 24 seta r_detailtextures 0 seta r_displayRefresh 0 seta r_dlightBacks 1 seta r_drawSun 1 seta r_dynamiclight 0 seta r_ext_ATI_pntriangles 0 seta r_ext_compiled_vertex_array 1 seta r_ext_compressed_textures 0 seta r_ext_gamma_control 1 seta r_ext_multitexture 1 seta r_ext_NV_fog_dist 0 seta r_ext_texture_env_add 0 seta r_ext_texture_filter_anisotropic 0 seta r_facePlaneCull 1 seta r_fastsky 0 seta r_finish 0 seta r_flares 0 seta r_fullscreen 0 seta r_gamma "1.5" seta r_glDriver opengl32 seta r_glIgnoreWicked3D 0 seta r_highQualityVideo 0 seta r_ignoreFastPath 0 seta r_ignoreGLErrors 1 seta r_ignorehwgamma 1 seta r_inGameVideo 0 seta r_intensity 1.5 seta r_lodbias -999 seta r_lodCurveError 250 seta r_lodscale 5 seta r_mapoverbrightbits 2 seta r_mode -1 seta r_normallength 0.5 seta r_nv_fogdist_mode GL_EYE_RADIAL_NV seta r_oldMode "" seta r_overBrightBits 1 seta r_picmip 0 seta r_picmip2 0 seta r_primitives 0 seta r_railCoreWidth 1 seta r_railSegmentLength 32 seta r_railWidth 16 seta r_rmse 0.0 seta r_roundImagesDown 0 seta r_simpleMipMaps 0 seta r_smp 0 seta r_stencilbits 0 seta r_stereo 0 seta r_subdivisions 20 seta r_swapInterval 0 seta r_textureAnisotropy 16 seta r_texturebits 32 seta r_textureMode GL_LINEAR_MIPMAP_LINEAR seta r_trisColor 1.0 1.0 1.0 1.0 seta r_uifullscreen 0 seta r_lobdias 0 seta r_roundImagesDown 1 seta r_subdivisions 1 seta r_showsky 0 seta r_fastsky 1 //----------------------------------------------- //Misc seta sensitivity "2.75" Seta com_blood 0 seta m_pitch 0.016 seta com_maxfps 90 seta rate 25000 seta snaps 20 seta com_hunkmegs 2048 seta lod_bias 2 seta s_khz 44 seta run_echo_run 1 //----------------------------------------------- //b_ seta b_drawclock 1 seta b_althud 2 seta b_hudYoffset 10 seta b_althudflags 1 seta b_chatflags 1 seta b_fireteamalpha 1 seta b_drawranks 0 seta b_tracers 0 seta b_muzzleflash 0 seta b_backupcvars 0 seta b_realhead 1 seta b_popupTime 0 seta b_hitsounds 1 //----------------------------------------------- //Sprintshoot set sprintOn "+attack; +sprint" set sprintOff "-attack; -attack; -sprint; -sprint"