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Eagle_cz

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Everything posted by Eagle_cz

  1. Welcome to the forums and enjoy your stay here
  2. Thanks we are happy that u like the server and ppl around Well, time will tell but maybe, one day, you will join the TM
  3. I'm sorry Phara, but i can't agree with you. Previous problem was reported, investigated and fixed by ET:L devs in release that we have on the server right now. 1. It was bug. 2. it was fixed 3. If you can't accept that you used a bug as advantage and now you are not happy, i'm sorry but life is hard somtimes but this is fair to others. well, it's your decision. I will accept it. @others: please, don't react on this because this is going to nowhere... Thank you
  4. Welcome to the forums and enjoy your stay
  5. let's close this. @The Great Pharaoh thank you for your bug report. Issue was investigated, explained and fixed by ET:L developers. If you are not happy, well, such a life. I'm sorry. @Spyhawk Thank you (and to your colleagues too) for detailed explanation and all the hard work you doing! I'm really happy and pleased by cooperation between us and your team ---------------------------- Guys, I want to kindly ask you to refrain from any criticism or insults in any way against anyone. Respect each other even if your opinion is different. This topic isn't for critism about skills of players about differencies that we have between each other. I think that we all want to participate on ET:L development, to make things better and main goal of this topic is to report an issue if someone notice something. If you have a different opinion about way of development, then talk elsewhere https://dev.etlegacy.com/projects/etlegacy/boards Stay on the ground, be polite and don't take this things personally It's only game! Thank you.
  6. Wtf, calm down... We all know that there was an issue with FG... you, phara, ET:L devs and others who playing that... good. Mini confirmed that TM didn't changed or decreased any kind of weapons. True is that there was a workaround to limit covs class on lvl 2. This action didn't happen and none of classes were limited in any way. Even a few players cryed for that - about rambo medics and so.... Just turn the page, there were a few of things - call that properly bugs - which gave you an advantage. Yes, this wasnt abou what we want but it was bug. Bug was (hopefully) solved and the book written about that it's just a storm in cup of tea imo. Nothing happened in real, it's still same game, game for fun. And remember - its under active development! Don't take this personally! Thank you. ...in case of misunderstanding or doubts feel free to send me PM or to any admins around.
  7. Welcome to the forums and enjoy your stay
  8. It was bug phara... and yes it needed to be fixed because this was advantage that wasnt fair to other classes... sorry
  9. differencies between legacy-v2.76-442 and legacy-v2.76-392 are: Fixed fireteam chat fallback to team chat instead of global chat when not in a fireteam Fixed global chat not working in localhost Fixed cg_teamChatOnly filters spectator team Fixed compass hidden even when not overlapped by command map Fixed allies rank displayed for spectator in debriefing Added dropping objective ability Added specific flag for bots on scoreboard Fixed spawn count displayed out of command map borders (removed "Troops") Fixed double countdown with g_inactivity Fixed cg_wolfparticles 0 does not spawn the explosive trails Added cg_drawGun 2 to only draw non-weapons and throwables Fixed FG42 spread/sway was different (too low) from vanilla behaviour. Was adding 50% reducing from lvl 3 covert-ops (vanilla behaviour) + 35% reducing from lvl 3 Light weapon (change from Legacy and keeped value). Fixed covert ops received 50% reduction in both recoil jump and weapon sway with ONLY Scoped Weapons (following the original documentation) Added clearer simple items icons Added percentage in map votes display
  10. easy ... a few mins ago, there was a lag in connection but its not connected with release because my SSH conn was freezed too
  11. Server was updated just now (when was empty ) to v2.76-442-gb2a9387 version ... If you will notice any kind of problems, please, let us to know ...
  12. Welcome to the forums and enjoy your stay
  13. Welcome to the forum and enjoy your stay
  14. welome to the forums and enjoy your stay
  15. Welcome to the forums and enjoy your stay
  16. can you please provide a short demo of that? Tbh i don't know how that "strange shaking" looks like.
  17. welcome to the forum and enjoy your stay
  18. hehe finally welcome to the forum and enjoy your stay
  19. @sensi_ it's NOT bug, it's feature SR is calculated by formula: SR = mu - 3 * sigma more details can be found here: https://dev.etlegacy.com/projects/etlegacy/wiki/Bayesian_skill_rating to be exact, in your case, below u can look on values from 13th Jul: guid mu sigma created updated **************************16E29 0.271379 1.080946 2019-03-05 20:11:14 2019-07-13 21:24:45 and today ( 15th Jul): guid mu sigma created updated **************************16E29 0.301683 1.099072 2019-03-05 20:11:14 2019-07-15 17:08:48 and explanation from spyhawk: so NO, this is NOT a bug or so ...
  20. Thanks that you shared your concerns. I was informed by admins that they had a talk with him. /closed
  21. @sensi_ db was fixed tonight .. please, try it ...
  22. spyhawk told me about a few strange lines in db ... now its my turn to fix that but first i need to see an empty server so yell on me not on spyhawk
  23. i wasnt around but can tell you that admins will look on this ...
  24. This will be probably on your client-side only. I don't see any problem like that - I see a different SR values on every client and they keeps changing ...
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