knuX Posted August 4, 2024 Report Posted August 4, 2024 Currently auto-script moves a player to spec after 30s which imo is still too long But biggest impact it has is on start of map. Especially in an example of 9v10 with 9 axis. If 2 of those are AFK then you can play a first stage 7v10 and it's over in 30 seconds How difficult would it be to make an exception to the AFK auto move but only at the start of a map? Quote
Sebast1an Posted August 4, 2024 Report Posted August 4, 2024 I agree. The warmup stage should be to even up the teams as well as you could so the defence doesn't get overpowered from the beginning. With afks in play you can't really tell the actual numbers on either side. One idea came to mind: if you can implement this and say, with 10 seconds of warmup left you put to spec any afk's - how about you extend the warmup if this results in unfair teams? So you have time to even it up before the game starts. I can imagine this might irritate some people so it's by no means a perfect idea. Just something that came to mind. 1 Quote
_Ler Posted August 4, 2024 Report Posted August 4, 2024 (edited) Your easiest solution would be to enable balancer in warmup (it’s a variable inside the existent lua) and extend warmup to 40s. And a little code to set inactivity time to 10-15s in during warmup You will have little more warmup and teams balanced by script Edited August 4, 2024 by _Ler 1 1 Quote
Guest imZi Posted August 6, 2024 Report Posted August 6, 2024 On 8/4/2024 at 7:37 PM, _Ler said: Your easiest solution would be to enable balancer in warmup (it’s a variable inside the existent lua) and extend warmup to 40s. I like this, should be an easy fix for this problem Quote
Kimi Posted August 6, 2024 Report Posted August 6, 2024 I would prefer longer warmup in general Quote
Flo Posted August 21, 2024 Report Posted August 21, 2024 Modifications on main server: increased warmup time from 30s to 40s inactivity timer to 10s at beginning of the map (after warmup), then 30s rest of the map balancer enabled during warmup 1mn inactivity timer for TM members, no matter the situation of the map 3 Quote
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