I saw a lot of complaining today.
But strangely for me nothing changed. Everything works the same as yesterday...
I am using m00f's cfg...
//NETSETTINGS
//maxed out, could need adjustments - check with lagometer
seta rate "45000"
seta snaps "40" //should match server specific sv_fps
seta cl_maxpackets "125"
seta com_maxfps "250"
seta cl_packetdup "1"
//PREFERENCES
//some more m00f specials
seta pmove_fixed "0" //better set to 0 when fighting - it increases recoil and weapon spread
seta cg_fov "90" //set to 106.27 for silent and jaymod (16:9 bug)
seta cg_autoReload "1"
seta cg_autoswitch "1"
seta cg_drawFPS "2"
seta cg_drawGun "1"
seta cg_drawSmallPopupIcons "1"
seta cg_drawTime "1"
seta cg_zoomstepsniper "16" //only 2 zoom levels
seta cg_tracers "3"
seta cg_altHud "2"
seta cg_drawCrosshairNames "2"
seta cg_popuptime "0"
seta cg_lagometer "1"
seta cg_simpleitems "0"
seta cg_autoaction "0" //1 for demo, 7 for all
seta cl_doubletapdelay "0"
//GFX
//generally set to high quality and crytal clear graphics, brighter map shadows and vsync turned off
seta r_picmip "0"
seta r_picmip2 "0"
seta r_detailtextures "1"
seta r_mapoverBrightBits "3"
seta r_overbrightbits "0"
seta r_fastsky "0"
seta r_intensity "1"
seta r_gamma "1.3"
seta r_ignorehwgamma "0"
seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
seta r_lodbias "0"
seta r_finish "0"
//TWEAKS
//removal of the most distracting and view obstructing effects
seta cg_wolfparticles "0"
seta cg_atmosphericEffects "0"
seta cg_coronas "0"
seta r_flares "0"
seta r_dynamiclight "0"
seta r_wolffog "1" //maybe set to 1 if too fugly
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0"
seta cg_bloodFlash "0"
seta cg_bloodDamageBlend "0"
//MEMORY
//maxed out
seta com_hunkmegs "736"
seta com_soundmegs "64"
seta com_zonemegs "128"