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froggy

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Everything posted by froggy

  1. not this missile map... i'm searching for the one where a missile is constructed by axis then putted on a train which bring it through a tunnel. Allies first attack during the construction of the missile, then axis attack during the transport of their missile
  2. I think that the map "2 tanks" is not played, maybe not appreciated? If it it is true, please could you replace it with missile and/or et_village? missile_b3.pk3 et_village.pk3
  3. I don't play anymore since i am banned from this server after an upgrade of my ETL. But each time i connected for training (3 or 4 times a week), i was alone. My conclusion is this server seems to be useless. Maybe we could replace it with a snipers server, a lot of players could be interested in sniping. Just an idea i had...
  4. I would add my point of view: I think it would be better if you could leave the SZ when you are fighting because the enemies who want to neutralize you have to kill you in your spawn zone, but they can't kill you with arty or mortar... And too often they kill your teammates who are reviving, they are leaded to spawn kill while they shouldn't... Personally i would not accept spawn camping for these reasons
  5. Thanks MiniMuppet!!! I will report the player's feelings
  6. That's not only racist, it is a nazi way to speak!!! "suck dick polish jew ***** didn't hang enough of you": I suppose the stars replace "Hitler" Unacceptable!
  7. Hi all! We are many players thinking that fieldops would need more time between 2 arty and air strikes I think that the time should be at least 1.5 the time set today, surely more. Actually, one arty lasts 25 seconds and can be recalled 60 secs after the previous call. So a point is under its fire the half of the time, and during the "free" 35 seconds the fieldops can call for 1 airstrike. Some players seem to not escort the vehicles because they die too often because of fieldops.
  8. False... much more teamplay, less fraggers, overall since some don't come anymore, no more rambo medic. Hunter, i often play (afternoons, evenings, night sometimes), and when i don't play i am spec and i have a look from time to time. Maybe you are not so objective... 😉
  9. azerty told me to report that he likes the new settings. I proposed him to report his opinion himself cause it is important that the players give their opinion on the forum. I hope he will do
  10. Please, don't give back self-heal for the moment. The players are globally satisfied. He have no more problems of Rambo medics. And if the medic has only one or two pistols no one would play medic. Let it just like it is for the moment and we will see later. The players i talked with find the server funnier now, except when roberttt comes. But that ruins strategy : i know you are stronger than me, i attack you, i make you the most damages i can before i die, and my support finishes my job killing you. I expose myself to make my teammate able to make the objective... i often do this as medic so my teammate can take my 3 medic packs and be stronger to finish the job. If you self kill, i died for nothing...
  11. zouzou appreciates the new settings too
  12. no need of adrenaline, no need of these extra powers which allow fraggers to ruin the game... Teamplay. I am often (many hours a day, each day) on the server and yesterday one players asked why a medic can't take his medic packs. He said these new settings are stupid, then when i told him why these settings he said that he understood and some players told him they are satisfied with these settings: Klooster, and Evil Dest at least
  13. about the levels of health i would say that the function more exposed is engie. The soldiers often shoot from a long distance (mortar, bazooka...) So all the functions should be at the same level of heath and maybe the engie a little bit more (but just a little bit more).
  14. It's actually in place and (1 full week) and you don't think so. You played on another server than beginners, cause only beginners is concerned, or you played on Beginners and in this case the new setting are OK for you 😄
  15. Hello Gold I agree with all you wrote except the self-kill in fight. Actually, the medic is exactly like all the other functions were before the new settings arrived : no self-kill and no possibility of self heal. I give you my opinion: No self kill means that you have to accept the consequences of the fight until you are killed or until you get some health. Believe me, i often accept the consequences of the fight until i die 😄 So many fraggers self kill so many times in order not to be killed... I often saw frustrations when "weak" players miss the kill of a "good" player cause this one killed himself during the fight. Still in my opinion, self kill works against team play...
  16. myacid told me "these settings will be more fair ".
  17. Yep, with the good will and the good suggestions we will have a very nice beginners server!
  18. Thanks MiniMuppet! Not so bad 😄
  19. Hello Gold I asked its removal cause i never saw it played, and the stats confirm that state, but no problem if it stays in the list of the proposed maps if some like it. I agree, 1944_beach is not so often played too, and not funny IMO
  20. Thanks so much MiniMuppet. Any idea of how many times these new maps have been played? good score?
  21. The next one i will ask for will be Kerkyra. But now, let play with the new maps 😄 https://wolffiles.de/filebase/ET/Maps/Kerkyra_b1_&_botfiles.zip
  22. the bots seem to work fine, all is fine!!! Thanks a lot for your help MiniMuppet 🍻
  23. The map Valley Escort on the server is bugged Can you replace it by this one? https://ujeclan.com/redirect/etmain/UJE_valley_escort_v1.pk3 https://ujeclan.com/redirect/waypoints/ujeclan_waypoints_2020.zip Thanks!
  24. Thanks MiniMuppet, the players appreciate seeing some new maps ✌️
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