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Stumpel

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Posts posted by Stumpel

  1. 15 hours ago, Jessica said:

    The number of exits dont matter, A mortar at ANY exit is never allowed.

     

    However, bridge can be anyoing, but its pretty far from spawn exit. You can exit safe.

    IF you are hit while DIRECT out of spawn, it would be a problem

    If we would colour this area red, in most other maps mortar cant be used at all. for example, Caen.

    Thank you for info again @Jessica sometimes have seen people sayin its ok if many exits but,  now when I see this I will know that always when mortar aims at any exitway from spawn its warning and kick and maybe if more then ban..

     

    It means then in Goldrush too if mortar is front of second exit and aims there.. Its warn/kick/ban.. And other maps too.. 

  2. I see there word "Closed!" But I like to remind every player in ET, that player name ETPLAYER is very much used... That under this name plays hundreds of players.. But I think Matu find more thing that matched.. As he said.. Name doesnt makes banned sometimes because if name is used like 150 tim diffrent players might come mistakens.. And we collect more information always.. Its true that guid can be changed, but it doesnt save those people who break the rules.. I dont know yet the case, but just wanted say it the way that you understand.

  3. (New) maps to think any chance to get.. I m not sure  does people like to try them but.. Ok, I type few map names

    Raw Castle

    Treetop_Final   (There is some point of map VERY HIGH RISK TO BE UNDER SK ATTACKS) So just thinkin is it good.. Looks good but that SK..

    Secret_bay

    Carnage Canyon 2

    Bergen

  4. Automatic server recording sounds good idea, because then botter who has bot which tells who is watching at that player cant know that its auto-rec alltime.. Doesnt matter who it is.. But it would be big source of useless demos then if all goes alltime recorded.. It needs atleast some guys to keep those records in order and to add them to clean ones and dirty ones.. And if going too much records then remove the oldest clean ones..

  5. Hello Marius, its nice to see older players sayin greetings to us.. I'd like to say that I'm obj based player too with not good killing rate.. Death rate is quite high.. But still I try do what I can do.. Clock fixer work is quite hard work because it need sharp sight.. But nice to see ya..

  6. On 5/2/2021 at 2:31 PM, Ande said:

    Firstly 4 warnings is way too much. imo it can be 2warnings and you are kicked. 

     I totally agree with @Ande, 4th warning kick system is too long depending how long we have to watch the misbehavin players.(Depends too the time between warns, if the time between them are long the map ends before the 4th warn has typed). I suggest rether like PM and then warning (why 2nd warning, it to give chance to play if accidentally 2 TM's type !warn same time) and then kick if still continues.. But because we cant know is that section PM went already by other member, so 2 warnings system might work good too..

  7. Its endless probelm still because people dont care about that banner which says teams are not  balanced... Doesnt matter is there TM's in team or not.. I try always switch if see that banner but, I know many others in TM not.. And if game picks that last player which joined to team, that guy mostly jumps out and leave or start wait  spot to jump back to team where he/she was.. So it its quite common that we see the banner blinkin on screen many times in every single map.. Just sayin.. So it doesnt help much to open topic about it, if nothing changes..

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