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MiniMuppet

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Posts posted by MiniMuppet

  1. Your computer doesn’t have OpenGL compatible drivers (for your graphics card) installed. This normally occurs when the standard windows drivers are used.

    How to fix it?

    Go to the website of your Graphics Card manufacturer and download the newest drivers for your videocard.

    ATI owners - http://www.ati.com/support/driver.html

    Nvidia owners - http://www.nvidia.com/content/drivers/drivers.asp

    This error can also occur if you have a wrong video mode selected for your system (monitor). For instance a too high resolution of 1600x1024 may not work depending on your monitor and/or graphics card.

  2. For instance; Hunk_AllocateTempMemory: failed on 3528308

    Some (custom) maps need more memory than ET is configured to handle, so ET will close down and gives you this error message.

    How to fix it?

    Go to the main menu of ET (if you are ingame) or start up ET. Bring down the console and enter /com_hunkmegs 128. Reconnect and the problem should be fixed.

  3. This usually happens when you are running ET with an outdated version of PB. If updating PB doesn’t fix the problem it could be your broadband router interfering with the PB OOB packet stream.

    The general method to fix this problem is to update the drivers of your broadband router/modem. Consult your router manual or manufacturer for a link to the newest drivers (can usually be found at the homepage of the manufacturer).

  4. /com_maxfps X

    Because of a bug in the QuakeIII engine its possible to lock your FPS at a certain number.

    Example: /com_maxfps 43 - /com_maxfps 76 - /com_maxfps 125 - /com_maxfps 333

    /r_fastsky X

    Toggle between a detailed or blank sky, if you are not really into the graphics you can set this to 1. It will give you a little FPS boost but it isn’t much.

    Example: /r_fastsky 1

    /r_detailtextures X

    When detail textures are enabled (X=1), it means that basically every object is textured twice to make it look more detailed. Obviously this will need extra power from your videocard. If you want to get a nice FPS boost disable it.

    Example: /r_detailtextures 0

    /cg_shadows X

    Switches the round shadow beneath your feet on or off, disabling it will probably not show any increase of FPS.

    Example: /cg_shadows 0

    /r_mapoverbrightbits X

    Setting it higher makes the shadow parts of a map lighter, so you can spot enemies hiding in darker areas. Default is 2, allowed from 1 to 3.

    Example: /r_mapoverbrightbits 3

    /cg_atmosphericeffects X

    Switches the rain and snow effects (depends on the map) on or off. Leaving it on will only result in a lower FPS and it will only make it more difficult to see your opponent.

    Example: /cg_atmosphereiceffects 0

    /cg_wolfparticles X

    Switches the explosion and smoke effects from airstrikes/artillery and grenades on or off (This will not affect the covert ops smoke canisters!). The only disadvantage is that, without particles turned on, you might run into airstrikes or artillery more often.

    Example: /cg_wolfparticles 0

    Tip: create a toggle script to turn it on or off with a specific key (for instance, turn it off if you are sniping) - /bind "X" toggle cg_wolfparticles (replace X for another key)

  5. /cl_timenudge X

    This command is misunderstood by a lot of people and the way it works is a complete mystery for most people. Very basically; a positive value increases lag while a negative value decreases lag (you should only use values between -50 and 50). Try to experiment with different values and choose the setting that works best for you.

    Slow connection: /cl_timenudge 0

    Fast connection: /cl_timenudge -20

  6. just check again mrmuppet did move them over so they would come out at the top if you did it alphabetically but he has moved them back over a little now.

    U could also download our etmain menu My link if you have windows

  7. Hi welcome to our forums i have seen you a lot on the server. I hope you sort your pc out soon so you can get back to et.

    Like the others said there is lots of topics you can read on the forums to keep you busy :)

  8. found this

    81mm Morser / 3 Inch Mortar

    Both Axis and Allies use variants of the French Brandt 81mm/3 Inch Mortar design. To use the Mortar, hit your Alt Fire Key (Z). Once the Mortar is readied, a Mortar round can be fired by pressing Fire. The elevation (range) and azimuth (lateral direction) of the Mortar can be adjusted by moving the mouse using the crosshairs as a guide. The lower the angle of elevation, the further the Mortar will fire. You can observe your fall of shot either by line of sight or by looking at your Command Map (G). Field Ops may designate targets for your Mortar as they call in Artillery Strikes. A targeting reticule will appear on your Command Map and in your Mortar sights. You can then aim for the reticle, in the knowledge that your Mortar rounds will be falling on the correct bearing, although you may still have to adjust elevation.

  9. enabled

    g_shortcuts [0|1]

    Turns on the replacement of the following keys in say messages

    [a]

    last player who gave you ammo

    [d]

    last player who killed you

    [g]

    the last 8 characters of your GUID

    [h]

    last player who gave you health

    [k]

    last player you killed

    [l]

    your location (letter,number)

    [n]

    your name

    [r]

    last player who revived you

    [p]

    last player you looked at

    health remaining

    [w]

    name of current weapon

    [t]

    ammo for current weapon

  10. Hi mate thanks for letting us know, we all have busy lifes so don't worry to much when you have time pop on the game and if you don't just nip on the forums every now and then to say hi.

    You know we are easy going and don't expect people to play all the time :)

    Hope to see you soon in game

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