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Liamzef joined the community
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Ethangato joined the community
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Version 1.0.0
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Story: Deep in enemy territory, the Allies must escort a supply truck through Axis defenses, secure valuable gold, and destroy a mysterious UFO anti-gravity generator. ======================================================= Objectives: Allied: Primary Objectives: 1] Steal the truck fuel to refuel the truck. 2] Destroy the main gate blocking the truck's path. 3] Construct a bridge so the truck can cross the river. 4] Destroy the barrier blocking the truck. 5] Bring both gold crates to the vault. 6] Destroy the UFO anti-gravity generator. 7] Destroy the side entrance wall. Secondary Objectives: 8] Capture the forward spawn point at the Old City. Axis: Primary Objectives: 1] Protect the truck fuel. 2] Protect the main gate. 3] Don't let the Allies build a bridge for the truck. 4] Protect the truck barrier. 5] Protect the gold crates. 6] Protect the UFO anti-gravity generator. 7] Protect the side entrance wall. Secondary Objectives: 8] Hold the forward spawn point at the Old City. ======================================================= Mapname : Rushi winter BSPname : rushi_winter Released: 11.11.2026 Version : winter Map made by: o-0._.0-o Website: www.bunker4fun.com ======================================================= -
Toxicity:Facility 31 beta1 + BBA Castle CTF Beta 2
meanmachine replied to Brombcol's topic in Maps and Map suggestions
Hi Brombcol, welcome on our server, thx for maps suggestions, we will definitely take a look into it However u must know that most of ppl vote 'standard' maps on our server. I am the one who loves new maps and I am a bit bored of playing same maps over and over. As you wrote the vibe is amazing, it is bcs we got amazing ppl and community, we all love ET and having fun together. We strive to follow established rules so that everyone feels comfortable on our servers. Thanks for your message and see you in fight, have a good day soldier XD - Yesterday
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Hey everyone, I started playing on your server a few days ago, and I have to say, the vibe is amazing. I’ve been playing ET for over 20 years now – those were some beautiful times. I remember a few great maps from back in the day that I’d like to remind everyone about and share. First off, I'd like to suggest a very large map: Toxicity:Facility 31 beta1* Years ago, this was heavily played on a top-tier server in a 30vs30 format, and it played wonderfully. I really highly encourage you to add this map to the server rotation. It’s perfectly designed for a large number of players, it’s not cramped at all, and it's very easy to navigate. You can read more about this map here: https://www.bbaservers.com/forum/viewtopic.php?t=727 https://et.splatterladder.eu/?mod=mapinfo&idx=5597 https://forums.splashdamage.com/t/toxicity-facility-31-b1-download-me/123505/25 And you can download the map file here: https://www.gamefront.com/games/wolfenstein-enemy-territory/file/toxicity-facility-31-1 The second map, which I want to share is: BBA Castle CTF Beta 2 It's a really fun "Capture the Flag" map – in my opinion, one of the best out there. Honestly, I don't understand why it's not being played at all nowadays. The map has a lot of cool, hidden spots (insiders will definitely recognize the Leeroy Jenkins reference). More info: https://et.splatterladder.eu/?mod=mapinfo&idx=8221 https://www.bbaservers.com/forum/viewtopic.php?t=3689 https://www.gamefront.com/games/wolfenstein-enemy-territory/file/castle-ctf-1 Map download: https://download.hirntot.org/etmain/bba0-beta2.pk3 Looking forward to hearing your thoughts! :)
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Brombcol joined the community
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Emmazef joined the community
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Liamgato joined the community
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Well I can only confirm, ppl vote rushers really often when in rotation
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papywolf started following GG kb - GG_kb.pk3 + waypoints
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Version 1.0.0
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Dual-Obj. Map // Have Fun with this 1:1 Duel Map// greez fidel Axis Win Text Your team is out of master-thiefs ! Allied Win Text Your team is out of master-thiefs ! Scenario Dual-Obj-Map, Steal the Gold! Allies: Get the 3 Axis Gold! Axis: Get the 3 Allied Gold! Allied Objectives 1 Primary Objective: Steal the 3 Axis Gold. 2 Primary Objective: Protect your own Gold. Axis Objectives 1 Primary Objective: Steal the 3 Allied Gold. 2 Primary Objective: Protect your own Gold. -
Thank you very much Flo, today I noticed that other players appreciated the new maps. 😊
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Thanks for suggesting. Added Marrakesh and Rushers.
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I’m well aware of that. I play on a different server. But I find it a shame to get banned because of another player’s username. I actually liked this server, which is why I posted. Oh well, I guess it’s a lost cause. No one is going to check whether the two accounts are the same.
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Well said. I comment just because we cant know is it same Cobra, them name is quite common.. IP range might help.. And zero tolerance it means our servers in TM. Not the whole ET scene involved into it (PBBans already dead).. Just sayin. Why because all servers in world doesnt have that limitation..
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Dear TM staff, here I like to suggest few maps that probably you know already. We all know a lot of maps, but sometimes we forget about them. So here comes my small list: 1) Marrakech streets by night: https://et.trackbase.net/map/6/ 2) Rushers 11 https://et.trackbase.net/map/223/ 3) V1 Rocket B2 https://et.trackbase.net/map/179/ All maps have the omnibot files available. 😊
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Yes, I understand, but I would like to know what kind of cheating I supposedly committed to warrant this ban. I use nothing but the original game. And if someone else cheated in the past—well, just check the IP address; it certainly couldn't be me. You can see when I started playing, and take a look at my statistics. 12% HS with a bot ! it's not possible
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Cobra, cheating in the past is indeed the reason for ban. As TM we have a zero tolerance for cheating..
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Now Ruins is playable, the BOTs play quite well
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There is never a "too bad" without a "so much the better." (Provençal proverb)
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This Sounds good 🥰
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UJE_00 the tank is now stuck after the fuel cans are completed.
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Haha 🤣 i accidently made bot files folder disappering and then flo copied it from main server. Good to hear they working better than ever
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Hi! I don't know what changed in the settings, but the BOTs never played that good before! On the 4 maps i tested, they do the job, attacking or defending, and the game is really more pleasant. THANKS SO MUCH!!!
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I’m past the age of using bots in a game. I had just started playing Enemy Territory again after more than 10 years, and I got kicked out of the game without knowing why. No one is answering me; I guess I’ll never know the reason. Oh well—it’s a shame, as I had found a server I really liked.
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https://fearless-assassins.com/files/file/1570-river-port-river_portpk3-and-waypoints/ Story: Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves. Objectives: Allies: 1] Escort the M8 Greyhound to the road facing their Headquarter 2] Destroy their Anti-Tank Gun 3] Destroy their Tank Barrier 4] Breach the Headquarter Entrace with the M8 Greyhound 5] Send a false command for the Axis U-boat to come to port 6] Steal the V2 Launch Code and secure it into the U-boat Controls 7] Construct a V2 launch hack at the U-boat Controls 8] Launch the V2 missile from the U-boat Controls Axis: 1] Stop them from escorting their Tank 2] Defend the Anti-Tank Gun 3] Build a Tank Barrier to prevent them getting over the Bridge 4] Protect the Headquarter 5] Don't let them use the Radio 6] Protect the V2 plans 7] Deconstruct any hacks at the U-boat 8] Don't let them use the U-boat
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https://fearless-assassins.com/files/file/2487-dingenskirchen-b9-dingenskirchen_b9pk3-and-waypoints/ -----Story----- December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, Kraut high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line. -----Beta 9----- * Fixed minor caulk leak * Fixed terrain blending near tram station * Adjusted lighting settings in an attempt to improve performance * Added wm_announce to Caste Stairs construction (Thank you Mateos for reporting) * Fixed setstate errors in console at village flag secure (Thank you Mateos for reporting) * Fixed setstate errors when taking and returning suitcase (Thank you Mateos for reporting) * Removed suitcase cm icon when delivered (Thank you Mateos for reporting) -----Beta 8----- * Fixed missing texture * Fixed bug where Allies can spawn in the castle before it's breached. (TODO) * Moved river flag closer to tunnel doors and removed crates restricting player movement. * Moved tunnel grate lever to tunnel doors gatehouse * Changed Axis Hill spawn to Church spawn * Changed Allied Church spawn to Tram spawn * Remodelled Axis castle spawn and moved staircase tower to split balcony walkway * Changed "placed" to "planted" in wm_announce "^5The Allies have planted the Suitcase Bomb!" * Added arm/disarm mechanic to suitcase bomb. Axis have 15 seconds to disarm. * Added two additional paths into the castle through the gatehouse towers to accommodate Allies now spawning outside the castle. * Added ladder to transition between wine cellar and middle route inside the castle. * Moved river flag secure event to when tank passes river spawn hut. * Widened passage ways to village flag * Removed crates at village flag to compensate too strong defensive position for Axis * Fixed various texture alignment issues
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still the same... And the allies don't repair the tank and don't dyna the second barrier i constructed... Too bad.. .that was ok some days ago... They don't move anymore and stay stuck in their SZ
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I hope that they can, but just note: In ET is/was/or has been player named Cobra too which has used bots a lot (Seen some of his botting videos in youtube).. But I dont think that is the reason.. Word Knardo sounds weird reason to set a ban..