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He is still playing? I always suspected him of cheating
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Hes now banned. Cant you kick him? whats your server level
- Today
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Please.......will some one BAN this Inforcer !!!!!.......... He game hacks..........he spawn kills......... uses artillery in the spawn . When i attempted to text him, he mutes me Ive been tempted to Freeze him, but have resisted but my patience is wearing thin.
- Yesterday
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🎆 Happy New Year, Muppets! 🎆 Wishing you all a year filled with epic wins, legendary plays and endless fun together!
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azhvasKuklenko joined the community
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razvann joined the community
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Modified on OM server: - server snaps from 20 to 40 - geoIP = 1 - rate from 25-45k to 90k - cl_maxpackets range between 100 and 125 - voting percent from 60% to 50% - allowing nextmap vote option - externalized some scripts outside gameserver to reduce lags
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TM Original Maps server - humble suggestions
BlackAdder replied to BlackAdder's topic in ET other servers
Maybe not everyday, lets say few times a week server is full.. And it is not-playable at all ..just fragging, artying, mortaring.. really pretty impossible to play the objective. //btw FLO solved most of things i proposed earlier. Just WOW how fast things are done here.. Thanks a lot! And merry Christmas to all! -
I dont mind about player slots, maybe its something discuss with players at server i got your point at that. Does it get full often?
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Hello, what could be done is the following: - for spawn protection, implement the script running on main ETL server, but: it also monitors team damage (and warns/kick) / it prevents mortar and MG42 to be used from heavy-protected zones / and not all maps are covered, e.g railgun or fueldump are not supported (yet), we would need to work on these to support the maps - server slots: no opinion on my side, let's wait opinion from other admins - next map: this option is available from wolfadmin level 10 and above, but we could allow the voting option. For server lag, I think it's mainly due to this server still running in 20 snaps whereas our main server now supports 40 snaps and 90k rate, which could be a big difference for people used to this smoothness. I think we could apply such configuration on this gameserver too without too much risk.
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TM Original Maps server - humble suggestions
BlackAdder replied to BlackAdder's topic in ET other servers
Hey hey 🙂 First of all, let me praise admins ANDE and FLO for being very cooperative, extremely helpful, responsive, and dedicated to making the server better. Recently we applied some minor changes and also a big one -> now we have 2 additional maps. People accepted this open hands since many got bored playing over and over same maps again(including myself) 😊 Of course, there is still some space for improvements Here we go: Spawn area protection against heavy weapons. some players ignore the fixed spawn protection and use heavy weapons (bazooka, etc.) inside the spawn. Since I am often the only admin on the server, I can’t be present 24/7 to monitor and react. It would be very helpful to have the option Ande mentioned in a previous post — automatic warn & kick when heavy weapons are used inside the spawn. Maximum number of players. The server is currently set to 30 or even 32 players. In short, it becomes unenjoyable once this number is reached. Most maps are simply not designed for so many players. I would suggest reducing the limit — 24 max would be much better. SKIP MAP option sometimes we'd like to skip some map, but we can't since no vote option for nextmap.. On the other hand, me being admin level 8 don't have option to execute !nextmap. As i mentioned being the only active admin on this server sometimes i lack such pretty basic commands. Maybe giving us option to vote for next map can help in such situation... SERVER LAG many complain about server lag lately(including myself) at same time people who play other TM servers claim only Original Maps is lagging.. Can anything be done regarding this? Thanks //At the end let me invite other players to comment, suggest things to make the server better. -
.Yan joined the community
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Cezloo joined the community
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Hello, today i could not connect to ETL original maps server, i didn't change anything, can someone whitelist me? Kind regards, C
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Happy to see so many again on beginner 😍
froggy replied to C64's topic in General and Server Suggestions
nice to see you back :) -
Frostmind joined the community
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vAleka joined the community
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RNGesus joined the community
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Banned for VPN, request for whitelist
Flo replied to danifuli's topic in General and Server Suggestions
Done -
Schleicher joined the community
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Banned for VPN, request for whitelist
Schleicher replied to danifuli's topic in General and Server Suggestions
Hello, I don't know why but I was banned from Original Maps server. I don't use any VPN. Could You whitelist me? My nick is Schleicher. Best regards -
mh i remember seismovision but dont know work with etl or nitmod ...
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i am pretty sure i once had a windows player for these demo files
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Nitmod dont have good demo options
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Happy to see so many again on beginner 😍
azertyuiop replied to C64's topic in General and Server Suggestions
Even I have time to play... Come back -
@Jessicai only look young for my age 😅, my dad had one exactly with that tape player, first had to look in a book and fast forward the tape to a specific number, hit play and type run ….loading block 1 from 16…
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TM Original Maps server - humble suggestions
BlackAdder replied to BlackAdder's topic in ET other servers
Agree about vote.. Maybe for a first time we pick some commonly well accepted custom map (Braundorf, Venice, Adlernest, ...), for next one we vote.. either on forum or discord. I believe in festive time people will play more.. So if possible, we include additional map in December already. -
papywolf started following Santa's Delivery beta1 pk3 and waypoints
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Version 1.0.0
1 download
========================================================================== Santa’s Delivery - A Wolfenstein: Enemy Territory Map Remake ========================================================================== Map Name: Santa’s Delivery Author: Drempa? Version: Beta 1 Release Date: December 2025 Game: Enemy Territory Legacy Bspname: santas_delivery_b1.bsp Official map announcement: https://fearless-assassins.com/forums/topic/135128-nuclear-delivery-santas-delivery Nuclear Delivery official map announcement: https://fearless-assassins.com/forums/topic/133597-special-delivery-nuclear-delivery --- Map Description: Santa’s Delivery is a festive Christmas remake of my Nuclear Delivery map (ETL Special Delivery originally). The objectives remain the same, but the environment has been transformed into a snowy, holiday-themed battleground. Snow falls across icy caves, festive lights flicker, and decorated trees brighten the battlefield. The missile itself has been reskinned with Christmas vibes, turning the high-stakes mission into a seasonal showdown. Will the Allies succeed in delivering Christmas cheer, or will the Axis sabotage the holiday? --- Installation Instructions: 1. Place santas_delivery_b1.pk3 in your etmain. 2. Launch ETLegacy and open the console (~). 3. Type `/map santas_delivery_b1` to start the map manually. --- Objectives: Allies: - Construct the door controls and steal the Dynamites - Construct the bridge - Destroy the truck barrier - Construct the Command Post - Construct the Nuclear-Launch Generator - Press the Launch Button and stop Axis from aborting the launch for 15 seconds. Axis: - Prevent the Allies from constructing the door controls and stealing the Dynamites - Destroy the bridge - Construct the truck barrier - Destroy the Command Post - Destroy the Generator - Press the Abort Button to stop the launch --- Credits: Original map by: Apple & GW TE version by: jump3r, eiM & Snake Overhaul by: Aciz (thanks for providing etl_special_delivery map source files) Prefabs: Truck + barrier from uje clan prefab generator https://www.ujeclan.com/ Missile from mlb_daybreak Command post from https://www.ujeclan.com/ Engineer model from https://www.moddb.com/games/quake-iii-arena/downloads/q3-games-model-tool-v160 Big thanks to phir0x Hannu meli Aardappel jEnzi kemon Weezal and everyone that helped with testings and ideas Special thanks to TomekKromek for omnibots waypoints. BIG HUGE THANKS to mAw for working on models ETM Discord community https://discord.gg/TFu2F3kz ETLegacy Discord community https://discord.gg/UBAZFys --- Contact and Feedback: Found a bug or have suggestions? https://fearless-assassins.com/forums/topic/135128-nuclear-delivery-santas-delivery --- IMPORTANT: HunkAllocate Error Fix for ET 2.6b users (with default com_hunkmegs settings 56) Some players using Wolfenstein: Enemy Territory 2.6b may experience a Hunk_AllocateTempMemory error when loading Santa’s Delivery. This happens when the game's memory allocation is too low for large maps. How to Fix the Issue: 1. Open the console (~) in ET before joining the server. 2. Type: `/com_hunkmegs 128` and press Enter. 3. Restart your game and try loading the map again. Alternatively, you can use ETLegacy, which automatically handles memory limits better and improves overall performance. Download it here: https://www.etlegacy.com --- ========================================================================== Enjoy the holiday battle, and let’s see if Christmas cheer is delivered! Lets keep ET alive! ==========================================================================