meep Posted May 7, 2019 Report Posted May 7, 2019 (edited) EDIT: See Bystry's response a few posts below! EDIT 2: I deleted this text since I was incorrect and I did not want to mislead people. Edited February 21, 2020 by meep Quote
Ctrz Posted May 7, 2019 Report Posted May 7, 2019 Just curious - do you feel the bullets goin' thru all the time or from time to time? Quote
meep Posted May 7, 2019 Author Report Posted May 7, 2019 (edited) On 5/7/2019 at 4:04 PM, Ctrz said: Just curious - do you feel the bullets goin' thru all the time or from time to time? EDIT: Deleted text because I was incorrect in the original post. Edited February 21, 2020 by meep Quote
Bystry Posted May 7, 2019 Report Posted May 7, 2019 Legacy's hitboxes are the same size as etpro's , with the exception of body hitboxes starting at the shoulder level, instead of the head level. So if you miss head in legacy, you don't get any hit at all. If you miss head in etpro, you still get a body hit. As for the antilag, legacy implemented part of etpro's antilag (Zinx etpro antiwarp). Quote
meep Posted May 7, 2019 Author Report Posted May 7, 2019 12 minutes ago, Bystry said: Legacy's hitboxes are the same size as etpro's , with the exception of body hitboxes starting at the shoulder level, instead of the head level. So if you miss head in legacy, you don't get any hit at all. If you miss head in etpro, you still get a body hit. As for the antilag, legacy implemented part of etpro's antilag (Zinx etpro antiwarp). Thank you Bystry. I'm glad I know now. Quote
Duro Posted May 10, 2019 Report Posted May 10, 2019 (edited) I have the same but i think it's lack of skill Edited May 10, 2019 by Duro Quote
Jessica Posted May 10, 2019 Report Posted May 10, 2019 we need more players, so you always hit someone Quote
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