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Dmxj

Junior Admin
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Everything posted by Dmxj

  1. Nice intro my friend! First of all happy birthday to you! Feel free to browse around or if you like daily chats join us at discord!
  2. Mapupdated: 12 min initial time +5 when tank is repaired +3 when bank doors are destroyed Total: 20min
  3. ETL Frostbite Not allowed.Marked as: Red-mortar Blue-artillery Yellow-heavy weapons Allies first spawn (FIXED) Axis spawn UP (FIXED) Axis spawn down (FIXED) Axis spawn down outside (FIXED) CP both teams (CAPTURED)
  4. Decay Not allowed.Marked as: Red-mortar Blue-artillery Yellow-heavy weapons Allies first spawn (FIXED) Axis & Allies spawn capturable Axis bunker spawn (FIXED)
  5. Erdenberg_t2 Not allowed.Marked as: Red-mortar Blue-artillery Yellow-heavy weapons Allies first spawn (FIXED) Axis first spawn/bunker (Capturable) Allies second spawn / bunker (Fixed) Axis Second spawn (Back & Front Entrance) (FIXED)
  6. Braundorf_b4 Not allowed.Marked as: Red-mortar Blue-artillery Yellow-heavy weapons Axis first spawn (CAPTURABLE) / Allies 2nd spawn (CAPTURABLE) (see text in Spoiler for extra info) Allies flag (FIXED) CP (capturable) Axis Second spawn (Back & Front Entrance) (FIXED)
  7. Yes the scripts are based on the topics here + we finetuned some maps like caen etc
  8. Just write if full ETLegacy 2 not ETL2
  9. Christmas maps im in for it!
  10. Covie is now enabled to go through every door.
  11. Hello FCB! Not that i'm a big fan of "de boeren". But glad you found your way to our forums! Feel free to browse around and let's face eachother on the server! Have fun!
  12. Well you have to see it in both ways. Grush: How hard is it for allies to make the tank How hard is it for allies to take the gold and bring it back to the truck with 20 axis waiting outside or inside for you Supply Depot: How hard is it for allies to get the flag when 20 axis are waiting in a bunker for you It's for both side hard at some points, that makes the game unpredictable isn't it?
  13. Not sure if it's possible tho, I work from home tomorrow might find some time to script it can't promise it will work. I'll keep you updated.
  14. Uploaded to etl1, feel free to add feedback after a few games
  15. Euhm we can integrate this to the mapconfig insteat of mapscript/lua i think. Didnt checked the file yet
  16. If iam correct. Your suggestions both teams cant use mortar at own spawnareas? Well thats a good idea tbh not sure if @hazz can edit this into his script. But i like the mindset behind that its almost impossible to hit an mortar once hes in spawnarea. Good point!
  17. Hi Rob! Indeed i see you sometimes at our servers what is great ofcourse and we love the feedback we receive from regulars. About the lag problems, feel free to join our discord server. TeamMuppet discord, we have an open chat where all the Legacy developers are in aswell, they might can help you with some extra settings. Good luck and frag on!
  18. After some editing i've uploaded new banners to ETL1 + fitting colours. Any remarks please pm on discord!
  19. I've mentioned this a long time ago, i even would suggest to remove the death sprees + revivingsprees, because of to much spam. Atm we have Killingspree Revivingspree Deathspree Killingspree ended by person x Deathspree ended by person x Official legacy banner TM banners with discord TM Banner with website TM banner with recruiting It's a bit to much spam imo
  20. I can test it on the test server if you want
  21. Hi spec999, Thanks for passing by! Can you give me some more info about who your talking so we can talk with the person in charge? Anyway thanks for your message let's clear these things out.
  22. Thanks for sharing! Great maps i see
  23. Would love to see a button to our website or discord if possible
  24. Euhm i can but i really dont know the map to be honest. Iam back from holiday this thursday will check it and check @_Ler suggestion aswell!
  25. Looks very good iam back next friday and ready to test it on our test server.
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