Increasing the level of the field ops from anything other than zero will increase its charge time bringing it back to the same situation, the charge time cvar makes no difference, increasing the soldier will allow then to near constantly fire the mortar as before, medics level was reduced months ago to three to stop adrenaline, to be honest guys we have had this debate many times over the life of the game and you can never keep everyone happy no matter what you do.
ETL is not really set up for our game type 6 regarding skills nor the map vote screen not being default at end of map, the dev's will say its how we set our server up, they have designed it so you have to play the game each map and build your skills that map, we have given skills to try and make it a level playing filed for all clients no matter when you join the server.