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Matu

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Posts posted by Matu

  1. At the moment rules say"you may shoot in spawn ONLY when you get shot" 

    The reason for that is we dont want to make rules hard to understand.You cant determinate,who went outside,who healed himself or who was idle.The current rules are the easyest to follow and moderate!

    (Srry if my english isnt the best atm.damn tuborg)

     

  2. 1 hour ago, Sebast1an said:

    Map scenario (Oasis): Axis player heals at the final spawn area and an allied player goes by towards the north gun. Sees the axis player through the gateway healing and kills him from a distance.

    SK.

    (You may only shoot enemy in his spawn when he shoots you first).

    1 hour ago, Sebast1an said:

    Another map scenario would be ET_Beach: Axis player spawns near the transmitter, down the ladder. He leaves the spawn (but not the bunker) to look at the stairs and an allied player shoots him. Axis player doesn't shoot back but rather goes to the spawnpoint to heal but allied player follows and kills him inside the spawn.

    Pretty stupid scenario but still SK.:D(You may only shoot enemy in his spawn when he shoots you first).

    I have experienced similar scenarios,i just ignore them if it happens once a year.No point of arguing that "technically" i have right.All this argueing and typing ruins gameplay for all players and i cant help my team while i do that.If this happens often,then clearly theres a need to explain stuff.

    We would rather see that players wont follow rules close to the line and look for weak spots.Normal guy wont chase around enemy to his spawn or shoot people in spawn to get easy kill and hoping not get caught.Instead he doing objective.

    If you have any scenarios,please provide;)

     

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