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Bystry

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Everything posted by Bystry

  1. If anyone hasn't actually read this release post, it's worth noting that Team Muppet is being mentioned right at the beginning, in the second paragraph! https://forums.splashdamage.com/t/et-legacy-2-76-the-enemy-is-weakened/233709 Also on crossfire: https://www.crossfire.nu/news/9097/etlegacy-276-the-enemy-is-weakened
  2. Then I think that adler and supply (standard version) should stay, because they are the most popular maps on the server
  3. @Charlie If there's a Lua script like that on Legacy server, it's definitely not working. Very often certain maps are chosen again after just 2-3 other played maps.
  4. I would remove (maps which often empty the server from what I observed): Berserk_TE, Lighthouse, Market Garden R2, The River 2 Redux, Xposed. I would definitely add: sw_goldrush_te, ETL Ice v2 Maps that could be added (worth consideration): et_ufo_final, et_village, Supply Night version, warmup_final, Adlernest 2 There are also different versions of Fueldump (with faster tank, etc.) - maybe that would be a solution too, as Fueldump is not legacy's players favorite map. Generally, I think maybe instead of making the map list smaller, maybe it's possible to add more maps to vote for after each finished map? EDIT: I WOULD DEFINITELY ADD MINAS TIRITH
  5. ETL Ice - I just checked it out yesterday - great remaster of standard Ice. It would be nice to have it on Legacy Public.
  6. @RedDwarf Have you ever played any other public server? Are you stuck in 2005? It seems like some enemy's sabotage action, trying to empty our legacy server. Your logic - sw_goldrush_te is bad, it's "tournament edition map" (what the hell is that anyway?) ok - then let's remove sw_oasis_te, braundorf_final, supply, frostbite, adlernest, sp_delivery_te and all of the maps used in competitive games - away with them - this is your logic and I just don't understand it. sw_goldrush_te - very good map, very tactical, objective-driven (players on legacy are always focused on making the objective), smaller (maximum number of players on legacy server on busy days is 8v8 human players) and shorter (shorter sometimes on public server is better, players don't get bored so fast) then standard goldrush (which should not be removed of course), more fast-paced. https://et.splatterladder.com/?mod=maplist - if you click on "Games", you will see that sw_goldrush_te is in first 15 most played maps. On publics too! Nope, let's instead have back big-ass, exotic, liked by nobody but RedDwarf maps like Navarone or MLB_Temple which will empty the server instantly. Hey, maybe let's add Cathedral as well. Great idea! Where do you get these ideas from? Maybe let's first think a while what can we do to make more players connect (I'm doing it already, believe me) and make this server more attractive, JUSTIFY IT in some way and THEN post here. Remember, that you like something doesn't necessarily mean that everyone else likes it. You just yell "Can we have Navarone back PLS" - and that's all, without any decent argument, any voting, nothing. It's just RedDwarf that wants to have his Navarone back on the server! So, sw_goldrush_te is one, but we could also think about other maps. Recently I've stumbled upon an interesting, objective-driven, small map called (kind of fun-map) Warmup final (https://et.splatterladder.com/?mod=mapinfo&idx=4870). Seems like very interesting map to play, perfect for smaller amount as well as for 12-14 human players. Of course, I don't know if it has omni-bot support. This is just an idea, something that would diversify the gameplay on the server. Another idea - perhaps we could add different versions of well-known maps like supply - for example supply night final (https://et.splatterladder.com/?mod=mapinfo&idx=9358) - this one has omni-bot support for sure - or adlernest 2, or add some fun-maps to bring in something new to the server. Of course I can check it out and look for some more maps that would be suitable and bring in some diversity and fun to the server.
  7. Hey, the highest ranked server on gametracker right now is TeamMuppet ET:Legacy, but from what I know the majority of TM members play on Nodownloads (etpub). We also try to organize 3on3/4on4/5on5 competitive style games on Legacy mod, if you're interested you can check out TM discord #et-legacy or this topic:
  8. I disagree adding Navarone. But I'd definitely add sw_goldrush_te (dunno why it was removed?) - great map for 6on6, even better imo then standard goldrush, which is a bit too big for the number of players that we have on server.
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