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MiniMuppet

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Posts posted by MiniMuppet

  1. I am not sure this will help with map being played? it would help if its only you on the server but the reason maps don't get played is because people don't vote for them and if we increase it you probably play them even less as the normal maps will appear more often.

    If this is what every want then we are happy to do.

  2. Hi Tchiiouu

    I will try to see if they work correct on our server, i am sure we have also had them on our legacy server without much issue.

    glider.gmglider_goals.gmglider.way

    These are the way point we use just in case they may be different to the ones you have. Let me know if these help if not i will see how they work on our server or if @Andy or @GoLdFiNgEr who play there more probably know can give me the answer.

  3. We would like to invite you all to our test server on the 12/07/20 at 19.00 BST to join us in testing a new Etlegacy build.

     IP :46.4.80.110:27960 or test.teammuppet.com

    password: legacytest

    This is the change log 

    Fixed revive icon displayed when followed player is not medic
    Fixed ammo count when dropping ticking grenade when killed then revived
    Reworked explosion effects
    Fixed SR and PR rewards gained without playing time
    Fixed broken cover ops line of sight computation
    Fixed prepare sound announcement played too late
    Fixed debris on explosion effects too large
    Added WITHBITS and WITHOUTBITS support in cvar restriction
    Fixed missing defusing team in logged popup message
    Added dynamite chaining when in blast radius
    Fixed sorting of browser when servers use leading spaces
    Added color to fireteam icon of selected members
    Fixed fireteam member icons not colored on command map
    Fixed enemy wounded can block team wounded for revive
    Fixed no tick sound when scoreboard is open
    Fixed minimap icons flickering when near compass edge
    Added intermission time to ready button
    Fixed Dynamite, Landmines and Satchel Bounding Box to match their models (keep hitbox as original BBox values)
    Fixed distance triggers for pliers and activate action to match hint icon

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